<?xml version="1.0"?>
<AllTileData>
	<TileData>
		<Class>Buildings</Class>
		<Name>Temple</Name>
		<WIDTH>202</WIDTH>
		<HEIGHT>229</HEIGHT>
		<TYPE>0</TYPE>
		<ATTRIBUTNAMEs>
			<ATTRIBUTNAME>MAP_Growable</ATTRIBUTNAME>
			<ATTRIBUTNAME>MAP_NeedsType</ATTRIBUTNAME>
			<ATTRIBUTNAME>MAP_GrowNumber</ATTRIBUTNAME>
			<ATTRIBUTNAME>MAP_Overborder</ATTRIBUTNAME>
			<ATTRIBUTNAME>MAP_SubType</ATTRIBUTNAME>
			<ATTRIBUTNAME>MAP_NeedsSubtype</ATTRIBUTNAME>
			<ATTRIBUTNAME>MAP_GrowProbability</ATTRIBUTNAME>
			<ATTRIBUTNAME>MAP_MaxGrowPerMap</ATTRIBUTNAME>
			<ATTRIBUTNAME>MAP_Type</ATTRIBUTNAME>
			<ATTRIBUTNAME>MAP_GrowType</ATTRIBUTNAME>
			<ATTRIBUTNAME>MAP_ParentMinSize</ATTRIBUTNAME>
			<ATTRIBUTNAME>MAP_ParentNeighbourType</ATTRIBUTNAME>
			<ATTRIBUTNAME>MAP_ParentZeroOffset</ATTRIBUTNAME>
			<ATTRIBUTNAME>MAP_ParentNeighbourSubType</ATTRIBUTNAME>
		</ATTRIBUTNAMEs>
		<ATTRIBUTETYPEs>
			<ATTRIBUTETYPE>Boolean</ATTRIBUTETYPE>
			<ATTRIBUTETYPE>String</ATTRIBUTETYPE>
			<ATTRIBUTETYPE>Integer</ATTRIBUTETYPE>
			<ATTRIBUTETYPE>Boolean</ATTRIBUTETYPE>
			<ATTRIBUTETYPE>String</ATTRIBUTETYPE>
			<ATTRIBUTETYPE>String</ATTRIBUTETYPE>
			<ATTRIBUTETYPE>Integer</ATTRIBUTETYPE>
			<ATTRIBUTETYPE>Integer</ATTRIBUTETYPE>
			<ATTRIBUTETYPE>String</ATTRIBUTETYPE>
			<ATTRIBUTETYPE>String</ATTRIBUTETYPE>
			<ATTRIBUTETYPE>String</ATTRIBUTETYPE>
			<ATTRIBUTETYPE>String</ATTRIBUTETYPE>
			<ATTRIBUTETYPE>String</ATTRIBUTETYPE>
			<ATTRIBUTETYPE>String</ATTRIBUTETYPE>
		</ATTRIBUTETYPEs>
		<ATTRIBUTEVALUEs>
			<ATTRIBUTEVALUE>true</ATTRIBUTEVALUE>
			<ATTRIBUTEVALUE>Terrain</ATTRIBUTEVALUE>
			<ATTRIBUTEVALUE>1</ATTRIBUTEVALUE>
			<ATTRIBUTEVALUE>false</ATTRIBUTEVALUE>
			<ATTRIBUTEVALUE>Temple</ATTRIBUTEVALUE>
			<ATTRIBUTEVALUE>Sand</ATTRIBUTEVALUE>
			<ATTRIBUTEVALUE>1</ATTRIBUTEVALUE>
			<ATTRIBUTEVALUE>1</ATTRIBUTEVALUE>
			<ATTRIBUTEVALUE>Building</ATTRIBUTEVALUE>
			<ATTRIBUTEVALUE>Single</ATTRIBUTEVALUE>
			<ATTRIBUTEVALUE>3x3</ATTRIBUTEVALUE>
			<ATTRIBUTEVALUE>Terrain</ATTRIBUTEVALUE>
			<ATTRIBUTEVALUE>200,50</ATTRIBUTEVALUE>
			<ATTRIBUTEVALUE>Water</ATTRIBUTEVALUE>
		</ATTRIBUTEVALUEs>
		<ID></ID>
		<DESCRIPTION></DESCRIPTION>
		<IMAGEDATAFILE>TownBuldings</IMAGEDATAFILE>
		<IMAGEDATENAME>SmallTempelISO</IMAGEDATENAME>
		<ForceTileSize>false</ForceTileSize>
		<TileActionLoop>false</TileActionLoop>
		<TileActionCanBeBroken>false</TileActionCanBeBroken>
		<TileActionSound></TileActionSound>
		<TileActionIDss>
		</TileActionIDss>
		<TileActionTiless>
		</TileActionTiless>
		<TileSetFileName>Singletons</TileSetFileName>
		<IsTransitionSource>false</IsTransitionSource>
		<TransitionPriority>1</TransitionPriority>
		<TransitionType>0</TransitionType>
		<TransitionChildrenNamess>
		</TransitionChildrenNamess>
		<VariantNamess>
		</VariantNamess>
		<VariantPercent>0</VariantPercent>
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</AllTileData>
