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CSLabel.h

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00001 #ifndef CSLabel_h
00002 #define CSLabel_h
00003 
00004 // USES SDL_Surface
00005 
00006 #ifdef WIN32
00007 #pragma warning(disable : 4786 )
00008 #endif
00009 
00010 #include <vector>
00011 #include <string>
00012 
00013 #include "CSGrafikElement.h"
00014 #include "CSLog.h"
00015 
00016 class CSLabel;
00017 typedef std::vector<CSLabel *> CSLabels;
00018 
00019 class CSLabel : public CSGrafikElement
00020 {
00021     private:
00022         std::string mString;
00023     protected:
00024         virtual void layoutSetupLabel();
00025     public:
00026         CSLabel();
00027         CSLabel(const std::string &string);
00028         static const char *CLASS;
00029         virtual std::string getType() {return (std::string) CLASS;}
00030 
00031         virtual void paint(SDL_Surface *destination, SDL_Rect *parentViewport);
00032         virtual bool isFocusable() {return false;}
00033         virtual void setText(const std::string &t) {mString = t; layoutChanged(true);}
00034         virtual void layoutSetup() {layoutSetupLabel();}
00035 };
00036 
00037 #endif // CSLabel_h

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