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GameMessage Class Reference

#include <CSMessage.h>

Inheritance diagram for GameMessage:

CSMessage

Public Member Functions

 GameMessage ()

Data Fields

CSSpritesprite
CSSpriteother
std::vector< CSTile * > tiles
CSTiletile
int pixels
int layer

Constructor & Destructor Documentation

GameMessage::GameMessage  )  [inline]
 

Definition at line 198 of file CSMessage.h.

References GAME_MESSAGE, pixels, and tile.

00199         {
00200             mType = GAME_MESSAGE;
00201             sprite = 0;
00202             other = 0;
00203             pixels = 0;
00204             tile = 0;
00205             layer = -1;
00206         }


Field Documentation

CSSprite* GameMessage::sprite
 

Definition at line 191 of file CSMessage.h.

Referenced by CSGame::checkCollisions(), and CSGame::checkOutOfBounds().

CSSprite* GameMessage::other
 

Definition at line 192 of file CSMessage.h.

Referenced by CSGame::checkCollisions().

std::vector<CSTile*> GameMessage::tiles
 

Definition at line 193 of file CSMessage.h.

Referenced by CSGame::checkCollisions().

CSTile* GameMessage::tile
 

Definition at line 194 of file CSMessage.h.

Referenced by CSGame::checkCollisions(), and GameMessage().

int GameMessage::pixels
 

Definition at line 195 of file CSMessage.h.

Referenced by CSGame::checkCollisions(), and GameMessage().

int GameMessage::layer
 

Definition at line 196 of file CSMessage.h.

Referenced by CSGame::checkCollisions().


Generated on Wed Jul 14 00:45:28 2004 for CSLib by doxygen 1.3.6