#include <CSGame.h>
Definition at line 59 of file CSGame.h.
Data Fields | |
char * | name |
unsigned int | x |
unsigned int | y |
unsigned int | z |
unsigned int | speed |
int | behaviour |
|
Definition at line 62 of file CSGame.h. Referenced by CSGame::getLevelDataNum(), CSGame::initLevel(), CSGame::loadLevelData(), and CSLevelData::~CSLevelData(). |
|
Definition at line 63 of file CSGame.h. Referenced by CSGame::initLevel(), CSGame::loadLevelData(), and CSGame::resetSprites(). |
|
Definition at line 64 of file CSGame.h. Referenced by CSGame::initLevel(), CSGame::loadLevelData(), and CSGame::resetSprites(). |
|
Definition at line 65 of file CSGame.h. Referenced by CSGame::initLevel(), CSGame::loadLevelData(), and CSGame::resetSprites(). |
|
Definition at line 66 of file CSGame.h. Referenced by CSGame::initLevel(), and CSGame::loadLevelData(). |
|
Definition at line 67 of file CSGame.h. Referenced by CSGame::loadLevelData(). |