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SpriteData Class Reference

#include <CSGame.h>


Detailed Description

a data class just for level loading

Definition at line 59 of file CSGame.h.

Data Fields

char * name
unsigned int x
unsigned int y
unsigned int z
unsigned int speed
int behaviour


Field Documentation

char* SpriteData::name
 

Definition at line 62 of file CSGame.h.

Referenced by CSGame::getLevelDataNum(), CSGame::initLevel(), CSGame::loadLevelData(), and CSLevelData::~CSLevelData().

unsigned int SpriteData::x
 

Definition at line 63 of file CSGame.h.

Referenced by CSGame::initLevel(), CSGame::loadLevelData(), and CSGame::resetSprites().

unsigned int SpriteData::y
 

Definition at line 64 of file CSGame.h.

Referenced by CSGame::initLevel(), CSGame::loadLevelData(), and CSGame::resetSprites().

unsigned int SpriteData::z
 

Definition at line 65 of file CSGame.h.

Referenced by CSGame::initLevel(), CSGame::loadLevelData(), and CSGame::resetSprites().

unsigned int SpriteData::speed
 

Definition at line 66 of file CSGame.h.

Referenced by CSGame::initLevel(), and CSGame::loadLevelData().

int SpriteData::behaviour
 

Definition at line 67 of file CSGame.h.

Referenced by CSGame::loadLevelData().


Generated on Wed Jul 14 00:45:33 2004 for CSLib by doxygen 1.3.6