#include <CSMessage.h>
Inheritance diagram for GameMessage:
Public Member Functions | |
GameMessage () | |
Data Fields | |
CSSprite * | sprite |
CSSprite * | other |
std::vector< CSTile * > | tiles |
CSTile * | tile |
int | pixels |
int | layer |
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Definition at line 198 of file CSMessage.h. References GAME_MESSAGE, pixels, and tile.
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Definition at line 191 of file CSMessage.h. Referenced by CSGame::checkCollisions(), and CSGame::checkOutOfBounds(). |
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Definition at line 192 of file CSMessage.h. Referenced by CSGame::checkCollisions(). |
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Definition at line 193 of file CSMessage.h. Referenced by CSGame::checkCollisions(). |
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Definition at line 194 of file CSMessage.h. Referenced by CSGame::checkCollisions(), and GameMessage(). |
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Definition at line 195 of file CSMessage.h. Referenced by CSGame::checkCollisions(), and GameMessage(). |
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Definition at line 196 of file CSMessage.h. Referenced by CSGame::checkCollisions(). |