Main Page | Namespace List | Class Hierarchy | Alphabetical List | Data Structures | File List | Data Fields | Globals | Related Pages

TimedEvent Class Reference

#include <CSGame.h>


Public Member Functions

 TimedEvent ()

Data Fields

int id
bool useRepeat
int repeat
unsigned int finishTime
unsigned int intervall
void * data
void(* answer )(TimedEvent *)
 function pointer as CallBack


Constructor & Destructor Documentation

TimedEvent::TimedEvent  )  [inline]
 

Definition at line 46 of file CSGame.h.

References answer, data, finishTime, intervall, repeat, and useRepeat.

00047         {
00048             id = 0; 
00049             useRepeat = false;
00050             repeat = 0;
00051             finishTime = 0;
00052             intervall = 0;
00053             data = 0;
00054             answer = 0;
00055         }


Field Documentation

int TimedEvent::id
 

Definition at line 39 of file CSGame.h.

Referenced by CSGame::addTimedEvent(), and CSGame::removeTimedEvent().

bool TimedEvent::useRepeat
 

Definition at line 40 of file CSGame.h.

Referenced by CSGame::addTimedEvent(), and TimedEvent().

int TimedEvent::repeat
 

Definition at line 41 of file CSGame.h.

Referenced by CSGame::addTimedEvent(), and TimedEvent().

unsigned int TimedEvent::finishTime
 

Definition at line 42 of file CSGame.h.

Referenced by CSGame::addTimedEvent(), and TimedEvent().

unsigned int TimedEvent::intervall
 

Definition at line 43 of file CSGame.h.

Referenced by CSGame::addTimedEvent(), and TimedEvent().

void* TimedEvent::data
 

Definition at line 44 of file CSGame.h.

Referenced by CSGame::addTimedEvent(), CSGame::removeTimedEvent(), and TimedEvent().

void(* TimedEvent::answer)(TimedEvent *)
 

function pointer as CallBack

Referenced by CSGame::addTimedEvent(), and TimedEvent().


Generated on Wed Jul 14 00:45:33 2004 for CSLib by doxygen 1.3.6