#include <string>
#include <vector>
#include <map>
#include "CSTypes.h"
#include "CSLoadable.h"
#include "CSMessageListener.h"
#include "CSMessage.h"
#include "CSAction.h"
Go to the source code of this file.
Data Structures | |
class | StateData |
class | CSSpriteData |
class | SpriteState |
class | ActionBundle |
class | CSSprite |
class | CSSpriteLoader |
Typedefs | |
typedef std::vector< CSSprite * > | CSSprites |
typedef std::vector< StateData * > | StateDatas |
typedef std::map< int, ActionBundle * > | ActionBundleMap |
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Definition at line 25 of file CSSprite.h. Referenced by CSGame::getSprites(). |
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Definition at line 26 of file CSSprite.h. |
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Definition at line 27 of file CSSprite.h. |