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TileCollisionCheckData Class Reference

#include <CSGame.h>


Public Member Functions

 TileCollisionCheckData ()

Data Fields

CSSpritesprite
int layer
CSMessageListenerlistener
int type
int threshold


Constructor & Destructor Documentation

TileCollisionCheckData::TileCollisionCheckData  )  [inline]
 

Definition at line 160 of file CSGame.h.

References layer.

00161         {
00162             sprite = 0;
00163             layer = 0;
00164             listener = 0;
00165             type = 0;
00166             threshold = 0;
00167         }


Field Documentation

CSSprite* TileCollisionCheckData::sprite
 

Definition at line 168 of file CSGame.h.

Referenced by CSGame::checkCollisions(), and CSGame::disableTileCollisionCheck().

int TileCollisionCheckData::layer
 

Definition at line 169 of file CSGame.h.

Referenced by CSGame::checkCollisions(), CSGame::disableTileCollisionCheck(), and TileCollisionCheckData().

CSMessageListener* TileCollisionCheckData::listener
 

Definition at line 170 of file CSGame.h.

Referenced by CSGame::disableTileCollisionCheck().

int TileCollisionCheckData::type
 

Definition at line 171 of file CSGame.h.

Referenced by CSGame::checkCollisions().

int TileCollisionCheckData::threshold
 

Definition at line 172 of file CSGame.h.


Generated on Wed Jul 14 00:45:33 2004 for CSLib by doxygen 1.3.6