
This file contains the archives of the rec.games.vectrex NetNews group
for the month of Apr-1994 (This date range is approximate as article
dates are determined based on arrival time and not the date in the
article header).

The Vextrex archives, which include game code, technical specifications,
the rec.games.vectrex archive and a host of additional information, is
available at:

      ftp://ftp.csus.edu/pub/vectrex/

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Newsgroups: rec.games.vectrex,rec.games.video.classic
Path: csus.edu!csulb.edu!library.ucla.edu!agate!howland.reston.ans.net!cs.utexas.edu!utnut!utgpu!utcsri!newsflash.concordia.ca!CC.UMontreal.CA!IRO.UMontreal.CA!clouso.crim.ca!comback!vectrex!drzob
From: drzob@vectrex.login.qc.ca (Denis Solaro)
Subject: Re: Vectrex showcased ON TV!!!
Distribution: inet
Message-ID: <1994Mar31.210442.673@vectrex.login.qc.ca>
Organization: Compjutr Syntax Error
Date: Thu, 31 Mar 1994 21:04:42 GMT
References: <2n7a5k$ch2@crchh327.bnr.ca>
X-Newsreader: TIN [version 1.2 PL2]
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Gregg Woodcock (woodcock@crchh75b.bnr.ca) wrote:
: I just heard from a friend I trust that about a month or 2 ago the
: Vectrex had a 5-15 minute dedicated segment on a TV show about
: computers.  This person did not think much of it and cannot remember
: what the show was or even what channel it was on (he thinks maybe
: Discovery).  DID ANYBODY SEE THIS?  Can you identify the show/network?
: Did you tape it?  According to this person it showed the computer system
: in action including keyboard and disk drive and also showed the color
: Vectrex prototype.  He couldn't tell if it was new or stock footage but
: I'd sure like to see this segment!

I told them os/9 could run on a 68C09, but they wouldn't believe me !
True, the user interface only allows binary input, but that should not be a
problem at all if we tought kids young enough how to do it.

They don't dump core, they don't crash.  Even Sun couldn't offer me better. :>


O well... I still run mine as a news server.  -|
(The termcap entry was a challenge though)     |------------vvvvvvv
--
                                      Denis Solaro -- drzob@vectrex.login.qc.ca

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Newsgroups: rec.games.vectrex
Path: csus.edu!csulb.edu!nic-nac.CSU.net!usc!sol.ctr.columbia.edu!newsxfer.itd.umich.edu!nntp.cs.ubc.ca!alberta!quartz.ucs.ualberta.ca!acs.ucalgary.ca!cpsc.ucalgary.ca!paulh
From: paulh@cpsc.ucalgary.ca (Paul Heemeryck)
Subject: Vectrex for sale.
Message-ID: <CnJq60.8vx@cpsc.ucalgary.ca>
Sender: paulh@cpsc.ucalgary.ca
Organization: University of Calgary Computer Science
Date: Thu, 31 Mar 1994 20:27:35 GMT
Lines: 29


Okay! This is for sale for a friend of mine.  The system looks nice and works
great.  I MUST have this sold before April 15, 1994 as I will not have my
account soon after this.  Please reply via E-mail only.

	For Sale:
 
	Vectrex System which includes:
 
	1) The Vectrex itself, in excellent condition, with
	   one controller, and photocopy of the manual.

	2) Games: Minestorm with overlay and photocopy of the manual.
		  Armor Attack, overlay and photocopy of manual.
		  Star Trek, overlay and photocopy of manual.
   		  Cosmic Chasm, overlay and photocopy of manual.
		  Scramble, overlay and photocopy of manual.
                  Hyperchase, overlay and photocopy of manual.
 
So Vectrex with 5 cartridges + Minestorm for:
 
  $110.00 US + shipping is the minimum he will accept.
 
 He will give a better deal to those living in Canada,wants to avoid
 Customs hassles.
 
paulh@cpsc.ucalgary.ca

 

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From: "Bryan T. Lasley" <bl1i+@andrew.cmu.edu>
Newsgroups: rec.games.vectrex
Subject: Vectrex games for sale
Date: Fri,  1 Apr 1994 20:41:33 -0500
Organization: Senior, English, Carnegie Mellon, Pittsburgh, PA
Lines: 37
Distribution: inet
Message-ID: <0hbApBa00iV147G1U_@andrew.cmu.edu>
NNTP-Posting-Host: po6.andrew.cmu.edu

I'm selling the following Vectrex games, no boxes, no docs, no overlays,
no nothing, just the carts:

Star Hawk

Heads Up 

Hyperchase

Rip Off

Web Wars

Cosmic Chasm

Spike

Clean Sweep

Scramble

Star Trek

Armor Attack

Art Master w/light pen

Solar Quest

- mail offers to me at bl1i@andrew.cmu.edu
 
I also have a Vectrex that I'd be willing to sell.  The joystick is
slightly bent.  Make an offer.

            -Bryan



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From: woodcock@crchh75b.bnr.ca (Gregg Woodcock)
Newsgroups: rec.games.vectrex,rec.games.video.classic
Subject: Re: Vectrex showcased ON TV!!!
Date: 2 Apr 1994 03:07:24 GMT
Organization: Bell-Northern Research; Richardson, Texas, USA
Lines: 20
Distribution: inet
Message-ID: <2ninhc$30p@crchh327.bnr.ca>
References: <2n7a5k$ch2@crchh327.bnr.ca> <1994Mar31.210442.673@vectrex.login.qc.ca>
Reply-To: woodcock@bnr.ca (Gregg Woodcock)
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Xref: csus.edu rec.games.vectrex:1626 rec.games.video.classic:5666

Denis Solaro (drzob@vectrex.login.qc.ca) wrote:
> Gregg Woodcock (woodcock@crchh75b.bnr.ca) wrote:
> : I just heard from a friend I trust that about a month or 2 ago the
> : Vectrex had a 5-15 minute dedicated segment on a TV show about
> : computers.  This person did not think much of it and cannot remember
> : what the show was or even what channel it was on (he thinks maybe
> : Discovery).  DID ANYBODY SEE THIS?  Can you identify the show/network?
> : Did you tape it?  According to this person it showed the computer system
> : in action including keyboard and disk drive and also showed the color
> : Vectrex prototype.  He couldn't tell if it was new or stock footage but
> : I'd sure like to see this segment!

<wise-cracking deleted>

I didn't even realise what time of the year it was when I was posting
the above message.  Please not that I AM 100% SERIOUS.  This is not an
April fools day joke (If I were going to do that, I would have
pretended to be selling a Dark Tower).  This is straight information
from a person I trust; I am not pulling your net.legs.  So, did
anybody see this or not?

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From: mikep@parady.rent.com (Michael B. Puterbaugh)
Newsgroups: rec.games.vectrex
Subject: Re: Overlays - I made some!
Message-ID: <2VFXJc1w165w@parady.rent.com>
Date: 29 Mar 94 02:10:24 GMT
References: <Cn1wsq.Gqy@cup.hp.com>
Organization: Parady Productions
Lines: 14

ken@cup.hp.com (Ken Sumrall) writes:

> Now all I need is a multi-cart.

Huh? I've got 2 Vectrexes, ten cartridges WITH overlays, and I've never even
HEARD of a multi-cart! What is it?

Michael "I got a near-mint Vectrex at a flea market for $15" Puterbaugh

-----------------------------------------------------------------------
      {--< Michael B. Puterbaugh >--< mikep@parady.rent.com >--}
-----------------------------------------------------------------------
GCS/MU/O -d+@ -p+ c++(+++) l e m+(*)@ s+/ n-(---) h(--) f+ g+ w+(+++) t
    r- !y*

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Newsgroups: rec.games.vectrex,alt.games.video.classic
Path: csus.edu!csulb.edu!library.ucla.edu!ihnp4.ucsd.edu!dog.ee.lbl.gov!hellgate.utah.edu!asylum.cs.utah.edu!galt
From: galt%asylum.cs.utah.edu@cs.utah.edu (Greg Alt)
Subject: Re: Vectrex!
Date: 4 Apr 94 22:59:00 MDT
Message-ID: <1994Apr4.225900.10434@hellgate.utah.edu>
Followup-To: alt.games.video.classic,rec.games.vectrex
Sender: galt@asylum.cs.utah.edu (Greg Alt)
Organization: University of Utah Computer Science
References: <022302Z05041994@anon.penet.fi>
Lines: 15
Xref: csus.edu rec.games.vectrex:1628 alt.games.video.classic:4104

In article <022302Z05041994@anon.penet.fi> an61175@anon.penet.fi writes:
>	Check out rec.games.vectrex.  Binaries for all the games have
>been released to usenet by the company that created it, and if you have
>the equipment, you can load them into your vectrex.  Now only if
>someone would write a vectrex emulator for X.

I imagine the graphics hardware is fairly simple, and the input stuff 
should be easy to do too.  The sound hardware might be tricky to emulate,
but other than that, it should be trivial (especially if there are any
emulators already written for the CPU).

Go for it.


Greg

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Newsgroups: rec.games.vectrex
Subject: Sega controllers on Vectrex
Message-ID: <HIEBELER.94Apr5200725@scws9.harvard.edu>
From: hiebeler@husc.harvard.edu (Dave Hiebeler)
Date: 5 Apr 94 20:07:25
Distribution: rec
Organization: Harvard Arts and Sciences Computer Services, Cambridge, MA
NNTP-Posting-Host: scws9.harvard.edu
Lines: 9


Someone posted a note on the newsgroup not too long ago about
modifying Sega Genesis controllers for use on the Vectrex.  However, I
didn't save it in time, and now the article has expired on my machine.
Could whoever it was, please send me a note?

--
Dave Hiebeler     hiebeler@husc.harvard.edu   ~{:#DZ4fV*<:#,LlQDHt1HAZ~}
Graduate student in Applied Math / Biology, Harvard University

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Path: csus.edu!csulb.edu!nic-nac.CSU.net!usc!elroy.jpl.nasa.gov!decwrl!rosie.next.com!usenet
From: Dan_Peknik
Newsgroups: rec.games.vectrex
Subject: Re: Vectrex!
Date: 6 Apr 1994 04:09:41 GMT
Organization: NeXT, Inc.
Lines: 35
Distribution: world
Message-ID: <2ntcm5$sps@rosie.next.com>
References: <2nrtju$o6r@bantu.provo.novell.com>
Reply-To: Dan_Peknik@next.com
NNTP-Posting-Host: arbor-dip.next.com

In article <1994Apr4.225900.10434@hellgate.utah.edu>,  
galt%asylum.cs.utah.edu@cs.utah.edu (Greg Alt) writes:

>(Yeah, I was thinking of doing an X version -- gee, if only there were 40  
>hours in a day!)
> 
> 
> Go for it.


It would probably be a fairly wasted effort to do an X Vectrex emulator or  
even X versions of these games for a couple of reasons:

1) The attraction to Vectrex games is mainly Vector Graphics. Nothing has  
really come close to copying the look and more importantly the playability  
of Vector graphics. I've programmed X, and most everything else at one  
time or another. I can guarentee you won't get the playability.

2) You'd do better to recreate the games in flat mode assembly graphics.  
But even that won;t feel the same.. Currently, I've never seen an  
implementation on X of flat mode assembly anyway.. It's PC oriented.

Now, hack together a hardware interface between your X machine and your  
Vectrex, and display everything on the Vectrex and you've got something!  
Or better yet, create a vector interface (including a Vector display) via  
a SUN SBUS or NUBUS slot, and create a game prototyping tool...

-D
--
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
   Dan Peknik / SQA-Networking Engineer
 NeXT Computer, Inc./ dan_peknik@next.com
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
"This is a test of the Emergency Broadcast
 System. In the event of a real emergency,

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Path: csus.edu!wupost!spool.mu.edu!torn!news.unb.ca!coranto.ucs.mun.ca!morgan!pcarter
From: pcarter@morgan.ucs.mun.ca (Mr. Paul D. Carter)
Newsgroups: rec.games.vectrex
Subject: Looking to Buy Vectrex Games
Date: 7 Apr 94 21:34:53 GMT
Organization: Memorial University of Newfoundland
Lines: 12
Distribution: inet
Message-ID: <pcarter.765754493@morgan>
NNTP-Posting-Host: morgan.ucs.mun.ca

 I just purchased a used Vectrex system and now I need games.  If anyone is willing to part with some or all of their carts I would be most grateful (instructions/overlays would be a nice bonus...but carts only would be ok)
  
The one game I would most like to have is Star Castle.  It's the one I cut my arcade teeth on and I haven't played one since the early eighties.

One last thing...is there (are there) a FAQ for this news group...I've been reading it for a couple of months...but I've never seen one.

Any help would be appreciated.
-- 
--------------------------------------------------------------------------------
Paul Carter Programmer/Consultant   |"Even my maid doesn't do windows!" Author? 
Memorial University of Newfoundland | Phone (709) 737-2673 Fax (709) 737-3514
-------------------------------------------------------------------------------- 

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From: magundi@gaul.csd.uwo.ca (john macdonald)
Newsgroups: rec.games.vectrex,rec.games.video.classic,rec.games.video.marketplace,rec.games.video.arcade,rec.games.video.misc,alt.games.video.classic,misc.forsale
Subject: Vectrex cartridges for sale or trade
Date: 7 Apr 1994 23:43:08 GMT
Organization: Computer Science Dept., Univ. of Western Ontario, London, Canada
Lines: 76
Distribution: inet
Message-ID: <2o25qc$801@falcon.ccs.uwo.ca>
NNTP-Posting-Host: asterix.gaul.csd.uwo.ca
Xref: csus.edu rec.games.vectrex:1634 rec.games.video.classic:5781 rec.games.video.marketplace:8404 rec.games.video.arcade:35433 rec.games.video.misc:15604 alt.games.video.classic:4123 misc.forsale:106887


I have these vectrex cartridges for sale.  All are brand new in boxes 
with overlays and instructions.


Armor..Attack	$15
Berzerk		$12
Blitz!		$12
Clean Sweep     $15
Cosmic Chasm	$12
Rip Off		$25
Scramble	$12
Star Trek       $12


I also have a few cartridges that are used, without overlays or manuals.

Armor..Attack	$6	
Berzerk		$6
Blitz		$6
Clean Sweep	$6	$4 damaged label
Cosmic Chasm	$6
Hyperchase	$6
Star Trek	$6

Solar Quest	$10
Rip Off		$15  w/ overlay  in poor condition



Shipping ( Post Office ) includes insurance.

1-2 	$5
3+	$6

I am open to trades of all kinds.

I am currently looking for the following vectrex stuff

Space Wars	manual, overlay, box
Star Castle	overlay
Heads up soccer	everything
Bedlam		box in perfect condition
Melody Master	box in perfect condition
Web Warp 	box    ( not web wars )
3D Narrow	box
3D Crazy	manual, box
3D minestorm	manual, box, cart
3D imager	box
Polar Rescue	everything

Multi cartridge
Joystick


I am also interested in amiga, mac and ibm hard/software as trades 
1.4M internal or external Mac Drive
2" 1M floppies
SIMM's ( 1 meg x 9, 4 meg x8 or 9)
SIMM's  72 pin 
Amiga 2.04 ROM and manual, ECS Denise, 2.0 RKM's, amax hardware
Amiga cards of all kinds
Amiga software.  Not interested in games.  Music software in particular.
MAC music software, midi interface
Hard drives  3.5" SCSI


john macdonald
magundi@uwo.ca
(519) 672-0714   feel free to leave a message on the machine, but
                 I can't really afford to call back long distance.



PS  If you responded to a previous posting in the last few months and did not get
a reply it was mostly like due to account and mail problems.  Sorry.

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From: magundi@gaul.csd.uwo.ca (john macdonald)
Newsgroups: rec.games.vectrex
Subject: Multicartridge wanted
Date: 8 Apr 1994 02:38:37 GMT
Organization: Department of Computer Science, University of Western Ontario, London, Ontario, Canada
Lines: 18
Distribution: inet
Message-ID: <2o2g3d$bpe@falcon.ccs.uwo.ca>
NNTP-Posting-Host: asterix.gaul.csd.uwo.ca


Hi,

I want a multi-cartridge.

Also looking for extra controllers and 3d-goggles.

I have lots of vectrex cartridges to trade and
maybe even a light-pen and cartridge if I can get it
back from the person I lent it to.  ( Hint hint! )

Let me know if you have one.

thanks,

john macdonald
magundi@uwo.ca
(519) 657-2569

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Newsgroups: rec.games.vectrex
Path: csus.edu!netcom.com!rjung
From: rjung@netcom.com (Robert A. Jung)
Subject: Vectrex instructions FTP site?
Message-ID: <rjungCnyzuw.10p@netcom.com>
Organization: Southern California Lynx Enthusiasts
Date: Sat, 9 Apr 1994 02:20:56 GMT
Lines: 11

Can someone tell me the FTP site where I can find instructions for all of the
Vectrex games?  Thanks.

                                                --R.J.
                                                B-)

//////////////////////////////////////|\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
  Send whatevers to rjung@netcom.com  |      If it has pixels, I'm for it.
--------------------------------------+------------------------------Lynx up!
"You weren't chosen because you are the best pilot in the Air Force. You were
    chosen because you are the class clown and frankly, you're expendable."

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From: axh@cw-u01.umd.umich.edu (Jonathan Shaffer)
Newsgroups: rec.games.vectrex
Subject: Vectrex
Date: 9 Apr 1994 16:44:39 GMT
Organization: University of Michigan
Lines: 5
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I remember this game from ages ago.  I assume it's not in manuf. anymore :)
BUT, I want one.  Any chance of me getting one, and where?  thanks...

Jjonathan


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Newsgroups: rec.games.vectrex
Subject: Re: Vectrex!
From: shain.klammer@canrem.com (Shain Klammer)
Path: csus.edu!wupost!cs.utexas.edu!utnut!torn!uunet.ca!uunet.ca!portnoy!canrem.com!shain.klammer
Distribution: world
Message-ID: <60.1882.4196.0N19A1CC@canrem.com>
References: <2nrtju$o6r@bantu.provo.novell.com>
Date: Sun, 10 Apr 94 00:18:00 -0400
Organization: CRS Online  (Toronto, Ontario)
Lines: 3

Kurt, Unless I'm mistaken, the Vectrex uses the Motorola 6809 and not
the Rockwell 6502 as you implied.  However there are 6809 emulations
floating around, at least the CPU only variety.

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Newsgroups: rec.games.vectrex
Subject: Re: Vectrex instructions FTP site?
Message-ID: <1994Apr11.033643.1@ccsvax.sfasu.edu>
From: z_morganrw@ccsvax.sfasu.edu (RIK)
Date: 11 Apr 94 03:36:43 CST
References: <rjungCnyzuw.10p@netcom.com>
Organization: Stephen F. Austin State University
Nntp-Posting-Host: ccsvax.sfasu.edu
Lines: 9

In article <rjungCnyzuw.10p@netcom.com>, rjung@netcom.com (Robert A. Jung) writes:
> Can someone tell me the FTP site where I can find instructions for all of the
> Vectrex games?  Thanks.

csus.edu    pub/vectrex/instructions    Everything should be there except
Spinball and the light pen programs (unless someone else typed them in
already.)

Rik

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From: dave@Apocalypse.CAD.UCLA.EDU (Dave Rooth)
Newsgroups: rec.games.vectrex
Subject: MultiCartridge / FAQ Email?
Date: 11 Apr 94 20:23:27 GMT
Organization: UCLA Microcomputer Support Office
Lines: 6
Distribution: inet
Message-ID: <dave.766095807@Apocalypse>
NNTP-Posting-Host: apocalypse.cad.ucla.edu
X-Newsreader: NN version 6.5.0 #3 (NOV)

 I am wondering if the individual listed in the FAQ as making multi carts
is still doing this?  I haven't heard from him and I'm looking to buy a 
clean, well designed multicard (with onscreen menu).  

Thanks for any info!


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From: nike@indirect.com (Laurence Canter)
Newsgroups: rec.games.vectrex,umn.aem.ugrads
Subject: Green Card Lottery- Final One?
Date: 12 Apr 1994 08:11:48 GMT
Organization: Canter & Siegel
Lines: 34
Distribution: inet
Message-ID: <2odl44$450@herald.indirect.com>
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Xref: csus.edu rec.games.vectrex:1642 umn.aem.ugrads:2

Green Card Lottery 1994 May Be The Last One!
THE DEADLINE HAS BEEN ANNOUNCED.

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certain annual allotment of Green Cards to persons born in certain 
countries. The lottery program was scheduled to continue on a 
permanent basis.  However, recently, Senator Alan J Simpson 
introduced a bill into the U. S. Congress which could end any future 
lotteries. THE 1994 LOTTERY IS SCHEDULED TO TAKE PLACE 
SOON, BUT IT MAY BE THE VERY LAST ONE.

PERSONS BORN IN MOST COUNTRIES QUALIFY, MANY FOR 
FIRST TIME.

The only countries NOT qualifying  are: Mexico; India; P.R. China; 
Taiwan, Philippines, North Korea, Canada, United Kingdom (except 
Northern Ireland), Jamaica, Domican Republic, El Salvador and 
Vietnam. 

Lottery registration will take place soon.  55,000 Green Cards will be 
given to those who register correctly.  NO JOB IS REQUIRED.

THERE IS A STRICT JUNE DEADLINE. THE TIME TO START IS 
NOW!!

For FREE information via Email, send request to
cslaw@indirect.com


-- 
*****************************************************************
Canter & Siegel, Immigration Attorneys
3333 E Camelback Road, Ste 250, Phoenix AZ  85018  USA
cslaw@indirect.com   telephone (602)661-3911  Fax (602) 451-7617

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Newsgroups: rec.games.vectrex,umn.aem.ugrads
Path: csus.edu!csulb.edu!nic-nac.CSU.net!usc!howland.reston.ans.net!vixen.cso.uiuc.edu!milo.mcs.anl.gov!phebos!hoffberg
From: hoffberg@phebos.aps.anl.gov (Mike Hoffberg)
Subject: Re: Green Card Lottery- Final One?
Message-ID: <Co5IBu.CrA@mcs.anl.gov>
Sender: usenet@mcs.anl.gov
Organization: Argonne National Laboratory, Chicago Illinois
References: <2odl44$450@herald.indirect.com>
Distribution: inet
Date: Tue, 12 Apr 1994 14:45:28 GMT
Lines: 26
Xref: csus.edu rec.games.vectrex:1643 umn.aem.ugrads:3

Could this be a new way of getting a vectrex?  Maybe this person is
hoping that if an alien needs a green card, they will be willing to
trade a vectrex for it.

MIKE

In article <2odl44$450@herald.indirect.com> nike@indirect.com (Laurence Canter) writes:
>Green Card Lottery 1994 May Be The Last One!
>THE DEADLINE HAS BEEN ANNOUNCED.
>
>For FREE information via Email, send request to
>cslaw@indirect.com
>
>
>-- 
>*****************************************************************
>Canter & Siegel, Immigration Attorneys
>3333 E Camelback Road, Ste 250, Phoenix AZ  85018  USA
>cslaw@indirect.com   telephone (602)661-3911  Fax (602) 451-7617


-- 
Michael Hoffberg               /.\ <Build APS> "Surprisingly tender and tasted
hoffberg@phebos.aps.anl.gov   // \\ Argonne     somewhat like chicken."
mike@anl.gov                 //_O_\\ National  
Standard Disclaimer Applies /__| |__\ Lab      Boola! Boola!

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Newsgroups: rec.games.vectrex,umn.aem.ugrads
Path: csus.edu!news.ucdavis.edu!library.ucla.edu!europa.eng.gtefsd.com!howland.reston.ans.net!cs.utexas.edu!utnut!cannon.ecf!kamg
From: kamg@ecf.toronto.edu (KAM  GREGORY K)
Subject: Re: Green Card Lottery- Final One?
Message-ID: <Co5sy9.8M4@ecf.toronto.edu>
Sender: news@ecf.toronto.edu (News Administrator)
Organization: University of Toronto, Engineering Computing Facility
References: <2odl44$450@herald.indirect.com> <Co5IBu.CrA@mcs.anl.gov>
Distribution: inet
Date: Tue, 12 Apr 1994 18:34:57 GMT
Lines: 10
Xref: csus.edu rec.games.vectrex:1644 umn.aem.ugrads:4


Whoever this clod is, he's posted this to virtually every group on the
net!

Greg
-- 
----------------------------------------------------------------
Division of Engineering Science.
Faculty of Engineering.
University of Toronto

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From: scottl@speedway.net (Scott Levine)
Newsgroups: rec.games.vectrex,umn.aem.ugrads
Subject: Re: Green Card Lottery- Final One?
Date: 12 Apr 1994 18:17:25 -0500
Organization: Speedway Free Access -- Dial 10288-1-503-520-2222
Lines: 19
Distribution: inet
Message-ID: <2ofa65$7cu@access1.speedway.net>
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NNTP-Posting-Host: localhost
Xref: csus.edu rec.games.vectrex:1645 umn.aem.ugrads:5

In article <Co5sy9.8M4@ecf.toronto.edu> kamg@ecf.toronto.edu (KAM  GREGORY K) writes:
>
>Whoever this clod is, he's posted this to virtually every group on the
>net!
>
>Greg

So, what do we do?

Send a complaint to postmaster@indirect.com, along with a copy of the
message.  That should take encourage him not to do it again.

That, my friends, should be the last word.

-- 
Scott Levine on Speedway Free Access | "To find health should be mission of
(10288)-1-503-520-2222               |  any doctor.  Any fool can find
scottl@speedway.net                  |  disease." - A.T. Still, founder of
555 31st Street, Downers Grove, IL   |  Osteopathic Medicine.

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Path: csus.edu!decwrl!ames!ncar!asuvax!pitstop.mcd.mot.com!mcdphx!schbbs!mothost!delphinium.cig.mot.com!zeus!aztec!squirer
From: squirer@aztec.swindon.rtsg.mot.com (Roger Squire)
Newsgroups: rec.games.vectrex
Subject: Re: Vectrex instructions FTP site?
Date: 11 Apr 1994 08:05:20 GMT
Organization: Motorola Ltd., European Cellular Infrastructure Division
Lines: 32
Sender: squirer@aztec (Roger Squire)
Distribution: world
Message-ID: <2ob0c0$7s9@zeus.swindon.rtsg.mot.com>
References: <rjungCnyzuw.10p@netcom.com>
NNTP-Posting-Host: aztec.swindon.rtsg.mot.com

In article <rjungCnyzuw.10p@netcom.com>, rjung@netcom.com (Robert A. Jung) writes:
|> Can someone tell me the FTP site where I can find instructions for all of the
|> Vectrex games?  Thanks.
|> 
|>                                                 --R.J.
|>                                                 B-)
|> 
|> //////////////////////////////////////|\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
|>   Send whatevers to rjung@netcom.com  |      If it has pixels, I'm for it.
|> --------------------------------------+------------------------------Lynx up!
|> "You weren't chosen because you are the best pilot in the Air Force. You were
|>     chosen because you are the class clown and frankly, you're expendable."


CSUS.EDU
-- 
Regards

--Roger 

________________________________________________________________________________

 William R. Squire,              smtp      : squirer@aztec.swindon.rtsg.mot.com 
 Information Tech Services,                : rogersq@comm.mot.com               
 MOTOROLA                        E-mail    : C15215@email.mot.com               
 Cellular Infrastructure Div.    X-400     : CWS003                             
 16, Euro Way, Blagrove,         Voice     : +44 (0)793 545478
 Swindon, Wiltshire.             Reception : +44 (0)793 541541                  
 SN5 8YW.                        Fax No.   : +44 (0)793 512618                  
                                 Maildrop  : EUR-UK, ZUK28                      
________________________________________________________________________________


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Path: csus.edu!wupost!sdd.hp.com!cs.utexas.edu!swrinde!news.uh.edu!ccsvax.sfasu.edu!ccsvax.sfasu.edu!z_morganrw
Newsgroups: rec.games.vectrex
Subject: Re: Green Card Lottery- Final One?
Message-ID: <1994Apr13.115153.1@ccsvax.sfasu.edu>
From: z_morganrw@ccsvax.sfasu.edu (RIK)
Date: 13 Apr 94 11:51:53 CST
References: <2odl44$450@herald.indirect.com> <Co5IBu.CrA@mcs.anl.gov> <Co5sy9.8M4@ecf.toronto.edu> <2ofa65$7cu@access1.speedway.net>
Distribution: inet
Organization: Stephen F. Austin State University
Nntp-Posting-Host: ccsvax.sfasu.edu
Lines: 20

In article <2ofa65$7cu@access1.speedway.net>, scottl@speedway.net (Scott Levine) writes:
> In article <Co5sy9.8M4@ecf.toronto.edu> kamg@ecf.toronto.edu (KAM  GREGORY K) writes:
>>
>>Whoever this clod is, he's posted this to virtually every group on the
>>net!
>>
>>Greg
> 
> So, what do we do?
> 
> Send a complaint to postmaster@indirect.com, along with a copy of the
> message.  That should take encourage him not to do it again.
> 
> That, my friends, should be the last word.

Fingering his account (nike@indirect.com) shows it to be located in
Shell: etc/disabled.   I guess the postmaster/site admins did not like
this much either... :)

Rik

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Newsgroups: rec.games.vectrex
Path: csus.edu!decwrl!ames!sgiblab!swrinde!emory!news-feed-2.peachnet.edu!concert!yussel!jfreeman
From: joe@FreemanSoft.com (Joe Freeman)
Subject: Going price for a vectrex system
Message-ID: <1994Apr15.154917.12145@FreemanSoft.com>
Sender: jfreeman@FreemanSoft.com
Reply-To: joe@FreemanSoft.com
Organization: FreemanSoft Inc.
Distribution: usa
Date: Fri, 15 Apr 1994 15:49:17 GMT
Lines: 16


I am trying to figure out what the going rate is for my pile of vectrex  
stuff.  I've got two machines, an extra controller, every game with box,  
the light pen and the goggles.  What should I expect to get for this  
package?

Our site doesn't actually get this group so please reply by email.  (I  
apologize if this seems rude)

Thanks,
	
-- 
Joe Freeman
FreemanSoft Inc.	A NEXTSTEP software and consulting services company.
Electronic Mail:	Joe@FreemanSoft.com	(NeXT Mail)
Voice:			919.783.7033

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Path: csus.edu!csulb.edu!library.ucla.edu!ihnp4.ucsd.edu!swrinde!cs.utexas.edu!uunet!mary.iia.org!mary.iia.org!not-for-mail
From: stessej@iia.org (Jason Stessel)
Newsgroups: rec.games.vectrex
Subject: Vectrex Multi-Carts?
Date: 16 Apr 1994 15:30:14 -0400
Organization: International Internet Association.
Lines: 1
Distribution: inet
Message-ID: <2opec6$at9@mary.iia.org>
NNTP-Posting-Host: iia.org
X-Newsreader: TIN [version 1.2 PL2]

	Where's the best spot to get one of those multi-carts for the vectrex?

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Path: csus.edu!decwrl!ames!agate!dog.ee.lbl.gov!ihnp4.ucsd.edu!nntp.ucsb.edu!ucsbuxb.ucsb.edu!ucsbuxa.ucsb.edu!not-for-mail
From: 6500dtpt@ucsbuxa.ucsb.edu (David Tipton)
Newsgroups: rec.games.vectrex
Subject: FOR SALE or TRADE:  Vectrex cartridges
Date: 16 Apr 1994 16:12:15 -0700
Organization: University of California, Santa Barbara
Lines: 17
Distribution: rec
Message-ID: <2oprcf$mji@ucsbuxa.ucsb.edu>
NNTP-Posting-Host: ucsbuxa.ucsb.edu

I have the following Vectrex cartridges for trade or sale
(just loose carts, no box, instructions, or overlay)
 
Scramble
Armor Attack
Blitz
HyperChase
Star Trek
 
I will sell them to the highest bidder, or will consider trades
for other stuff (like Coleco games, Intellivision stuff,
TurboGrafx/Duo stuff) etc....
 
make me an offer!
 
6500dtpt@ucsbuxa.ucsb.edu


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Newsgroups: rec.games.vectrex
Subject: VECTREX
From: bob.lange@aquila.com (Bob Lange)
Path: csus.edu!netcom.com!netcomsv!aquila!bob.lange
Distribution: world
Message-ID: <f.272.2165.0N75812C@aquila.com>
Date: Sun, 17 Apr 94 06:29:00 -0600
Organization: Aquila BBS - Aurora, IL - 820-8344
Lines: 14

SUBJECT: VECTREX INSTRUCTIONS

Is there a FAQ for this newsgroup?



[] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] []
[  "I would rather be a transformed    []                       ]
[  ape than a degenerate son of Adam"  []  bob.lange@aquila.com ]
[                 Paul Broca ????-1880 []                       ]
[] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] []


 * RM 1.3 00570 * SYSTEM ERROR: press F13 to continue.

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Newsgroups: rec.games.vectrex
Path: csus.edu!csulb.edu!paris.ics.uci.edu!news.service.uci.edu!ihnp4.ucsd.edu!swrinde!ringer!lonestar.utsa.edu!blake
From: blake@lonestar.utsa.edu (M Blake Schreckenbach)
Subject: Re: Vectrex /w goggles for sale
Message-ID: <1994Apr18.230251.21362@ringer.cs.utsa.edu>
Sender: news@ringer.cs.utsa.edu
Nntp-Posting-Host: lonestar.utsa.edu
Organization: University of Texas at San Antonio
References: <1994Apr18.225634.21035@ringer.cs.utsa.edu>
Date: Mon, 18 Apr 1994 23:02:51 GMT
Lines: 37

In article <1994Apr18.225634.21035@ringer.cs.utsa.edu> blake@lonestar.utsa.edu (M Blake Schreckenbach) writes:
>For Sale:
> 
>1 Vectrex game unit /w controller and instructions
>
>3D goggles (the foam needs to be replaced, but runs fine)
> 
>8 Games with overlays and instruction books for about 4 of them
>
>Games are:
>    Heads-Up
>    Berzerk
>    SolarQuest
>    Scramble
>    3D Minestorm
>    Blitz
>    Star Trek
>    Armor Attack
>    and the ubiquitous default game, Minestorm
>
>The Unit is in great shape.
>
>Terms:
>Asking $175 + shipping, firm. Do not want to break-up.   
>Must be a certified bank check or MO, or if it is a personal 
>check, I will hold shipping until it clears my bank. I will notify 
>buyer via email when I ship shortly after clearing the bank.
>Would prefer to do business in Texas, but not outside USA.
>
>Email or call Blake at 210-xxx-xxxx

sorry, i cancelled this posting right after I sent it because I am 
not at that number anymore, but am at 210-561-4331. You're sure
to get me there!
 
Blake


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Newsgroups: rec.games.vectrex
Path: csus.edu!csulb.edu!library.ucla.edu!ihnp4.ucsd.edu!swrinde!ringer!lonestar.utsa.edu!blake
From: blake@lonestar.utsa.edu (M Blake Schreckenbach)
Subject: Re: Vectrex /w goggles for sale
Message-ID: <1994Apr19.121904.4972@ringer.cs.utsa.edu>
Sender: news@ringer.cs.utsa.edu
Nntp-Posting-Host: lonestar.utsa.edu
Organization: University of Texas at San Antonio
References: <1994Apr18.225634.21035@ringer.cs.utsa.edu> <1994Apr18.230251.21362@ringer.cs.utsa.edu>
Date: Tue, 19 Apr 1994 12:19:04 GMT
Lines: 14

In article <1994Apr18.230251.21362@ringer.cs.utsa.edu> blake@lonestar.utsa.edu (M Blake Schreckenbach) writes:
>In article <1994Apr18.225634.21035@ringer.cs.utsa.edu> blake@lonestar.utsa.edu (M Blake Schreckenbach) writes:
>>For Sale:
>> 
>>1 Vectrex game unit /w controller and instructions
>>
>>3D goggles (the foam needs to be replaced, but runs fine)
>> 
>>8 Games with overlays and instruction books for about 4 of them
 
unit has been sold. Thank you for your interest!
 
Blake


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Path: csus.edu!csulb.edu!nic-nac.CSU.net!usc!howland.reston.ans.net!xlink.net!news.fhg.de!igd.fhg.de!bienlein!reutter
From: reutter@bienlein.NoSubdomain.NoDomain (H.J.-L. Reutter)
Newsgroups: rec.games.vectrex,umn.aem.ugrads
Subject: Re: Green Card Lottery- Final One?
Date: 19 Apr 1994 12:51:50 GMT
Organization: Zentrum fuer Graphische Datenverarbeitung, 6100 Darmstadt, Germany
Lines: 6
Sender: reutter@bienlein (H.J.-L. Reutter)
Distribution: inet
Message-ID: <2p0k56$k0v@korfu.igd.fhg.de>
References: <2odl44$450@herald.indirect.com> <Co5IBu.CrA@mcs.anl.gov> <Co5sy9.8M4@ecf.toronto.edu>
NNTP-Posting-Host: bienlein.igd.fhg.de
Xref: csus.edu rec.games.vectrex:1654 umn.aem.ugrads:6

They posted to about every group and got bombed with angry replies and core dumps.
As a result their supplier (indirekt.com) pulled the plug and is now threatened
by a $250.000 lawsuit...
Lawyers, what else is left to say...

Jean-Luc

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Newsgroups: rec.games.vectrex
Path: csus.edu!wupost!crcnis1.unl.edu!news.unomaha.edu!cwis.unomaha.edu!bcrooks
From: bcrooks@cwis.unomaha.edu (Barbara F. Crooks)
Subject: Schematic/power conversion
Message-ID: <1994Apr19.213958.13304@news.unomaha.edu>
Sender: news@news.unomaha.edu (UNO Network News Server)
Organization: University of Nebraska at Omaha
Date: Tue, 19 Apr 1994 21:39:58 GMT
Lines: 12

Help! I have a Vectrex that I bought in 
the UK. It runs on 220 VAC. Does anyone
know how to convert it to run 120 VAC, or
do have to buy one of those 120-to-220
converters from Radio Snack?


-- 
----------------------------------------------------------------
Barbara Crooks
bcrooks@unomaha.edu
To err is human. To really foul things up requires a computer!

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Path: csus.edu!nic-nac.CSU.net!newshub.sdsu.edu!ihnp4.ucsd.edu!swrinde!cs.utexas.edu!howland.reston.ans.net!noc.near.net!news.tufts.edu!kisrael
From: kisrael@jade.tufts.edu (Kirk Israel)
Subject: Where's the FAQ?
Message-ID: <KISRAEL.94Apr19205155@jade.tufts.edu>
Lines: 16
Sender: news@news.tufts.edu (USENET News System)
Organization: Tufts University - Medford, MA
Date: Wed, 20 Apr 1994 01:01:19 GMT


Hey why isn't the FAQ for this group on rtfm.mit.edu?

Just got my multicart (thanks Mark Woodward) and I need instructions
for most of these silly games...can someone tell me where that 
ftp site is with all the docs?  And also, which games will wont
work without special accesories...

And while I'm at it- who's got an extra joystick to sell me?  (yeah, right...)


--
_____                   
-O\O   Kirk Israel         \\  "Quitters never win."
( = )  kisrael@jade.tufts.edu \\ "But what if it was a quitting contest?
http://www.cs.tufts.edu/~kisrael \\  One of them might win then, right?"

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Path: csus.edu!wupost!news.utdallas.edu!corpgate!crchh327.bnr.ca!crchh75b.bnr.ca!woodcock
From: woodcock@bnr.ca (Gregg Woodcock)
Newsgroups: rec.games.vectrex,rec.games.video.classic
Subject: [Vectrex] FAQ (sorry it's late)
Date: 20 Apr 1994 02:10:57 GMT
Organization: Bell-Northern Research; Richardson, Texas, USA
Lines: 672
Distribution: inet
Message-ID: <2p22vh$23r@crchh327.bnr.ca>
Reply-To: woodcock@bnr.ca (Gregg Woodcock)
NNTP-Posting-Host: crchh75b.bnr.ca
X-Newsreader: TIN [version 1.2 PL2]
Xref: csus.edu rec.games.vectrex:1657 rec.games.video.classic:6153

The old brain just isn't what it used to be and I forgot on April
fool's day.

+-----------+
|Vectrex====|
| +-------+ | Vectrex "Frequently Asked Questions" List!  Created: 9/1/92
| | # +  *| | version 2.0 Copyright worldwide (c) 1994
| | :  X  | | Created and maintained by Gregg Woodcock (woodcock@bnr.ca)
| | :  . .| |
| | A  <=>| | This list will be reposted on the first day of every month.
| |     . | |
| |  X  + | |    @@@
| | *  x  | |  @@   @@@
| +-------+ @@@    +---@----+
| ###   # Q@@     / ! oooo /
| ###   OO  |    +--------+
+-----------+

<duhn duht duhn duht ... duhn duht duhn dit dut>

This file is copyrighted (c) 1994 by Gregg Woodcock but may be
distributed in part or in whole by anyone for any purpose (commercial or
otherwise) provided proper credit is given to me and the individual
contributors.  If you do use the FAQ, I would appreciate it if you send
me a copy of whatever you are doing with it.

My plan is to have a 'newbie' part and a 'techie' part.  I still need
some more information about the following questions for it:

    Can a pause switch be built? (YES)
    Can the overlays be reproduced (MAYBE)
    Can a 3D color disk be made? (MAYBE; I am going to try with "shrinky-dinks")
    How do the control panels work and can one be built? (YES)
    How does the light pen work and can one be built? (YES)
    How does the 3D imager work and can a Sega imager be converted? (MAYBE)

================================================================================

Q. What is Vectrex?

Here it is in layman's terms:

Vectrex is one of the most inspired video game machines ever produced
(but similar things were said about the Edsel and Titanic).  Its point
of distinction is the fact that it uses vector "line" graphics (as
opposed to raster "pixel" graphics).  This is the same type of screen
used in such arcade classics as Space Wars, Asteroids, Battlezone and
Tempest.  The machine has a 9 x 11 inch black and white screen and comes
with a built-in Asteroids clone called Minestorm.  The games come with
plastic overlays that slide over the screen to cut down on flicker and
give some illusion of color.  It uses one of the most advanced 8 bit
processors, the 68A09 (6809 with 1.5MHz clock speed), and a popular and
excellent sound chip, General Instruments AY-3-8192, which can produce a
wide range of noises.  Also included is a 1.5 inch, self-centering,
joystick with 4 buttons on the right.  It uses an analog/potentiometer
system allowing differing degrees of directional input.

The machine's footprint takes up a little less than a square foot of a
desk (in fact, it quite resembles a jet black Macintosh SE sans mouse
and keyboard), and can be operated easily in that area.  The joystick is
connected via a springy telephone-like cord and can be folded into the
base of the machine for portability.  The machine is moderately
transportable and very well constructed but, alas, very much extinct.
It made its debut late in 1982 and was quite scarce by the end of
1984 due to the Great Video Game Depression of '82 which forced Milton
Bradley (who bought the rights to the Vectrex from General Consumer
Electronics (GCE)) to discontinue production due to to poor sales.
After this, the rights to the Vectrex and all related materials were
returned to the original developers, Smith Engineering.  Smith
Engineering has graciously condoned the not-for-profit circulation of
any duplicatable materials including games and manuals and is happy to
see it is still 'alive' in certain circles.

Here are some more detailed snippets from the service manual:

As a general description, the HP3OOO is a self-contained video game
system intended for home use.  The system includes its own 9" B&W
monitor screen and 3" permanent magnet speaker.  Plug-in ROM type
cartridges are available offering arcade type video and sound game play.
No external TV receiver hookup is needed or provided for.  A front panel
storable controller allows control over the game via joystick and push
button action switches.  For two player operation a second controller
identical to the single player controller is available as an accessory
product.  Both controllers attach to the main game console through nine
wire coiled telephone style cables.  There is a consumer power
switch/volume control on the front panel as well as a game reset button.
A consumer adjustable brightness control is located on the main console
rear housing.

For the technical description which follows, the reader is encouraged to
refer to the block diagram and schematic [not included here].

The HP3OOO is a microprocessor based, vector scan system using a
standard 9" black & white CRT as its video display device.  The
microprocessor (MPU) is the Motorola 68A09 device.  The MPU operates at
1.6 MHz from a 6 MHz external Xtal.  An internal divide by 4 circuit
generates the MPU 1.6 MHz "E" clock signal used in the system.  Program
memory is stored in the 8K x 8 bit 2363 type ROM.  This ROM contains
common subroutines, the "executive" or assembler instructions plus one
complete game.

Two 1K x 4 bit 2114 type static RAMS provide storage locations for data
indicative of locations of objects, game status, and various other
information needed by the microprocessor during game operation.
Peripheral Interface Adaptor (PIA) Chip, has two 8 bit peripheral ports
which interfaces the MPU with peripheral devices and external signals.
One of the PIA ports interfaces the General Instrument AY-3-8912
sound-I.O. chip with the MPU and also drives the digital to analog
converter chip MC1408.  The other PIA port is used as control lines for
the sound chip, selector control for the multiplex chip and as a means
to read the A/D comparator that's used in the joystick successive
approximation circuitry.  Sound is either MPU generated directly or by
use of the AY-3-8912 sound chip.

The AY-3-8912 sound chip is a programmable sound generator containing 3
tone generators and wave shaping circuitry.  This chip also has a single
8 bit I.O. port used to read the status of each of the hand controller's
4 action switches.

The standard TTL device types 74LS00 and 74LS32 are used as control line
decoders to allow the MPU to select the appropriate circuit element to
be addressed at any particular time.

The analog processing section includes digital to analog converter (DAC)
chip type MC1408, dual 4 channel multiplexer/demultiplexer chip type
CD4052, and dual channel op-amps types LF353 and LF347.

DAC chip MC1408 receives an 8 bit word at data terminals D0-D7.  DAC
output (pin 4) is current source.  One section of IC LF353 is used to
change this current to a voltage representative of the 8 bit digital
word received by the DAC chip.  The LF353 voltage is applied to an input
of the dual 4 channel multiplexer (MUX) chip CD4052.  This same voltage
(designated "DAC" on the schematic) is the X-axis drive signal.

The CD4052 MUX chip serves two purposes:  it selectively couples, under
MPU control, the output of the DAC current/voltage converter to one of 4
places and is used to selectively couple the inputs from the joystick
pots to the voltage comparator IC LF353.

================================================================================

Q. What games were released or on the drawing board before Vectrex died?

Production #      Name (Notes)               [Size or NR=Not Released]
------------   ----------------------------------------------------------
   VT 3000     Minestorm (built-in game; Asteroids clone)    [4K]
   VT 3101     Cosmic Chasm (1st home game ported to arcade) [4K]
   VT 3102     Rip Off (Cinematronics arcade port)           [4K]
   VT 3103     Scramble (Konami arcade port)                 [4K]
   VT 3104     Solar Quest (Cinematronics arcade port)       [4K]
   VT 3105     Space Wars (Cinematronics arcade port)        [4K]
   VT 3106     Starhawk (Cinematronics arcade port)          [4K]
   VT 3107     Star Trek (AKA Star Ship in Europe)           [4K]
   VT 3108     Web Wars (AKA Web Warp in ?????) (best game?) [8K]
   VT 3109     Star Castle (Cinematronics arcade port)       [4K]
   VT 3201     Hyperchase (very bad driving game)            [4K]
   VT 3202     Blitz! Action Football                        [8K]
   VT 3203     Heads-Up Action Soccer (AKA Soccer in Europe) [8K]
   VT 3204     Spinball (AKA Flipper in Europe) (has PAUSE!) [8K]
   VT 3205     Pitcher's Duel -OR- Batter Up Action Baseball [NR]
   VT 3206     Pole Position (Atari/Namco arcade port)       [8K]
   VT 3301     Armor Attack (Cinematronics arcade port)      [4K]
   VT 3302     Berzerk (Stern arcade port; high levels crash)[4K]
   VT 3303     Clean Sweep (PacMan clone)                    [4K]
   VT 3304     Fortress of Narzod (great shooter)            [8K]
   VT 3305     Bedlam (Tempest clone)                        [4K]
   VT 3306     Spike (It talks!  Originally called Buster?)  [8K]
   VT 3307     Dark Tower (does anybody have this?)          [??]
   VT 3308     Polar Rescue (Good subhunt game) (has PAUSE!) [8K]
   VT 3600     Light Pen (Hardware; required for 360X games)
   VT 3601     Art Master (light pen) (pack-in game)         [4K]
   VT 3602     Melody Master (light pen)                     [8K]
   VT 3603     Mail Plane (light pen) (completed???)         [NR]
   VT 3604     Animaction (light pen)                        [8K+2K RAM]
   VT 3630     3-D Imager (Hardware; required for 363X games)
   VT 3631     3-D Pole Position (3-D) (completed?)          [NR]
   VT 3632     3D Minestorm (3-D) (pack-in game)             [8K]
   VT 3633     Narrow Escape (3-D) (same color disk as CC)   [8K]
   VT 3634     Crazy Coaster (3-D) (same color disk as NE)   [8K]
   VT ????     Test Cartridge (issued to repair centers only)[??]

The following games and accessories were planned but never released:
Cartridges:
   Art Master II
   Art Master III
   Art Master IV
   Basic Science
   Create-A-Game/Maze
   Exploring the Solar System
   Flipout
   Mail Plane
   Pitcher's Duel
   Pole Position (for 3D imager)
   Power Trip
   Sock It
   Tour de France
Accessories:
   Touch-Sensitive Screen
   Computer Adaptor with BASIC (prototypes rumored to exist)
      Computer Keyboard
      Printer
      Disk Driver/Wafer Tape Drive
      Modem
      Computer Software:
         Create Your Own Video Game
         Music Maestro
         Art Program in LOGO
         Basic Science
         Solar System
         Word Processing

================================================================================

Q. Where is the Vectrex ftp archive and what is there?

The ftp Vectrex information archive is at ftp.csus.edu (130.86.90.1)
and is maintained by John F. Sandhoff (sandhoff@csus.edu).

There are binary listings (2 flavors; pure binary from the ROMs, and
Intel "S-format" dumps) for most of the games along with instructions on
how to burn Eproms.  There are several commented examples of code
demonstrating how to write both music and graphics.  There is also a
copy of the service manual and much more.  Almost all of the stuff is
bundled into a compressed file called "vectrex.tar.Z".  There are plenty
of experiments to keep an eager hacker busy.  Recently, some GIF/JPEG
files were added showing some of the screen overlays (there are also
GIFs of the 2 color wheels).  Also, text files of the manuals for most,
if not all, of the games are there.

David Wright (davewt@NCoast.ORG) will be putting the vectrex stuff up
his email server.  If you don't have FTP access, this may work for you.
If you want to try and get at it, the email server is at
"impinfo@Prism1.COM".  If your site doesn't like that, try
"prism1!impinfo@NCoast.ORG".  To receive a list of the files available
place "send vect.index" in the message body.  You can also add "send
help" to get a complete set of instructions.  Be aware that some of
these files are huge and may push you over your mailbox or disk space
quota immediately.

================================================================================

Q. Isn't copying the games by burning EPROMs stealing or violating a
copyright?

If the system is "dead" then no money is lost by making copies of
something which otherwise would never be available.  Even so, it is a
fuzzy matter and technically the answer should probably be, "YES."
Fortunately, Smith Engineering has given Usenetters permission to make
copies of all Vectrex related materials (manuals, games, overlays, etc.)
as long as it is for distribution to members of the group and as long as
it is not for profit.

================================================================================

Q.  Do I have to make my own multi-cart; can't I just buy one from
somebody?

No; I mean, Yes, err...  There are at least 5 people making multi-carts
for resale on the net but the best ones (by far) are being made by Mark
Woodward (woodward@Newbridge.com).  If you do not have email, you can
reach him by phone at 613/591-3600 during the day time (EDT zone)..

He is making multi-carts which don't require an old cart to be
cannibalized since he is getting PCBs made up for the job.  His carts
allow you to select the games via a menu on the Vectrex screen instead
of by flipping dip switches as all the others do.  The carts support the
RAM for Animaction and include a 'pause' button allowing you to pause
any of the games (my idea; thank you :).  They contain all the released
games plus the Test Cart and 2 hacked versions of Minestorm (infinite
lives and more shots).

The price breakdown is as follows...
$30 PCB + S/W selection
$20 EPROM (unless you can send me one)
$5  RAM (Optional)

If he builds it for you then there is $5 charge for miscellaneous parts
and you are obligated donate $10 to a local charity to cover his time.
This is in the spirit of the Smith Engineering agreement for
'not-for-profit' duplication.  The only 'profit' he get is from the s/w
selection code which he deserves and is entitled to because he wrote
(owns) it.  The games have been generously donated Smith Engineering and
the parts are sold at cost (with a little to cover shipping).

To 1 complete, ready-to-play multicart costs $60.

The PCBs are made at a professional manufacturer and include plated
through holes, etc.  No hack and slash job here :>

If you want to build it yourself he can provide you with the PCB, a
programmed EPROM (or disk if you can blast your own) and a parts list.

================================================================================

Q. How do I play <game X>?

Simple, read the manual.  WHAT; you don't have a manual?  OK then, read
the screen overlay (it lists the functions of all the buttons).  You
don't have the screen overlay either?  In that case most (maybe all by
now) of the manuals have been transcribed into text files and made
available via ftp.  YOU DON'T HAVE FTP EITHER?  OK, I'll tell you what;
in the spirit of Smith Engineering's generosity, I will volunteer my
services as Vectrex copy shop.

I have all of the overlays and manuals (as well as some extra stuff like
the service manual, "Passport" magazine, the "Triton" and "Passport"
catalog pamphlets, and the "High Performance Machine" pamphlet) and am
willing to make copies for free to anybody that is willing to play by my
"rules".

You must send a Self-Addressed, Stamped Envelope (SASE) along with a
listing of everything that you want photocopies of (black and white
copies only; if you want color overlay copies, send $2.50 for each one
since color copies cost $$$).  You will receive double sided copies
unless you specifically request single sided ones.

I will fill the orders only about once a month so don't hold your breath
for a quick return.  Please note that these will not be replicas in any
particular sense.  I will be copying them as you would a book (I WILL
NOT REMOVE THE STAPLES TO REPLICATE THE SHEETS TO FACILITATE MAKING
EXACT DUPLICATES).  If you want exact duplicates, you will need to
modify the copies I send you (I am trying to keep my effort to a
minimum).

If I need to fold something to fit it in your SASE, then I will, so keep
that in mind if you want unfolded stuff.  The amount of postage is left
up to you to figure out; I am just going to copy, stuff, and send; I
will not verify sufficient postage.  Tips are appreciated (particularly
if you are asking for a *lot* of copying) but not neccesary nor
required; this is a free service.

Send SASE to:
   Gregg Woodcock
   2930 Dukeswood Drive
   Garland, TX 75040-8770
   U.S.A

P.S.  If you take advantage of either of these services, it would be
nice if you would "pay the community back" by transcribing at least one
document that is not currently at the ftp site and uploading it (or
emailing it to me and I will get it there).  I am pretty sure none of
the "extra" stuff I have has been transcribed yet.

P.P.S.  If you have an original service manual, please contact me so I
can get an copy of it (or buy it from you).  The copy I have is Nth
generation and is very hard to read...

================================================================================

Q. How can I make a copy of a screen overlay?

With the advances made in the past 2 years in color scanners, copiers
and priners, it is now possible to make a near exact duplicate with the
push of a (few) button(s).

0.  First you need an original overlay, prefereably one with little fading.
1.  If you want a "rough" copy, simply get a good high end color
    photocopy onto acetate (those overhead projector plastic sheets).
2.  If you want a better copy, you scan the image, preferably in color.
    I think 150 dpi is okay though some people may want to go for
    maximum resolution.
3.  Then you need a good paint program, I used Adobe Photoshop to do some
    preliminary clean-up work, but I have a feeling it would take quite
    a bit of work to make a perfect overlay.
4.  Prining--the critical part.  You need a color printer that can do
    acetate (animation cel) printouts.  Unfortunately, no color printer
    can work on thick sheets, which brings us to 5.
5.  You need go to to a hobby shop and get a piece of .045 thick clear
    sheet of [poly]styrene.  Its prtty cheap.
6.  The only part I haven't worked out, bonding the acetate overlay to
    the styrene.  It is probable that there are some mucho expensive
    color printers that professional print shops use that can print onto
    any thickness sheets but I haven't done much looking.

Thanks to Noel <NOEL@UMBC2.UMBC.edu> for this info.

================================================================================

Q. My Vectrex is very noisy; is there anything I can do to make it any
quieter?

Here is what Daniel A Muntz (dmuntz@quip.eecs.umich.edu) said helped
him:  The noise isn't digital in nature and it closely follows the
video.  It also isn't a power supply problem; isolating the audio input
of the amplifier from the sound circuit revealed no noise at all.  It
seems the noise is generated in two ways:

1: By induction; Moving the audio cable around makes the noise less or
   more prominent.  It is at minimum when the cable is placed in its
   original manufactured groove.  Good design since that's farthest from
   the CRT yoke.
2: By ground impedance; Although all supplies are clean the hum is still
   present in the modulated dc difference between the two boards.

A definite improvement can be achieved by doing the following:

1: Rewiring the ground between the digital and video board.
2: Shielding audio circuit and changing cable to volume pot to a better
   shielded one.

================================================================================

Q. My joystick wont auto-center anymore; can I fix it?

You can't make it "good-as-new", but you can repair it so that is is
usable again.  You must first mangle the sticker on the back of the
joystick to get at the 2 screws that hold it together.  Just feel around
and you should be able to see where the holes are.  You can either try
to peel back the sticker (very bad idea) or simply punch 2 holes in it
so you can remove the screws (leaving most of the sticker intact).  Now
that you have the joystick open, remove the broken spring that used to
center the joystick.  Use the core from the largest available guitar
string to replace the spring you just removed.  If you snip off one end
you can remove the (usually gold) wire wrapped around a core wire by
pulling on the gold wire.  Credit goes to Dan Muntz once again for this
clever solution.

================================================================================

Q. Are there tricks or cheats for any Vectrex games?

YES! (Vectrex had cheats back when they were still known as bugs):

ARMOR ATTACK:  If you crank the brightness all the way up, you are able
to see the helicopter's position as soon as you hear it (even thought it
is off the screen).

Blitz!:  If you get a 1st and inches (1 and 0 to go), as long as you
stay on the 0 yd line, you keep getting first downs. - adamfox@super.org

FORTRESS OF NARZOD:  If you can somehow manage to kill the gorilla (AKA
the "Mystic Hurler") at the same time he kills you, your lives remaining
will turn into the infinity sign (oo) and you will have 255 lives.  It
is not known for sure if your lives in reserve value has to be zero for
this to work (probably so).

MINESTORM:  The brightness trick allows you to see the "invisible"
mines.

SPACE WARS:  Either ship is invincible after being hit, while pieces are
in the air.  This may not sound like much, or maybe this was
intentional, but I've played against people who make this their entire
strategy.  They skim the edge of the Star in the middle, just to knock
off a tail section or something, and then while they are invincible,
they fly right into you.  Not nice, but it works very well.  The time
window is surprisingly long.

SCRAMBLE: A quote from Paul Allen Newell, developer of the game:
I remember going thru long discussions with management about giving the
programmers credit on the games.  Western Technologies and/or GCE didn't
approve it and most of the programmers hide their names somewhere in the
games.  My "Easter Egg" can be located in "Scramble" by doing the
following.  If you have two controllers with joystick and buttons, put
them both in; otherwise, use the single one in the usual position.
While "Scramble" is displaying its "game # player #" section, move the
joystick so it is "down".  When "Scramble" starts, keep it in this down
position so your plane crashes on the floor BEFORE THE MOUNTAINS START.
Do this for all you ships, DO NOT PUSH ANY BUTTONS TO FIRE BOMBS OR
BULLETS.  When it is over, the display "end" will come up.  WITHOUT
TOUCHING ANY BUTTONS, unplug the main controller and move it to the
"player two" plug (if you have two controllers, this step is not
necessary).  Then, with the "player two" controller, PUSH ALL FOUR
BUTTONS SIMULTANEOUSLY.  They must all go down at the same time.  Repeat
until you get all four down at the same time.  You'll know when you see
the word "end" change into something else.  This is the first time I
have documented the method, having only mentioned it to friends or
hinted to others.  Enjoy!  (Thanks a LOT to Stefan Herr
<Steve@lioness.okapi.sub.org> for digging up this one-of-a-kind jem!)

SPIKE:  If you position the door ALMOST all the way to the right of the
screen, then jump into it, so as to be jammed between the door, and the
little space that is left; the game freaks out, you will be pushed
forward about 47,000 points, and the difficulty will be increased
proportionally.

================================================================================

Q. What is the history of the Vectrex?

A.  Thanks a lot to Stefan Herr (steve@lioness.okapi.sub.org) for the
following information he dug up while researching an article for a
European gaming magazine.  If you have any additions or corrections,
please contact both of us.

VECTREX TIMETABLE
-----------------

End 1980/Spring 1981:  The development of Vectrex starts with an idea by
Jay Smith, head of Western Technologies/Smith Engineering, and his
talented staff for a small, vector scan table top game they call "Mini
Arcade".

Spring 1981:  The Vectrex idea is optioned to Kenner (known for their
"Star Wars", "Care Bears", "Batman" and "Batman Returns" figures).
Vectrex planned to have a 5" black and white tube.

06/1981:  Paul A. Newell is hired by Western Technologies to join the
"Atari reverse engineering project" group (aim:  be able to write games
for the VCS 2600) which at that point consisted of Mark Indictor and
John Hall.

07/1981:  Kenner declines to pursue the Vectrex.

08 or 09/1981:  The Vectrex concept is licensed by GCE (General Consumer
Electronics).  GCE's president Ed Krakauer had the vision to see the
great potential of the system.  To enhance its appeal, GCE asks that the
screen be increased to 9-inches.

Autumn 1981:  The Atari project is cancelled and the three Atari people
(M.I., P.N., J.H.)  start work on the Vectrex project.  John Ross
designs the hardware, Gerry Karr works together with John Hall on the
system ROM (called "The Executive").  In the beginning it is planned to
use a 6502 processor which turns out to be too slow.  For this reason
the 6809 is used finally.

??:  A strict timetable demands that the first 12 games and the hardware
should be ready in June 1982.

??:  John Hall later exclusively works on "Mine Storm" while Gerry Karr
works on The Executive alone.

04/1982:  Paul Newell finishes "Scramble".

06/1982:  The Vectrex is introduced to the public on the Summer-CES in
Chicago.

Summer 1982:  Mark Indictor, John Hall and others are directly hired by
GCE to write more games.  Paul Newell leaves Western Technologies to
join Simutrek, a company developing arcade laser disc games ("Cube
Quest").

??:  Mark Indictor and his family move about two hours out of Los
Angeles and he writes games in the seclusion of a pine forest at 5,000
ft.  He even has an NBC news crew come up and interview him for a news
show on weird computer hackers and their life styles.

Late summer 82:  Start of mass production.

11/1982:  Vectrex is available in the USA for $199.  Very positive
reviews in the magazines.  Paul Newell's "Scramble" gets the "Arcade
Award" of the "Electronic Games" magazine for the best "Mini-Arcade
game" (a category which is founded exclusively for the Vectrex).

Spring 1983:  GCE is acquired by Milton Bradley (MB).

03/1983:  Vectrex is announced in the German "Telematch" magazine for
the first time in Germany.

Summer 1983:  Distribution begins in Germany and many other west
European countries by Milton BradleyB (German office located in Fuerth).

1983:  Several efforts fail in developing a color Vectrex.  One obvious
project is to use a color TV tube; however, this is always too
expensive.  Another is to use a projection TV with three vector scan
tubes.  It works well but is commercially impractical.  Yet another
effort is to use two layers of color phosphor on a black and white type
TV tube.  By varying the high voltage level, the electron beam would
excite the bottom layer or the top layer.  However the high voltage
cannot be changed rapidly enough to keep up with the scan.

02/1984:  "Artmaster Lightpen", "Star Castle", "Polar Rescue",
"Animaction" and "Pole Position" presented on the "Nuernberger
Spielwarenmesse" (Germany's most important show for the toy industry).

around 02/84:  3D-Imager is presented at the Winter-CES in Las Vegas.

31/03/1984:  End of Vectrex in Germany:  MB in Fuerth announces stop of
sales on this date.

Rest of 1984:  Vectrex is phased out as Hasbro buys Milton Bradley and
video game fever comes crashing down (probable reason:  home computer
fever).  Rummage sales in Germany (mainly in stores of the METRO-chain,
which had bought the rest of MB's stock) close out Vectrex equipment at
bargain prices.

1988:  Western Technologie/Smith Enginerring tries to resurrect Vectrex
as a handheld unit.  It is to be based on the Sinclair flat TV tube,
which has fast static deflection at low power consumption and low cost.
However, the impending introduction of GameBoy causes the idea to be
scrapped.

10/1993:  A feature about the 10th anniversary of the Vectrex is
published in the German "Video Games" magazine.  Contains technical
descriptions, pictures of Jay Smith and Mark Indictor, a Vectrex history
and a list of games and accessories.  The article is based on
information collected by the author (Stefan Herr) from the Usenet
Vectrex newsgroup, various FTP archives, many emails from several former
Vectrex developers and a historical overiew about the development by Jay
Smith.

There are not very many evidences of the existance of a computer
keyboard with a BASIC cartridge (or something similar) for the Vectrex.
The only hint known is an article in an old issue of "Creative
Computing" magazine.  In the first couple of pages they do a ranking of
computers' speed based on some simple benchmark.  There is an entry for
the vectrex in it using Vectrex basic.

It is the issue that reviewed the original Macintosh (1984?).


LIST OF PERSONS INVOLVED IN THE VECTREX DEVELOPMENT
---------------------------------------------------

Mark Indictor (*)
   First duties during development:
      Software for communication with the ICE (In-Circuit-Emulator)
      Star Trek
   Games:
      for Western Technologies:
	     Star Trek
      for GCE
	     Spinball
         Polar Rescue
         Mail Plane (not published, for use with Lightpen)
         Tour de France (not published)

Paul Allen Newell (*)
   Sole author of Scramble

John Hall (*)
   Worked on The Executive 
   Author of Mine Storm

Gerry Karr
   Took over The Executive project, after John Hall concentrated on Mine
   Storm

John Ross
   Developer of the hardware

Chris King
   Author of Berzerk
   Author of Hyperchase

Duncan Muirhead
   Joined WT at the end of 1981 (or beginning of 82)
   Author of Armor...Attack

Ronald J. Logsdon
   Author of Melody Master for the Lightpen

Jay Smith
   Founder and president of Western Technologies/Smith Engineering

Kim Martin
   Digitized the Scramble landscapes
   Beta-tester (mainly for Scramble)

(*):  These persons worked on the "Atari reverse engineering" project.
Only one of the three games that were created by that group was released
(the one written by Paul Newell).  Anyway, the whole project was
cancelled later because the competition (e.g. Activision) was too big.

Other people involved (this list does not claim to be complete) were
David Blair, Alan Cobb, Jeff Corsiglia, Ed Faris, Joel Hassell, Bill
Hawkins, Don Herndon, Ed Horton, Bill Hudson, Kevin Hudson, Nolan
Johnson, Patrick King, Steve Marking, Richard Moskowski, Walter Nakano,
Gary Niles, Lori Pearsall, Mike Purvis, Bob Rutowski, Tom Sloper, Ed
Smith, and Colin Vowels.

Sources:  Electronic mails from Mark Indictor, Paul Newell, Chris King,
Ronald J.  Logsdon, personal letter from Jay Smith, several articles
from "Electronic Games" magazine (provided by Paul Newell), article from
"Creative Computing" magazine (provided by Dion Dock).

================================================================================
Send corrections, suggestions, additions, ect. to woodcock@bnr.ca
--
THANX...Gregg   ESN 444.7380   Cube=S1-258   Col=S30   MailStop=D0112
woodcock@bnr.ca  or  woodcock@nt.com  or  bn202@cleveland.freenet.edu
"If you quote me on this I'll have to deny it; I won't remember because
I have such a bad memory.  Not only that, but my memory is *terrible*."

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Path: csus.edu!nic-nac.CSU.net!csulb.edu!paris.ics.uci.edu!news.service.uci.edu!cafws2.eng.uci.edu!dan
From: dan@cafws2.eng.uci.edu (Dan Harkless)
Newsgroups: rec.games.vectrex
Subject: Re: Where's the FAQ?
Date: 20 Apr 1994 01:31:42 GMT
Organization: University of California, Irvine
Lines: 14
Distribution: inet
Message-ID: <2p20lu$idp@news.service.uci.edu>
References: <KISRAEL.94Apr19205155@jade.tufts.edu>
NNTP-Posting-Host: cafws2.eng.uci.edu

Kirk Israel <kisrael@jade.tufts.edu> writes:
>
>Hey why isn't the FAQ for this group on rtfm.mit.edu?
>
>Just got my multicart (thanks Mark Woodward) 

	Oh, has Mark debugged the problem with his multicarts?  He hasn't
posted anything...

------------------------------------------------------------------------------
| Dan Harkless                | "The sore in my soul                         |
| dan@cafws1.eng.uci.edu      |  The mark in my heart  ->  Front 242,        |
| dharkles@bonnie.ics.uci.edu |  Her acid reign..."        Tragedy >For You< |
------------------------------------------------------------------------------

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Newsgroups: rec.games.vectrex
Subject: Where can I find games...
From: michael.packard%safety.uucp@netcom.com (Michael Packard)
Path: csus.edu!netcom.com!netcomsv!safety!michael.packard
Distribution: world
Message-ID: <1fb.8.4429.0NA35B9C@netcom.com>
Date: Fri, 22 Apr 94 20:25:00 -0800
Organization: The Safety Net BBS - (714)457-8066
Lines: 4

I have a vectrex, but no carts for it.  I have had no luck finding carts
in southern california.  Does anyone out there know where I can find
some?
 Michael

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Path: csus.edu!news.ucdavis.edu!library.ucla.edu!europa.eng.gtefsd.com!howland.reston.ans.net!pipex!bnr.co.uk!corpgate!crchh327.bnr.ca!crchh75b.bnr.ca!woodcock
From: woodcock@bnr.ca (Gregg Woodcock)
Newsgroups: rec.games.vectrex
Subject: Will trade Vectrex + several games for 2600 carts!
Date: 25 Apr 1994 01:23:17 GMT
Organization: Bell-Northern Research; Richardson, Texas, USA
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Message-ID: <2pf625$bhk@crchh327.bnr.ca>
Reply-To: bushwick@netcom.com (Pete Rittwage)
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Thought somebody here might want to see this...

[ Article crossposted from rec.games.video.classic ]
[ Author was Pete Rittwage ]
[ Posted on Sun, 24 Apr 1994 16:59:12 GMT ]

I will trade a working Vectrex, in decent condition for a good
set of 2600 games.  I have several games with the unit, such
as Berzerk, Cosmic Chasm, Scramble, HyperChase, Star Castle.

I would much rather start a good collection of 2600 games
rather than have a unit with a limit of 30 games, all of which
are freely available.

Make me an offer.
Pete
--
THANX...Gregg   ESN 444.7380   Cube=S1-258   Col=S30   MailStop=D0112
woodcock@bnr.ca  or  woodcock@nt.com  or  bn202@cleveland.freenet.edu
"If you quote me on this I'll have to deny it; I won't remember because
I have such a bad memory.  Not only that, but my memory is *terrible*."

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From: scottl@speedway.net (Scott Levine)
Newsgroups: rec.games.vectrex
Subject: Attention Kanh Tran!
Date: 24 Apr 1994 23:31:40 -0500
Organization: Speedway Free Access -- Dial 10288-1-503-520-2222
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(And sincere apologies to everyone else.  It would be a bigger waste of
bandwidth to restart the auction.  Yes, I have attempted to find him by
other means.)

The person who has "won" the vectrex auction I sponsored has not contacted
me in over a week.  Unless I get a response soon, I will assume s/he feels
too "guilty" to tell me that s/he is planning to welch on their bid.

Since you were in 2nd place, your bid will be considered the "winner",
unless the higher bidder reaches me before the unit is shipped.


Please send me E-mail with your name and phone number.

Thanks!

-- 
Scott Levine on Speedway Free Access | "To find health should be mission of
(10288)-1-503-520-2222               |  any doctor.  Any fool can find
scottl@speedway.net                  |  disease." - A.T. Still, founder of
555 31st Street, Downers Grove, IL   |  Osteopathic Medicine.

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From: jeroen@fedspace.hacktic.nl (jeroen)
Newsgroups: rec.games.vectrex,rec.games.video.classic
Subject: Re: [Vectrex] FAQ (sorry it's late)
Message-ID: <042594012059Rnf0.78@fedspace.hacktic.nl>
Date: Mon, 25 Apr 1994 01:20:00 GMT
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woodcock@bnr.ca (Gregg Woodcock) writes:

>Production #      Name (Notes)               [Size or NR=Not Released]
>------------   ----------------------------------------------------------
>   VT 3000     Minestorm (built-in game; Asteroids clone)    [4K]
>   VT 3101     Cosmic Chasm (1st home game ported to arcade) [4K]
>   VT 3102     Rip Off (Cinematronics arcade port)           [4K]
>   VT 3103     Scramble (Konami arcade port)                 [4K]
>   VT 3104     Solar Quest (Cinematronics arcade port)       [4K]
>   VT 3105     Space Wars (Cinematronics arcade port)        [4K]
>   VT 3106     Starhawk (Cinematronics arcade port)          [4K]
>   VT 3107     Star Trek (AKA Star Ship in Europe)           [4K]
>   VT 3108     Web Wars (AKA Web Warp in ?????) (best game?) [8K]
>   VT 3109     Star Castle (Cinematronics arcade port)       [4K]
>   VT 3201     Hyperchase (very bad driving game)            [4K]
>   VT 3202     Blitz! Action Football                        [8K]
>   VT 3203     Heads-Up Action Soccer (AKA Soccer in Europe) [8K]
>   VT 3204     Spinball (AKA Flipper in Europe) (has PAUSE!) [8K]
>   VT 3205     Pitcher's Duel -OR- Batter Up Action Baseball [NR]
>   VT 3206     Pole Position (Atari/Namco arcade port)       [8K]
>   VT 3301     Armor Attack (Cinematronics arcade port)      [4K]
>   VT 3302     Berzerk (Stern arcade port; high levels crash)[4K]
>   VT 3303     Clean Sweep (PacMan clone)                    [4K]
>   VT 3304     Fortress of Narzod (great shooter)            [8K]
>   VT 3305     Bedlam (Tempest clone)                        [4K]
>   VT 3306     Spike (It talks!  Originally called Buster?)  [8K]
>   VT 3307     Dark Tower (does anybody have this?)          [??]
>   VT 3308     Polar Rescue (Good subhunt game) (has PAUSE!) [8K]
>   VT 3600     Light Pen (Hardware; required for 360X games)
>   VT 3601     Art Master (light pen) (pack-in game)         [4K]
>   VT 3602     Melody Master (light pen)                     [8K]
>   VT 3603     Mail Plane (light pen) (completed???)         [NR]
>   VT 3604     Animaction (light pen)                        [8K+2K RAM]
>   VT 3630     3-D Imager (Hardware; required for 363X games)
>   VT 3631     3-D Pole Position (3-D) (completed?)          [NR]
>   VT 3632     3D Minestorm (3-D) (pack-in game)             [8K]
>   VT 3633     Narrow Escape (3-D) (same color disk as CC)   [8K]
>   VT 3634     Crazy Coaster (3-D) (same color disk as NE)   [8K]
>   VT ????     Test Cartridge (issued to repair centers only)[??]

Do I miss something or do you?
When my father bought my sister and me a Vectrex a long time ago in '83
I finished the internal Minestorm in no time (Yep I was young then)
I was disappointed, gee, I was DISAPPOINTED.. and so I called MB.
They were very nice and very surprised... 
One month later the postman brought a present from MB:
Minestorm-II.... same game but with probably an end.... I never reached it

The machine and cartridge is still at my father's so if somebody wants 
some more info, just ask ....

Cya trexies,

jeroen


Do I have a lifestyle yet?
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
General D. Raker likes  -= F e d S p a c e =-  more......
-=- jeroen@fedspace.hacktic.nl -=-              -= Yep =- 
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

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Newsgroups: rec.games.vectrex,rec.games.video.classic
Path: csus.edu!wupost!cs.utexas.edu!howland.reston.ans.net!EU.net!uknet!dcl-cs!marc
From: marc@comp.lancs.ac.uk (Mr M E Goldman)
Subject: Re: [Vectrex] FAQ (sorry it's late)
Message-ID: <Cov4zs.247@comp.lancs.ac.uk>
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In article <042594012059Rnf0.78@fedspace.hacktic.nl> jeroen@fedspace.hacktic.nl (jeroen) writes:
>Do I miss something or do you?
>When my father bought my sister and me a Vectrex a long time ago in '83
>I finished the internal Minestorm in no time (Yep I was young then)
>I was disappointed, gee, I was DISAPPOINTED.. and so I called MB.
>They were very nice and very surprised... 
>One month later the postman brought a present from MB:
>Minestorm-II.... same game but with probably an end.... I never reached it
>
>The machine and cartridge is still at my father's so if somebody wants 
>some more info, just ask ....

You have a Minestorm 2???!!!

Then you could be a rich man soon. I can see the collectors drooling
already!

Marc
 ------------------------------------------------------------------------------
      **     **      *  ****** ***    *   |             On the net,
     ** *    **     *** **     ** *   *   |     no-one can hear you scream!
    **   *   **     *** ****   **  *  *   |------------------------------------
   **     *  **     *** **     **   * *   |  email   marc@comp.lancs.ac.uk
  **       * ******  *  ****** **    **   |      marc@computing.lancaster.ac.uk
 ------------------------------------------------------------------------------


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From: woodcock@bnr.ca (Gregg Woodcock)
Newsgroups: rec.games.vectrex,rec.games.video.classic
Subject: Re: [Vectrex] FAQ (sorry it's late)
Followup-To: rec.games.vectrex,rec.games.video.classic
Date: 26 Apr 1994 14:07:47 GMT
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Mr M E Goldman (marc@comp.lancs.ac.uk) wrote:
> In article <042594012059Rnf0.78@fedspace.hacktic.nl> jeroen@fedspace.hacktic.nl (jeroen) writes:
> >Do I miss something or do you?
> >When my father bought my sister and me a Vectrex a long time ago in '83
> >I finished the internal Minestorm in no time (Yep I was young then)
> >I was disappointed, gee, I was DISAPPOINTED.. and so I called MB.
> >They were very nice and very surprised... 
> >One month later the postman brought a present from MB:
> >Minestorm-II.... same game but with probably an end.... I never reached it
> >
> >The machine and cartridge is still at my father's so if somebody wants 
> >some more info, just ask ....

> You have a Minestorm 2???!!!

> Then you could be a rich man soon. I can see the collectors drooling
> already!

Don't get carried away yet; he said that it was "the same game but
with probably an end".  What probably happened is that jeroen had an
early Vectrex with one of the early buggy versions of Minestorm in it
(that appeared to hang after level 13 or did something else strange)
and when he complained to GCE they sent him the udated version of
Minestorm on a cart.  I doubt VERY VERY much that this game is
anything other than a version of Minestorm that most of us have built
into our machines already.  I am trying to get more information to
follow this up...
--
THANX...Gregg   ESN 444.7380   Cube=S1-258   Col=S30   MailStop=D0112
woodcock@bnr.ca  or  woodcock@nt.com  or  bn202@cleveland.freenet.edu
"If you quote me on this I'll have to deny it; I won't remember because
I have such a bad memory.  Not only that, but my memory is *terrible*."

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Newsgroups: rec.games.vectrex
Path: csus.edu!decwrl!ames!agate!howland.reston.ans.net!EU.net!uknet!dcl-cs!marc
From: marc@comp.lancs.ac.uk (Mr M E Goldman)
Subject: Vectrex games forsale
Message-ID: <CovDMt.4sp@comp.lancs.ac.uk>
Sender: usenet@comp.lancs.ac.uk (The Guardian)
Nntp-Posting-Host: dcl-lotos
Organization: Computing Department, Lancaster University.
Date: Tue, 26 Apr 1994 14:01:39 GMT
Lines: 22

I have the following carts to sell off. They include the cart, the
overlay and instructions (typed not originals).

Make me an offer.

Spike
Ripoff
Bezerk
Cleansweep
Cosmic Chasm

Cheers
Marc

 ------------------------------------------------------------------------------
      **     **      *  ****** ***    *   |             On the net,
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    **   *   **     *** ****   **  *  *   |------------------------------------
   **     *  **     *** **     **   * *   |  email   marc@comp.lancs.ac.uk
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 ------------------------------------------------------------------------------


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From: rcwal@er7.rutgers.edu (Richard Walter)
Newsgroups: rec.games.vectrex
Subject: 3D Imager
Summary: Wanted: Vectrex 3D Imager!
Keywords: vectrex 3D Imager
Message-ID: <Apr.26.13.34.50.1994.12676@er7.rutgers.edu>
Date: 26 Apr 94 17:34:50 GMT
Organization: Rutgers Univ., New Brunswick, N.J.
Lines: 7


	Hello,

	Just looking around for a 3D Imager.... Anybody got one
	for sale???

					- Rich

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From: michael@denwa.info.com (Michael Gersten)
Newsgroups: rec.games.vectrex
Subject: Pricing information wanted
Date: 26 Apr 1994 19:39:48 -0700
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I need to find out how much a vectrex system costs.

Specifically, with the 3-d goggles, and 3 of the 4 3-d games,
2 control consoles (both working), and about 20 games. A partial
list: Scramble, rip-off, fortress of narzod, crazy coaster, the
web-hunting game.

If you have such a system for sale, what do you want for it?
If you are looking for such a system, how much would you
pay for it?

Uncle sam wants to know for tax deduction (earthquake) reasons.

Please reply directly, as I don't receive this group.
		Michael
-- 
	Michael Gersten		michael@stb.info.com
NeXT Registered Developer (NeRD) # 3860 -- Hire me! (Ready around 12/93)

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From: scottl@speedway.net (Scott Levine)
Newsgroups: rec.games.vectrex,alt.games.video.classic,rec.games.video,rec.games.video.classic,rec.games.video.marketplace
Subject: Vectrex auction! (Take 2!)
Followup-To: rec.games.vectrex
Date: 27 Apr 1994 12:46:19 -0500
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Due to past welched bids, I am, once again, auctioning the following
Vectrex system, with an all-new automated E-Mail auction system!

For auction:

One Vectrex video game system, with base unit, one controller, one light
pen (rare!), original owner's manual, Minestorm (default game) overlay,
and original Minestorm manual.

The following cartridges, with original instruction manuals and overlays.
(Except for Art Master, which never had an overlay!)

Armor Attack
Art Master
Berzerk
Blitz!
Clean Sweep
Cosmic Chasm
Fortress of Narzod
HyperChase
Pole Position
Rip Off
Scramble
Solar Quest
Space Wars
Spike
Star Castle
Starhawk
Star Trek
Web Wars

That's 19 games total!

Winner must pay shipping from the Chicago area in addition to their bid.

All items are in good, working order.  Money back if not satisfied.
(Unless damage was caused by shipping - that's what insurance is for! :-) )

------------------------------------------------------------------------------
HOW TO BID (*IMPORTANT INSTRUCTIONS*)

Send E-Mail to positron@eecs.umich.edu (NOT ME!), with the following :

Subject line : BIDSERVER
Body: BID VECTREX <amount>
 (Do not use brackets around the amount!)

For a repeated description:

Subject line : BIDSERVER
Body: DESCRIBE VECTREX

For more information on how to use the Bidserver:

Subject : BIDSERVER
Body : HELP

Minimum bid is $150, and minimum raise is $5.  The program will inform you
if your bid succeeded nearly-instantly, and will inform you of when you've
been outbid the moment it happens!  (Neat, huh?)

Any questions about the system?  Send me E-Mail!


-- 
Scott Levine on Speedway Free Access | "To find health should be mission of
(10288)-1-503-520-2222               |  any doctor.  Any fool can find
scottl@speedway.net                  |  disease." - A.T. Still, founder of
555 31st Street, Downers Grove, IL   |  Osteopathic Medicine.

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From: squirer@aztec.swindon.rtsg.mot.com (Roger Squire)
Newsgroups: rec.games.vectrex,rec.games.video.classic
Subject: Re: [Vectrex] FAQ (sorry it's late)
Date: 26 Apr 1994 14:35:24 GMT
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In article <042594012059Rnf0.78@fedspace.hacktic.nl>, jeroen@fedspace.hacktic.nl (jeroen) writes:
|> woodcock@bnr.ca (Gregg Woodcock) writes:
|> 
|> >Production #      Name (Notes)               [Size or NR=Not Released]
|> >------------   ----------------------------------------------------------
|> >   VT 3000     Minestorm (built-in game; Asteroids clone)    [4K]
|> >   VT 3101     Cosmic Chasm (1st home game ported to arcade) [4K]
|> >   VT 3102     Rip Off (Cinematronics arcade port)           [4K]
|> >   VT 3103     Scramble (Konami arcade port)                 [4K]
|> >   VT 3104     Solar Quest (Cinematronics arcade port)       [4K]
|> >   VT 3105     Space Wars (Cinematronics arcade port)        [4K]
|> >   VT 3106     Starhawk (Cinematronics arcade port)          [4K]
|> >   VT 3107     Star Trek (AKA Star Ship in Europe)           [4K]
|> >   VT 3108     Web Wars (AKA Web Warp in ?????) (best game?) [8K]
|> >   VT 3109     Star Castle (Cinematronics arcade port)       [4K]
|> >   VT 3201     Hyperchase (very bad driving game)            [4K]
|> >   VT 3202     Blitz! Action Football                        [8K]
|> >   VT 3203     Heads-Up Action Soccer (AKA Soccer in Europe) [8K]
|> >   VT 3204     Spinball (AKA Flipper in Europe) (has PAUSE!) [8K]
|> >   VT 3205     Pitcher's Duel -OR- Batter Up Action Baseball [NR]
|> >   VT 3206     Pole Position (Atari/Namco arcade port)       [8K]
|> >   VT 3301     Armor Attack (Cinematronics arcade port)      [4K]
|> >   VT 3302     Berzerk (Stern arcade port; high levels crash)[4K]
|> >   VT 3303     Clean Sweep (PacMan clone)                    [4K]
|> >   VT 3304     Fortress of Narzod (great shooter)            [8K]
|> >   VT 3305     Bedlam (Tempest clone)                        [4K]
|> >   VT 3306     Spike (It talks!  Originally called Buster?)  [8K]
|> >   VT 3307     Dark Tower (does anybody have this?)          [??]
|> >   VT 3308     Polar Rescue (Good subhunt game) (has PAUSE!) [8K]
|> >   VT 3600     Light Pen (Hardware; required for 360X games)
|> >   VT 3601     Art Master (light pen) (pack-in game)         [4K]
|> >   VT 3602     Melody Master (light pen)                     [8K]
|> >   VT 3603     Mail Plane (light pen) (completed???)         [NR]
|> >   VT 3604     Animaction (light pen)                        [8K+2K RAM]
|> >   VT 3630     3-D Imager (Hardware; required for 363X games)
|> >   VT 3631     3-D Pole Position (3-D) (completed?)          [NR]
|> >   VT 3632     3D Minestorm (3-D) (pack-in game)             [8K]
|> >   VT 3633     Narrow Escape (3-D) (same color disk as CC)   [8K]
|> >   VT 3634     Crazy Coaster (3-D) (same color disk as NE)   [8K]
|> >   VT ????     Test Cartridge (issued to repair centers only)[??]
|> 
|> Do I miss something or do you?
|> When my father bought my sister and me a Vectrex a long time ago in '83
|> I finished the internal Minestorm in no time (Yep I was young then)
|> I was disappointed, gee, I was DISAPPOINTED.. and so I called MB.
|> They were very nice and very surprised... 
|> One month later the postman brought a present from MB:
|> Minestorm-II.... same game but with probably an end.... I never reached it
|> 
|> The machine and cartridge is still at my father's so if somebody wants 
|> some more info, just ask ....

This sounds doubtfull, but it would be nice if you could look, just to
disperse the discussions that will take place if you don't.







|> 
|> Cya trexies,
|> 
|> jeroen
|> 
|> 
|> Do I have a lifestyle yet?
|> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
|> General D. Raker likes  -= F e d S p a c e =-  more......
|> -=- jeroen@fedspace.hacktic.nl -=-              -= Yep =- 
|> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

-- 
Regards

--Roger 

________________________________________________________________________________

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From: Krishna@max.tiac.net (Glenn Saunders)
Newsgroups: rec.games.vectrex
Subject: Re: Will trade Vectrex + several games for 2600 carts!
Date: 30 Apr 1994 03:21:58 GMT
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Gregg Woodcock (woodcock@bnr.ca) wrote:
: Thought somebody here might want to see this...

: [ Article crossposted from rec.games.video.classic ]
: [ Author was Pete Rittwage ]
: [ Posted on Sun, 24 Apr 1994 16:59:12 GMT ]

: I will trade a working Vectrex, in decent condition for a good
: set of 2600 games.  I have several games with the unit, such
: as Berzerk, Cosmic Chasm, Scramble, HyperChase, Star Castle.

: I would much rather start a good collection of 2600 games
: rather than have a unit with a limit of 30 games, all of which
: are freely available.

: Make me an offer.
: Pete
: --
: THANX...Gregg   ESN 444.7380   Cube=S1-258   Col=S30   MailStop=D0112
: woodcock@bnr.ca  or  woodcock@nt.com  or  bn202@cleveland.freenet.edu
: "If you quote me on this I'll have to deny it; I won't remember because
: I have such a bad memory.  Not only that, but my memory is *terrible*."

How many games do you need?

I've got a 2600 (the one with the A/Bs in the back, wood grain) and a 
pretty good collection of games.  Though not exhaustive.

How many games do you need to do the trade?

The reason I can't give up every cart I own is that I also have a 7800 
and I enjoy playing some of my 2600/7800 games.  But I would like a Vectrex.

If you want me to compile a list of what I am willing to trade, let me 
know.  I've got roughly 30-40 games or so that I can trade with the 
unit.  Most have dox, though not all.  Some unusual ones.  Also have a 
Starpath supercharger but I ain't giving that up!



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