
This file contains the archives of the rec.games.vectrex NetNews group
for the month of Jun-1994 (This date range is approximate as article
dates are determined based on arrival time and not the date in the
article header).

The Vextrex archives, which include game code, technical specifications,
the rec.games.vectrex archive and a host of additional information, is
available at:

      ftp://ftp.csus.edu/pub/vectrex/

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Date: Wed, 01 Jun 94 07:41:13 EST
Path: csus.edu!wupost!howland.reston.ans.net!agate!iat.holonet.net!ibbs.com!rabies
From: rabies@ibbs.com
Newsgroups: rec.games.vectrex
Organization: Infinity BBS - 714-898-3236
Message-ID: <29657MGWUVUYJMJEDVN@ibbs.com>
Subject: Anyone used Vectrex monitor with arcade XY game?
Lines: 28



IT>Hello,

IT>  Has anyone used the Vectrex monitor as the display for an arcade XY
IT>game (like Asteroids or the like)?  For that matter, has anyone put the
IT>guts of the Vectrex into an Asteroids cabinet?  I have a few project
IT>ideas that could benefit from such a combo, and would love to hear the
IT>technical details from anyone who might have done this before.

IT>Thanks,

IT>-Tom Royer
IT> troyer@nynexst.com

WOW! what an idea! Those old vector game circuit boards can be bought
for about 20$ if you can find em!!!!  I've got a Super Nintendo in an
arcade cabinet, but this'll take some serious hacking to get working I
imagine. (wow.... what an idea!?) I wonder if the flickering would be
less? Hey one problem though, I think the aspect ratio would be all
screwed up. The vectrex monitor is very narrow but long. Aren't the
arcade vector monitors more squareish, like today's TV's?

CHOW! and keep us informed as to the progress with this idea!

Rabies@ibbs.com

    B

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!library.ucla.edu!agate!usenet.ins.cwru.edu!cleveland.Freenet.Edu!ah499
From: ah499@cleveland.Freenet.Edu (John Daniels)
Newsgroups: rec.games.vectrex
Subject: Woodward multicarts
Date: 2 Jun 1994 10:30:54 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
Lines: 16
Distribution: inet
Message-ID: <2skccu$5nr@usenet.INS.CWRU.Edu>
NNTP-Posting-Host: roo.ins.cwru.edu


Has anyone actually recieved any of the multicarts that Mark Woodward has
been building and debugging _lately_?

There was a post about a month or two ago that the problem that popped up
on machines with different specs than Mark's own had been solved and that
carts were shipping.  I'm wearing the paint off my porch with my eyeballs.

I've sent email to several addresses that I have for him to no avail.  Does
anyone have a current email address or voice-phone number or ANYTHING.

signed						PATIENT SINCE SEPTEMBER

aka						John Daniels
						ah499@cleveland.freenet.edu


+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!decwrl!ames!elroy.jpl.nasa.gov!ncar!noao!CS.Arizona.EDU!organpipe.uug.arizona.edu!nicmos.as.arizona.edu!mramsey
From: mramsey@nicmos.as.arizona.edu (Marshall Ramsey)
Newsgroups: rec.games.vectrex
Subject: Re: Woodward multicarts
Date: 2 Jun 1994 15:24:36 GMT
Organization: University of Arizona, Tucson, AZ
Lines: 13
Sender: mramsey@nicmos.as.arizona.edu
Distribution: inet
Message-ID: <2sktjk$gt9@organpipe.uug.arizona.edu>
References: <2skccu$5nr@usenet.INS.CWRU.Edu>
NNTP-Posting-Host: nicmos.as.arizona.edu

I am also waiting for my cart. In the past, Mark has been pretty good
about returning email. However, my last one also went unanswered. Perhaps
he is on vacation (I know I need one :) ). I guess he is making these in
batches and we must be low on the list. Does anyone know more on the
status of production?

Bored in Arizona

--
/////////////////////////////////////////////////////////////////////////////
// Marshall Ramsey                 // "...so I lit a fire. Isn't it good,  //
// mramsey@nicmos.as.arizona.edu   //  Norwegian wood."                    //
//                                 //     --GH ...or was it Beavis?        //

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!uop!pacbell.com!ihnp4.ucsd.edu!usc!cs.utexas.edu!howland.reston.ans.net!europa.eng.gtefsd.com!newsxfer.itd.umich.edu!zip.eecs.umich.edu!yeshua.marcam.com!news.kei.com!ssd.intel.com!chnews!ornews.intel.com!news.jf.intel.com!brianh
From: brianh@ichips.intel.com (Brian Holscher)
Newsgroups: rec.games.vectrex
Subject: Re: Woodward multicarts
Date: 02 Jun 1994 16:19:51 GMT
Organization: Intel Corp., Hillsboro, Oregon
Lines: 34
Distribution: inet
Message-ID: <BRIANH.94Jun2091952@pdx031.all>
References: <2skccu$5nr@usenet.INS.CWRU.Edu>
NNTP-Posting-Host: pdx031.intel.com
In-reply-to: ah499@cleveland.Freenet.Edu's message of 2 Jun 1994 10:30:54 GMT


In article <2skccu$5nr@usenet.INS.CWRU.Edu> ah499@cleveland.Freenet.Edu (John Daniels) writes:

   Has anyone actually recieved any of the multicarts that Mark Woodward has
   been building and debugging _lately_?

   There was a post about a month or two ago that the problem that popped up
   on machines with different specs than Mark's own had been solved and that
   carts were shipping.  I'm wearing the paint off my porch with my eyeballs.

   I've sent email to several addresses that I have for him to no avail.  Does
   anyone have a current email address or voice-phone number or ANYTHING.

   signed						PATIENT SINCE SEPTEMBER

   aka						John Daniels
						   ah499@cleveland.freenet.edu


I haven't received mine either.  However, I did get mail from Mark
yesterday that says its on it's way.  The mail also says that he has been
working 12 hour days, so he is behind in his email.

Here is his email addresses:

woodward@newbridge.com [work]
mcrw@earth2.ocunix.on.ca [home]


signed
ALSO VERY PATIENT 

Brian Holscher
brianh@ichips.intel.com

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Newsgroups: rec.games.vectrex
Path: csus.edu!netcom.com!rjung
From: rjung@netcom.com (Robert A. Jung)
Subject: Re: Woodward multicarts
Message-ID: <rjungCqsxHJ.1x0@netcom.com>
Organization: Southern California Lynx Enthusiasts
References: <2skccu$5nr@usenet.INS.CWRU.Edu>
Distribution: inet
Date: Fri, 3 Jun 1994 03:24:54 GMT
Lines: 20

In article <2skccu$5nr@usenet.INS.CWRU.Edu> ah499@cleveland.Freenet.Edu (John Daniels) writes:
>Has anyone actually recieved any of the multicarts that Mark Woodward has
>been building and debugging _lately_?

  I sent my check in January.  I was under the impression that the delay was
due to fixing a problem with making the Multicarts work with American
Vectrexes, but I still haven't seen anything.

>signed						PATIENT SINCE SEPTEMBER

  You're not alone.

                                                --R.J.
                                                B-)

//////////////////////////////////////|\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
  Send whatevers to rjung@netcom.com  |      If it has pixels, I'm for it.
--------------------------------------+------------------------------Lynx up!
"You weren't chosen because you are the best pilot in the Air Force. You were
    chosen because you are the class clown and frankly, you're expendable."

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!nic-nac.CSU.net!usc!howland.reston.ans.net!news.ans.net!mailhost.interaccess.com!zbytes
From: zbytes@interaccess (William Zandrew)
Newsgroups: rec.games.vectrex
Subject: Re: Woodward multicarts
Date: 3 Jun 1994 03:24:34 GMT
Organization: IAC
Lines: 19
Distribution: inet
Message-ID: <2sm7pi$5h8@mailhost.interaccess.com>
References: <2skccu$5nr@usenet.INS.CWRU.Edu>
NNTP-Posting-Host: flowbee.interaccess.com
X-Newsreader: TIN [version 1.2 PL2]

John Daniels (ah499@cleveland.Freenet.Edu) wrote:

: Has anyone actually recieved any of the multicarts that Mark Woodward has
: been building and debugging _lately_?

: There was a post about a month or two ago that the problem that popped up
: on machines with different specs than Mark's own had been solved and that
: carts were shipping.  I'm wearing the paint off my porch with my eyeballs.

: I've sent email to several addresses that I have for him to no avail.  Does
: anyone have a current email address or voice-phone number or ANYTHING.

: signed						PATIENT SINCE SEPTEMBER

: aka						John Daniels
: 						ah499@cleveland.freenet.edu

I ordered mine over a year ago!  About 5 weeks ago I asked him to refund 
my money and he said it would be out in a week!  I'm still waiting!

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!nic-nac.CSU.net!usc!cs.utexas.edu!news.tamu.edu!news.utdallas.edu!corpgate!crchh327.bnr.ca!crchh75b.bnr.ca!woodcock
From: woodcock@bnr.ca (Gregg Woodcock)
Newsgroups: rec.games.vectrex,rec.games.video.classic
Subject: [Vectrex] FAQ
Date: 3 Jun 1994 04:53:33 GMT
Organization: Bell-Northern Research; Richardson, Texas, USA
Lines: 726
Distribution: inet
Message-ID: <2smd0d$d3k@crchh327.bnr.ca>
Reply-To: woodcock@bnr.ca (Gregg Woodcock)
NNTP-Posting-Host: crchh75b.bnr.ca
X-Newsreader: TIN [version 1.2 PL2]
Xref: csus.edu rec.games.vectrex:1733 rec.games.video.classic:7375

When somebody gets an update from Mark Woodward, post or email and
I'll add the multi-cart status to the FAQ.

+-----------+
|Vectrex====|
| +-------+ | Vectrex "Frequently Asked Questions" List!  Created: 9/1/92
| | # +  *| | version 2.1 Copyright worldwide (c) 1994
| | :  X  | | Created and maintained by Gregg Woodcock (woodcock@bnr.ca)
| | :  . .| |
| | A  <=>| | This list will be reposted on the first day of every month.
| |     . | |
| |  X  + | |    @@@
| | *  x  | |  @@   @@@
| +-------+ @@@    +---@----+
| ###   # Q@@     / ! oooo /
| ###   OO  |    +--------+
+-----------+

<duhn duht duhn duht ... duhn duht duhn dit dut>

This file is copyrighted (c) 1994 by Gregg Woodcock but may be
distributed in part or in whole by anyone for any purpose (commercial or
otherwise) provided proper credit is given to me and the individual
contributors.  If you do use the FAQ, I would appreciate it if you send
me a copy of whatever you are doing with it.

My plan is to have a 'newbie' part and a 'techie' part.  I still need
some more information about the following questions for it:

    Can a pause switch be built? (YES)
    Can the overlays be reproduced (MAYBE)
    Can a 3D color disk be made? (MAYBE; I am going to try with "shrinky-dinks")
    How do the joysticks work and can one be built? (YES)
    How does the light pen work and can one be built? (YES)
    How does the 3D imager work and can a Sega imager be converted? (MAYBE)

================================================================================

Q. What is Vectrex?

Here it is in layman's terms:

Vectrex is one of the most inspired video game machines ever produced
(but similar things were said about the Edsel and Titanic).  Its point
of distinction is the fact that it uses vector "line" graphics (as
opposed to raster "pixel" graphics).  This is the same type of screen
used in such arcade classics as Space Wars, Asteroids, Battlezone and
Tempest.  The machine has a 9 x 11 inch black and white screen and comes
with a built-in Asteroids clone called Minestorm.  The games come with
plastic overlays that slide over the screen to cut down on flicker and
give some illusion of color.  It uses one of the most advanced 8 bit
processors, the 68A09 (6809 with 1.5MHz clock speed), and a popular and
excellent sound chip, General Instruments AY-3-8192, which can produce a
wide range of noises.  Also included is a 1.5 inch, self-centering,
joystick with 4 buttons on the right.  It uses an analog/potentiometer
system allowing differing degrees of directional input.

The machine's footprint takes up a little less than a square foot of a
desk (in fact, it quite resembles a jet black Macintosh SE sans mouse
and keyboard), and can be operated easily in that area.  The joystick is
connected via a springy telephone-like cord and can be folded into the
base of the machine for portability.  The machine is moderately
transportable and very well constructed but, alas, very much extinct.
It made its debut late in 1982 and was quite scarce by the end of
1984 due to the Great Video Game Depression of '82 which forced Milton
Bradley (who bought the rights to the Vectrex from General Consumer
Electronics (GCE)) to discontinue production due to to poor sales.
After this, the rights to the Vectrex and all related materials were
returned to the original developers, Smith Engineering.  Smith
Engineering has graciously condoned the not-for-profit circulation of
any duplicatable materials including games and manuals and is happy to
see it is still 'alive' in certain circles.

Here are some more detailed snippets from the service manual:

As a general description, the HP3OOO is a self-contained video game
system intended for home use.  The system includes its own 9" B&W
monitor screen and 3" permanent magnet speaker.  Plug-in ROM type
cartridges are available offering arcade type video and sound game play.
No external TV receiver hookup is needed or provided for.  A front panel
storable controller allows control over the game via joystick and push
button action switches.  For two player operation a second controller
identical to the single player controller is available as an accessory
product.  Both controllers attach to the main game console through nine
wire coiled telephone style cables.  There is a consumer power
switch/volume control on the front panel as well as a game reset button.
A consumer adjustable brightness control is located on the main console
rear housing.

For the technical description which follows, the reader is encouraged to
refer to the block diagram and schematic [not included here].

The HP3OOO is a microprocessor based, vector scan system using a
standard 9" black & white CRT as its video display device.  The
microprocessor (MPU) is the Motorola 68A09 device.  The MPU operates at
1.6 MHz from a 6 MHz external Xtal.  An internal divide by 4 circuit
generates the MPU 1.6 MHz "E" clock signal used in the system.  Program
memory is stored in the 8K x 8 bit 2363 type ROM.  This ROM contains
common subroutines, the "executive" or assembler instructions plus one
complete game.

Two 1K x 4 bit 2114 type static RAMS provide storage locations for data
indicative of locations of objects, game status, and various other
information needed by the microprocessor during game operation.
Peripheral Interface Adaptor (PIA) Chip, has two 8 bit peripheral ports
which interfaces the MPU with peripheral devices and external signals.
One of the PIA ports interfaces the General Instrument AY-3-8912
sound-I.O. chip with the MPU and also drives the digital to analog
converter chip MC1408.  The other PIA port is used as control lines for
the sound chip, selector control for the multiplex chip and as a means
to read the A/D comparator that's used in the joystick successive
approximation circuitry.  Sound is either MPU generated directly or by
use of the AY-3-8912 sound chip.

The AY-3-8912 sound chip is a programmable sound generator containing 3
tone generators and wave shaping circuitry.  This chip also has a single
8 bit I.O. port used to read the status of each of the hand controller's
4 action switches.

The standard TTL device types 74LS00 and 74LS32 are used as control line
decoders to allow the MPU to select the appropriate circuit element to
be addressed at any particular time.

The analog processing section includes digital to analog converter (DAC)
chip type MC1408, dual 4 channel multiplexer/demultiplexer chip type
CD4052, and dual channel op-amps types LF353 and LF347.

DAC chip MC1408 receives an 8 bit word at data terminals D0-D7.  DAC
output (pin 4) is current source.  One section of IC LF353 is used to
change this current to a voltage representative of the 8 bit digital
word received by the DAC chip.  The LF353 voltage is applied to an input
of the dual 4 channel multiplexer (MUX) chip CD4052.  This same voltage
(designated "DAC" on the schematic) is the X-axis drive signal.

The CD4052 MUX chip serves two purposes:  it selectively couples, under
MPU control, the output of the DAC current/voltage converter to one of 4
places and is used to selectively couple the inputs from the joystick
pots to the voltage comparator IC LF353.

================================================================================

Q. What games were released or on the drawing board before Vectrex died?

Production #      Name (Notes)               [Size or NR=Not Released]
------------   ----------------------------------------------------------
   VT 3000     Minestorm (built-in game; Asteroids clone)    [4K]
   VT 3101     Cosmic Chasm (1st home game ported to arcade) [4K]
   VT 3102     Rip Off (Cinematronics arcade port)           [4K]
   VT 3103     Scramble (Konami arcade port)                 [4K]
   VT 3104     Solar Quest (Cinematronics arcade port)       [4K]
   VT 3105     Space Wars (Cinematronics arcade port)        [4K]
   VT 3106     Starhawk (Cinematronics arcade port)          [4K]
   VT 3107     Star Trek (AKA Star Ship in Europe)           [4K]
   VT 3108     Web Wars (AKA Web Warp in ?????) (best game?) [8K]
   VT 3109     Star Castle (Cinematronics arcade port)       [4K]
   VT 3201     Hyperchase (very bad driving game)            [4K]
   VT 3202     Blitz! Action Football                        [8K]
   VT 3203     Heads-Up Action Soccer (AKA Soccer in Europe) [8K]
   VT 3204     Spinball (AKA Flipper in Europe) (has PAUSE!) [8K]
   VT 3205     Pitcher's Duel -OR- Batter Up Action Baseball [NR]
   VT 3206     Pole Position (Atari/Namco arcade port)       [8K]
   VT 3301     Armor Attack (Cinematronics arcade port)      [4K]
   VT 3302     Berzerk (Stern arcade port; high levels crash)[4K]
   VT 3303     Clean Sweep (PacMan clone)                    [4K]
   VT 3304     Fortress of Narzod (great shooter)            [8K]
   VT 3305     Bedlam (Tempest clone)                        [4K]
   VT 3306     Spike (It talks!  Originally called Buster?)  [8K]
   VT 3307     Dark Tower (does anybody have this?)          [??]
   VT 3308     Polar Rescue (Good subhunt game) (has PAUSE!) [8K]
   VT 3600     Light Pen (Hardware; required for 360X games)
   VT 3601     Art Master (light pen) (pack-in game)         [4K]
   VT 3602     Melody Master (light pen)                     [8K]
   VT 3603     Mail Plane (light pen) (completed???)         [NR]
   VT 3604     Animaction (light pen)                        [8K+2K RAM]
   VT 3630     3-D Imager (Hardware; required for 363X games)
   VT 3631     3-D Pole Position (3-D) (completed?)          [NR]
   VT 3632     3D Minestorm (3-D) (pack-in game)             [8K]
   VT 3633     Narrow Escape (3-D) (same color disk as CC)   [8K]
   VT 3634     Crazy Coaster (3-D) (same color disk as NE)   [8K]
   VT ????     Test Cartridge (issued to repair centers only)[??]

The following games and accessories were planned but never released:
Cartridges:
   Art Master II
   Art Master III
   Art Master IV
   Basic Science
   Create-A-Game/Maze
   Exploring the Solar System
   Flipout
   Mail Plane
   Pitcher's Duel
   Pole Position (for 3D imager)
   Power Trip
   Sock It
   Tour de France
Accessories:
   Touch-Sensitive Screen
   Computer Adaptor with BASIC (prototypes rumored to exist)
      Computer Keyboard
      Printer
      Disk Driver/Wafer Tape Drive
      Modem
      Computer Software:
         Create Your Own Video Game
         Music Maestro
         Art Program in LOGO
         Basic Science
         Solar System
         Word Processing

================================================================================

Q. Where is the Vectrex ftp archive and what is there?

The ftp Vectrex information archive is at ftp.csus.edu (130.86.90.1)
and is maintained by John F. Sandhoff (sandhoff@csus.edu).

There are binary listings (2 flavors; pure binary from the ROMs, and
Intel "S-format" dumps) for most of the games along with instructions on
how to burn Eproms.  There are several commented examples of code
demonstrating how to write both music and graphics.  There is also a
copy of the service manual and much more.  Almost all of the stuff is
bundled into a compressed file called "vectrex.tar.Z".  There are plenty
of experiments to keep an eager hacker busy.  Recently, some GIF/JPEG
files were added showing some of the screen overlays (there are also
GIFs of the 2 color wheels).  Also, text files of the manuals for most,
if not all, of the games are there.

David Wright (davewt@NCoast.ORG) will be putting the vectrex stuff up
his email server.  If you don't have FTP access, this may work for you.
If you want to try and get at it, the email server is at
"impinfo@Prism1.COM".  If your site doesn't like that, try
"prism1!impinfo@NCoast.ORG".  To receive a list of the files available
place "send vect.index" in the message body.  You can also add "send
help" to get a complete set of instructions.  Be aware that some of
these files are huge and may push you over your mailbox or disk space
quota immediately.

================================================================================

Q. Isn't copying the games by burning EPROMs stealing or violating a
copyright?

If the system is "dead" then no money is lost by making copies of
something which otherwise would never be available.  Even so, it is a
fuzzy matter and technically the answer should probably be, "YES."
Fortunately, Smith Engineering has given Usenetters permission to make
copies of all Vectrex related materials (manuals, games, overlays, etc.)
as long as it is for distribution to members of the group and as long as
it is not for profit.

================================================================================

Q.  Do I have to make my own multi-cart; can't I just buy one from
somebody?

No; I mean, Yes, err...  There are at least 5 people making multi-carts
for resale on the net but the best ones (by far) are being made by Mark
Woodward (woodward@Newbridge.com).  If you do not have email, you can
reach him by phone at 613/591-3600 during the day time (EDT zone)..

He is making multi-carts which don't require an old cart to be
cannibalized since he is getting PCBs made up for the job.  His carts
allow you to select the games via a menu on the Vectrex screen instead
of by flipping dip switches as all the others do.  The carts support the
RAM for Animaction and include a 'pause' button allowing you to pause
any of the games (my idea; thank you :).  They contain all the released
games plus the Test Cart and 2 hacked versions of Minestorm (infinite
lives and more shots).

The price breakdown is as follows...
$30 PCB + S/W selection
$20 EPROM (unless you can send me one)
$5  RAM (Optional)

If he builds it for you then there is $5 charge for miscellaneous parts
and you are obligated donate $10 to a local charity to cover his time.
This is in the spirit of the Smith Engineering agreement for
'not-for-profit' duplication.  The only 'profit' he get is from the s/w
selection code which he deserves and is entitled to because he wrote
(owns) it.  The games have been generously donated by Smith Engineering
and the parts are sold at cost (with a little to cover shipping).

To 1 complete, ready-to-play multicart costs $60.

The PCBs are made at a professional manufacturer and include plated
through holes, etc.  No hack and slash job here :>

If you want to build it yourself he can provide you with the PCB, a
programmed EPROM (or disk if you can blast your own) and a parts list.

================================================================================

Q. How do I play <game X>?

Simple, read the manual.  WHAT; you don't have a manual?  OK then, read
the screen overlay (it lists the functions of all the buttons).  You
don't have the screen overlay either?  In that case most (maybe all by
now) of the manuals have been transcribed into text files and made
available via ftp.  YOU DON'T HAVE FTP EITHER?  OK, I'll tell you what;
in the spirit of Smith Engineering's generosity, I will volunteer my
services as Vectrex copy shop.

I have all of the overlays and manuals (as well as some extra stuff like
the service manual, "Passport" magazine, the "Triton" and "Passport"
catalog pamphlets, and the "High Performance Machine" pamphlet) and am
willing to make copies for free to anybody that is willing to play by my
"rules".

You must send a Self-Addressed, Stamped Envelope (SASE) along with a
listing of everything that you want photocopies of (black and white
copies only; if you want color overlay copies, send $2.50 for each one
since color copies cost $$$).  You will receive double sided copies
unless you specifically request single sided ones.

I will fill the orders only about once a month so don't hold your breath
for a quick return.  Please note that these will not be replicas in any
particular sense.  I will be copying them as you would a book (I WILL
NOT REMOVE THE STAPLES TO REPLICATE THE SHEETS TO FACILITATE MAKING
EXACT DUPLICATES).  If you want exact duplicates, you will need to
modify the copies I send you (I am trying to keep my effort to a
minimum).

If I need to fold something to fit it in your SASE, then I will, so keep
that in mind if you want unfolded stuff.  The amount of postage is left
up to you to figure out; I am just going to copy, stuff, and send; I
will not verify sufficient postage.  Tips are appreciated (particularly
if you are asking for a *lot* of copying) but not neccesary nor
required; this is a free service.

Send SASE to:
   Gregg Woodcock
   2930 Dukeswood Drive
   Garland, TX 75040-8770
   U.S.A

P.S.  If you take advantage of either of these services, it would be
nice if you would "pay the community back" by transcribing at least one
document that is not currently at the ftp site and uploading it (or
emailing it to me and I will get it there).  I am pretty sure none of
the "extra" stuff I have has been transcribed yet.

P.P.S.  If you have an original service manual, please contact me so I
can get an copy of it (or buy it from you).  The copy I have is Nth
generation and is very hard to read...

================================================================================

Q. How can I make a copy of a screen overlay?

With the advances made in the past 2 years in color scanners, copiers
and priners, it is now possible to make a near exact duplicate with the
push of a (few) button(s).

0.  First you need an original overlay, prefereably one with little fading.
1.  If you want a "rough" copy, simply get a good high end color
    photocopy onto acetate (those overhead projector plastic sheets).
2.  If you want a better copy, you scan the image, preferably in color.
    I think 150 dpi is okay though some people may want to go for
    maximum resolution.
3.  Then you need a good paint program, I used Adobe Photoshop to do some
    preliminary clean-up work, but I have a feeling it would take quite
    a bit of work to make a perfect overlay.
4.  Prining--the critical part.  You need a color printer that can do
    acetate (animation cel) printouts.  Unfortunately, no color printer
    can work on thick sheets, which brings us to 5.
5.  You need go to to a hobby shop and get a piece of .045 thick clear
    sheet of [poly]styrene.  Its prtty cheap.
6.  The only part I haven't worked out, bonding the acetate overlay to
    the styrene.  It is probable that there are some mucho expensive
    color printers that professional print shops use that can print onto
    any thickness sheets but I haven't done much looking.

Thanks to Noel <NOEL@UMBC2.UMBC.edu> for this info.

================================================================================

Q. My Vectrex is very noisy; is there anything I can do to make it any
quieter?

Here is what Daniel A Muntz (dmuntz@quip.eecs.umich.edu) said helped
him:  The noise isn't digital in nature and it closely follows the
video.  It also isn't a power supply problem; isolating the audio input
of the amplifier from the sound circuit revealed no noise at all.  It
seems the noise is generated in two ways:

1: By induction; Moving the audio cable around makes the noise less or
   more prominent.  It is at minimum when the cable is placed in its
   original manufactured groove.  Good design since that's farthest from
   the CRT yoke.
2: By ground impedance; Although all supplies are clean the hum is still
   present in the modulated dc difference between the two boards.

A definite improvement can be achieved by doing the following:

1: Rewiring the ground between the digital and video board.
2: Shielding audio circuit and changing cable to volume pot to a better
   shielded one.

================================================================================

Q. My joystick wont auto-center anymore; can I fix it?
   (A.K.A. How do I get inside or open up my joystick?)

You can't make it "good-as-new", but you can repair it so that is is
usable again.  You must first mangle the sticker on the back of the
joystick to get at the 2 screws that hold it together.  Just feel around
and you should be able to see where the holes are.  You can either try
to peel back the sticker (very bad idea) or simply punch 2 holes in it
so you can remove the screws (leaving most of the sticker intact).  Now
that you have the joystick open, remove the broken spring that used to
center the joystick.  Use the core from the largest available guitar
string to replace the spring you just removed.  If you snip off one end
you can remove the (usually gold) wire wrapped around a core wire by
pulling on the gold wire.  Credit goes to Dan Muntz once again for this
clever solution.

================================================================================

Q. Are there tricks or cheats for any Vectrex games?

YES! (Vectrex had cheats back when they were still known as bugs):

ARMOR ATTACK:  If you crank the brightness all the way up, you are able
to see the helicopter's position as soon as you hear it (even thought it
is off the screen).

Blitz!:  If you get a 1st and inches (1 and 0 to go), as long as you
stay on the 0 yd line, you keep getting first downs. - adamfox@super.org

FORTRESS OF NARZOD:  If you can somehow manage to kill the gorilla (AKA
the "Mystic Hurler") at the same time he kills you, your lives remaining
will turn into the infinity sign (oo) and you will have 255 lives.  It
is not known for sure if your lives in reserve value has to be zero for
this to work (probably so).

MINESTORM:  The brightness trick allows you to see the "invisible"
mines.

SPACE WARS:  Either ship is invincible after being hit, while pieces are
in the air.  This may not sound like much, or maybe this was
intentional, but I've played against people who make this their entire
strategy.  They skim the edge of the Star in the middle, just to knock
off a tail section or something, and then while they are invincible,
they fly right into you.  Not nice, but it works very well.  The time
window is surprisingly long.

SCRAMBLE: A quote from Paul Allen Newell, developer of the game:
I remember going thru long discussions with management about giving the
programmers credit on the games.  Western Technologies and/or GCE didn't
approve it and most of the programmers hide their names somewhere in the
games.  My "Easter Egg" can be located in "Scramble" by doing the
following.  If you have two controllers with joystick and buttons, put
them both in; otherwise, use the single one in the usual position.
While "Scramble" is displaying its "game # player #" section, move the
joystick so it is "down".  When "Scramble" starts, keep it in this down
position so your plane crashes on the floor BEFORE THE MOUNTAINS START.
Do this for all you ships, DO NOT PUSH ANY BUTTONS TO FIRE BOMBS OR
BULLETS.  When it is over, the display "end" will come up.  WITHOUT
TOUCHING ANY BUTTONS, unplug the main controller and move it to the
"player two" plug (if you have two controllers, this step is not
necessary).  Then, with the "player two" controller, PUSH ALL FOUR
BUTTONS SIMULTANEOUSLY.  They must all go down at the same time.  Repeat
until you get all four down at the same time.  You'll know when you see
the word "end" change into something else.  This is the first time I
have documented the method, having only mentioned it to friends or
hinted to others.  Enjoy!  (Thanks a LOT to Stefan Herr
<Steve@lioness.okapi.sub.org> for digging up this one-of-a-kind jem!)

SPIKE:  If you position the door ALMOST all the way to the right of the
screen, then jump into it, so as to be jammed between the door, and the
little space that is left; the game freaks out, you will be pushed
forward about 47,000 points, and the difficulty will be increased
proportionally.

================================================================================

Q. What is the history of the Vectrex?

A.  Thanks a lot to Stefan Herr (steve@lioness.okapi.sub.org) for the
following information he dug up while researching an article for a
European gaming magazine.  If you have any additions or corrections,
please contact both of us.  Thanks also to Chris King who sent me
personal email to fill some gaps.

VECTREX TIMETABLE
-----------------

End 1980/Spring 1981:  The development of Vectrex starts with an idea by
Jay Smith, head of Western Technologies/Smith Engineering, and his
talented staff for a small, vector scan table top game they call "Mini
Arcade".  It is possible that the real inspiration for the product may
have actually come from Gerry Karr and/or John Ross.

Spring 1981:  The Vectrex idea is optioned to Kenner (known for their
"Star Wars", "Care Bears", "Batman" and "Batman Returns" figures).
Vectrex planned to have a 5" black and white tube.

06/1981:  Paul A. Newell is hired by Western Technologies to join the
"Atari reverse engineering project" group (aim:  be able to write games
for the VCS 2600) which at that point consisted of Mark Indictor and
John Hall.

07/1981:  Kenner declines to pursue the Vectrex.

08 or 09/1981:  The Vectrex concept is licensed by GCE (General Consumer
Electronics).  GCE's president Ed Krakauer had the vision to see the
great potential of the system.  To enhance its appeal, GCE asks that the
screen be increased to 9-inches.

Autumn 1981:  The Atari project is cancelled and the three Atari people
(M.I., P.N., J.H.)  start work on the Vectrex project.  John Ross
designs the hardware, Gerry Karr works together with John Hall on the
system ROM (called "The Executive").  In the beginning it is planned to
use a 6502 processor which turns out to be too slow.  For this reason
the 6809 is used finally.

Jan 1982:  Bill Hawkins and Chris King join the Western Tech.  They were
both students at Georgia Tech at the time and are hired by Ed Smith as
"Cooperative Education" students.  They are supposed to work for three
months and then go back to school.  Duncan Muirhead joins a week or two
afterwards.  He had just dropped out of a Physics PHD program at UCLA.

??:  A strict timetable demands that the first 12 games and the hardware
should be ready in June 1982.

??:  John Hall later exclusively works on "Mine Storm" while Gerry Karr
works on The Executive alone.  Gerry starts over from scratch and
changes the name to the RUM (Run Time Monitor).  In the end, a number of
people contribe to the RUM, most notably Duncan Muirhead who handled
most of the heavy trig stuff.

04/1982:  Paul Newell finishes "Scramble".  Mine Storm, Bezerk, Scamble,
Rip Off, and Star Trek were all completed at the same time.

06/1982:  The Vectrex is introduced to the public on the Summer-CES in
Chicago.

Summer 1982:  Mark Indictor, John Hall and others are directly hired by
GCE to write more games.  Paul Newell and Duncan Muirhead leave Western
Technologies to join Simutrek, a company developing arcade laser disc
games ("Cube Quest").  Chris King leaves 6 months later.  Noah Anglin
(former vice president of Atari) was hired by GCE as a consultant to
watch over the development of Vectrex.  It was a good deal for him since
he recruited the core of the software guys for his new company,
Simutrek, from Western Technologies.  Unfortunatly, this wasn't enough.
Simutrek died on the vine.

??:  Mark Indictor and his family move about two hours out of Los
Angeles and he writes games in the seclusion of a pine forest at 5,000
ft.  He even has an NBC news crew come up and interview him for a news
show on weird computer hackers and their life styles.

Late summer 82:  Start of mass production.

11/1982:  Vectrex is available in the USA for $199.  Very positive
reviews in the magazines.  Paul Newell's "Scramble" gets the "Arcade
Award" of the "Electronic Games" magazine for the best "Mini-Arcade
game" (a category which is founded exclusively for the Vectrex).

Spring 1983:  GCE is acquired by Milton Bradley (MB).

03/1983:  Vectrex is announced in the German "Telematch" magazine for
the first time in Germany.

Summer 1983:  Distribution begins in Germany and many other west
European countries by Milton BradleyB (German office located in Fuerth).

1983:  Several efforts fail in developing a color Vectrex.  One obvious
project is to use a color TV tube; however, this is always too
expensive.  Another is to use a projection TV with three vector scan
tubes.  It works well but is commercially impractical.  Yet another
effort is to use two layers of color phosphor on a black and white type
TV tube.  By varying the high voltage level, the electron beam would
excite the bottom layer or the top layer.  However the high voltage
cannot be changed rapidly enough to keep up with the scan.

02/1984:  "Artmaster Lightpen", "Star Castle", "Polar Rescue",
"Animaction" and "Pole Position" presented on the "Nuernberger
Spielwarenmesse" (Germany's most important show for the toy industry).

around 02/84:  3D-Imager is presented at the Winter-CES in Las Vegas.

31/03/1984:  End of Vectrex in Germany:  MB in Fuerth announces stop of
sales on this date.

Rest of 1984:  Vectrex is phased out as Hasbro buys Milton Bradley and
video game fever comes crashing down (probable reason:  home computer
fever).  Rummage sales in Germany (mainly in stores of the METRO-chain,
which had bought the rest of MB's stock) close out Vectrex equipment at
bargain prices.

1988:  Western Technologie/Smith Enginerring tries to resurrect Vectrex
as a handheld unit.  It is to be based on the Sinclair flat TV tube,
which has fast static deflection at low power consumption and low cost.
However, the impending introduction of GameBoy causes the idea to be
scrapped.

10/1993:  A feature about the 10th anniversary of the Vectrex is
published in the German "Video Games" magazine.  Contains technical
descriptions, pictures of Jay Smith and Mark Indictor, a Vectrex history
and a list of games and accessories.  The article is based on
information collected by the author (Stefan Herr) from the Usenet
Vectrex newsgroup, various FTP archives, many emails from several former
Vectrex developers and a historical overiew about the development by Jay
Smith.

There are not very many evidences of the existance of a computer
keyboard with a BASIC cartridge (or something similar) for the Vectrex.
The only hint known is an article in an old issue of "Creative
Computing" magazine.  In the first couple of pages they do a ranking of
computers' speed based on some simple benchmark.  There is an entry for
the vectrex in it using Vectrex basic.

It is the issue that reviewed the original Macintosh (1984?).


LIST OF PERSONS INVOLVED IN THE VECTREX DEVELOPMENT
---------------------------------------------------

Jeff Corseglia
   Main game desginer (titles unknown)

John Hall (*)
   Worked on The Executive 
   Author of Mine Storm

Bill Hawkins
   Author of Cosmic Chasm
   Author of Rip Off
   Author of at least 3 other (later) titles.

Mark Indictor (*)
   First duties during development:
      Software for communication with the ICE (In-Circuit-Emulator)
      Star Trek
   Games:
      for Western Technologies:
	     Star Trek
      for GCE
	     Spinball
         Polar Rescue
         Mail Plane (not published, for use with Lightpen)
         Tour de France (not published)

Gerry Karr
   Took over The Executive project, after John Hall concentrated on Mine
   Storm

Chris King
   Author of Berzerk
   Author of Hyperchase

Ronald J. Logsdon
   Author of Melody Master for the Lightpen

Kim Martin
   Digitized the Scramble landscapes
   Beta-tester (mainly for Scramble)

Richard "the mouse" Moskowski
   Programmed games (titles unkonwn)
   Designed game watches prior to Vectrex

Duncan Muirhead
   Joined WT at the end of 1981 (or beginning of 82)
   Author of Armor...Attack

Walter Nakano
   Model builder; co-designed the external case 1-2 years before the
   Macintosh.

Paul Allen Newell (*)
   Sole author of Scramble

Gary Niles
   Executive Officer of some kind

Mike Purvis
   "Hardware Tech" (responsibilities unknown)

John Ross
   Developer of the hardware

Tom Sloper
   Main game desginer (titles unknown)
   Went on to work high up at Activision but has left for now.

Ed Smith (Jay's brother)
   Manager of enginerring during early development
   Before Vectrex, he worked at Harris in Orlando and frequently used GA
   Tech Co-ops
   Hired a bunch of ex-Harris guys to work at a new Wester Technologies
   branch office in Orlando where a number of games were written

Jay Smith
   Founder and president of Western Technologies/Smith Engineering

Colin Vowels
   Model builder; co-designed the external case 1-2 years before the
   Macintosh.

(*):  These persons worked on the "Atari reverse engineering" project.
Only one of the three games that were created by that group was released
(the one written by Paul Newell).  Anyway, the whole project was
cancelled later because the competition (e.g. Activision) was too big.

Other people involved (this list does not claim to be complete) were
David Blair, Alan Cobb, Jeff Corsiglia, Ed Faris, Joel Hassell, Don
Herndon, Ed Horton, Bill Hudson, Kevin Hudson, Nolan Johnson, Patrick
King, Steve Marking, Lori Pearsall, and Bob Rutowski.

Sources:  Electronic mails from Mark Indictor, Paul Newell, Chris King,
Ronald J. Logsdon, personal letter from Jay Smith, several articles
from "Electronic Games" magazine (provided by Paul Newell), article from
"Creative Computing" magazine (provided by Dion Dock).

================================================================================
Send corrections, suggestions, additions, ect. to woodcock@bnr.ca
--
THANX...Gregg   day 214.684.7380  night UNLIST/PUBL   TEXAS NOT CANADA!
woodcock@bnr.ca  or  woodcock@nt.com  or  bn202@cleveland.freenet.edu
*CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE PRE-NINTENDO (ARCADE/HOME)*
"If you quote me on this I'll have to deny it; I won't remember because
I have such a bad memory.  Not only that, but my memory is *terrible*."

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!wupost!howland.reston.ans.net!europa.eng.gtefsd.com!newsxfer.itd.umich.edu!zip.eecs.umich.edu!umn.edu!mr.net!winternet.com!sydtech
From: sydtech@winternet.com (Sydtech)
Newsgroups: rec.games.vectrex,rec.games.video.classic
Subject: Kicking myself....
Date: 4 Jun 1994 05:17:42 GMT
Organization: StarNet Communications, Inc
Lines: 8
Distribution: inet
Message-ID: <2sp2pm$f8j@blackice.winternet.com>
NNTP-Posting-Host: icicle.winternet.com
X-Newsreader: TIN [version 1.2 PL2]
Xref: csus.edu rec.games.vectrex:1735 rec.games.video.classic:7410

...because I remember seeing a Vectrex in one of the local (Minneapolis)
thrift shops for $20 and I didn't get it (I was too intent on getting
Atari console stuff).  After reading the Vectrex FAQ, I'm bummed. 

What do these things go for?  Any good sources for 'em, or is it pretty 
much try to get lucky at a thrift shop?



+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Newsgroups: rec.games.vectrex
Path: csus.edu!netcom.com!wdao
From: wdao@netcom.com (Walter DAO)
Subject: Mark Woodward's cart ...
Message-ID: <wdaoCquzJC.Gyz@netcom.com>
Organization: Netcom Online Communications Services (408-241-9760 login: guest)
Date: Sat, 4 Jun 1994 06:04:23 GMT
Lines: 14


I can assure you all that his cart is now working. 
He had had a few problems with the first batch (they didnt work depending on 
which country your Vectrex machine was from).
I guess it takes time to desolder the eproms, reprogram them, and resolder them
onto the circuit board. (I think it is the way it works, I have never played 
with such beasts).
I guess I must be one of the few lucky ones who have received a working cart. 

As a side note, when I got the cartridge from the US-Snail, I thought it was 
never going to work. The padded envelope was in very bad shape (as if some
body had stepped on it several times with combat boots).

				Walt

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Newsgroups: rec.games.vectrex,rec.games.video.classic
Path: csus.edu!netcom.com!rjung
From: rjung@netcom.com (Robert A. Jung)
Subject: Re: Kicking myself....
Message-ID: <rjungCqvvtw.1AG@netcom.com>
Organization: Southern California Lynx Enthusiasts
References: <2sp2pm$f8j@blackice.winternet.com>
Distribution: inet
Date: Sat, 4 Jun 1994 17:41:56 GMT
Lines: 24
Xref: csus.edu rec.games.vectrex:1737 rec.games.video.classic:7418

In article <2sp2pm$f8j@blackice.winternet.com> sydtech@winternet.com (Sydtech) writes:
>...because I remember seeing a Vectrex in one of the local (Minneapolis)
>thrift shops for $20 and I didn't get it (I was too intent on getting
>Atari console stuff).  After reading the Vectrex FAQ, I'm bummed. 
>
>What do these things go for?  Any good sources for 'em, or is it pretty 
>much try to get lucky at a thrift shop?

  I got mine for $15, with five cartridges and two controllers (one was
broken, but that's no big deal).  It seems like $10-$35 for used Vectrexes
is a common range in the "real world".  On the net, however, they'd go for
$150 or more (at least that's how much I'd ask before I'd sell mine  B-).

  They're pretty hard to find.  I happen to have gotten pretty lucky, and
spotted a "for sale" ad in the company newspaper.

                                                --R.J.
                                                B-)

//////////////////////////////////////|\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
  Send whatevers to rjung@netcom.com  |      If it has pixels, I'm for it.
--------------------------------------+------------------------------Lynx up!
"You weren't chosen because you are the best pilot in the Air Force. You were
    chosen because you are the class clown and frankly, you're expendable."

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!wupost!howland.reston.ans.net!pipex!uknet!EU.net!uunet!news2.sprintlink.net!news.sprintlink.net!ns1.unicomp.net!ns1.unicomp.net!not-for-mail
From: woodcock@ns1.unicomp.net (Gregg Woodcock)
Newsgroups: rec.games.vectrex,rec.games.video.classic,rec.games.video.marketplace
Subject: Re: [Vectrex] HW and SW for auction!
Followup-To: rec.games.vectrex
Date: 4 Jun 1994 12:34:20 -0500
Organization: UniComp Technologies International Corp. An Internet Service Provider, 214-663-3155 FAX 214-663-3170 info@unicomp.net
Lines: 18
Distribution: inet
Message-ID: <2sqdus$32l@ns1.unicomp.net>
References: <2sou4g$pjb@ns1.unicomp.net>
NNTP-Posting-Host: ns1
Xref: csus.edu rec.games.vectrex:1738 rec.games.video.classic:7419 rec.games.video.marketplace:10590

OK, so I lied in that last post; THIS will be the last posting about
the auction; I forgot to mention one thing...

This auction will be a little different than
the ones before.  Instead of cash only, I am willing take merchandise in
trade for up to 50% of the final price.  I collect all pre-Nintendo
8-bit systems and videogame magazines and books I will also consider
SMS, Genesis, Lynx, and TG16 stuff.  I also collect classic arcade
games.  This means that if you have 50 2600 games that you are selling
for $2 (or whatever; I already have a bunch of recent postings archived)
and you win the 3D goggles for $200, I will take the 50 games ("worth"
$100) and $100 cash.  If you have particularly rare stuff such as 2600
Tooth Protectors, I will remove the 50% restriction and make it even
trades.  This should make it a lot easier for classic collectors to bid
on merchandise.  Email me what you have for sale/trade and I'll tell you
how much trade credit you have (by deleting the stuff I already have
from your list and keeping the stuff that I nedd and consider priced
appropriately).

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!nic-nac.CSU.net!usc!howland.reston.ans.net!pipex!bt!uknet!EU.net!uunet!dziuxsolim.rutgers.edu!er1.rutgers.edu!rcwal
From: rcwal@er1.rutgers.edu (Richard Walter)
Newsgroups: rec.games.vectrex
Subject: Vectrex and carts for sale
Summary: Vectrex and 5 carts for sale
Keywords: Vectrex Vector
Message-ID: <Jun.5.21.00.25.1994.1869@er1.rutgers.edu>
Date: 6 Jun 94 01:00:26 GMT
Organization: Rutgers Univ., New Brunswick, N.J.
Lines: 15


	Hello,

	I have a great condition Vectrex for sale with 5 carts (two of
	them still in the box with instructions and overlays):

		Cosmic Chasm
		Scramble
		Berzerk
		Star Trek (boxed)
		Blitz (boxed)
		
	Asking $125 plus shipping...

	email to: rcwal@eden.rutgers.edu

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!nic-nac.CSU.net!usc!howland.reston.ans.net!europa.eng.gtefsd.com!sundog.tiac.net!max.tiac.net!krishna
From: krishna@max.tiac.net (Glenn M. Saunders)
Newsgroups: rec.games.vectrex
Subject: Re: Woodward multicarts
Date: 6 Jun 1994 03:15:21 GMT
Organization: The Internet Access Company
Lines: 11
Distribution: inet
Message-ID: <2su4c9$23o@sundog.tiac.net>
References: <2skccu$5nr@usenet.INS.CWRU.Edu> <2sktjk$gt9@organpipe.uug.arizona.edu>
NNTP-Posting-Host: max.tiac.net
X-Newsreader: TIN [version 1.2 PL2]

Marshall Ramsey (mramsey@nicmos.as.arizona.edu) wrote:
: I am also waiting for my cart. In the past, Mark has been pretty good
: about returning email. However, my last one also went unanswered. Perhaps
: he is on vacation (I know I need one :) ). I guess he is making these in
: batches and we must be low on the list. Does anyone know more on the
: status of production?

Why doesn't he make his plans for the supercart public domain then maybe 
others could start making them and meet demand?



+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!library.ucla.edu!europa.eng.gtefsd.com!howland.reston.ans.net!usenet.ins.cwru.edu!cleveland.Freenet.Edu!dw901
From: dw901@cleveland.Freenet.Edu (Michael J. Novak Jr.)
Newsgroups: rec.games.vectrex
Subject: games FOR SALE/TRADE
Date: 6 Jun 1994 06:02:33 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
Lines: 34
Distribution: inet
Message-ID: <2sue5p$g0u@usenet.INS.CWRU.Edu>
NNTP-Posting-Host: roo.ins.cwru.edu


I have a large number of personally owned video games FOR SALE/TRADE for the
following systems:
 
        SEGA GENESIS
        SEGA CD
        SUPER NINTENDO
        ATARI JAGUAR
 
Please send e-mail if you would like to get a copy of the current list.  I
will not be posting it from now on at the request of my account manager
(despite the existence of similar messages).  If you request it, I will add
you to my e-mail list (which I am starting).  I apologize for any
inconvenience which my posts may have caused anyone in the past.
 
 
     If interested leave E-Mail at -=+>  dw901@cleveland.Freenet.Edu
     or call (216) 843-8815, and leave a message (24 hours a day).     
     I ALSO BUY USED GAMES, SYSTEMS, AND ACCESSORIES!  TOP DOLLAR PAID!
 
     Michael J. Novak Jr.
 
 
 
P.S.  I am also interested in older systems and games.
 
P.S.S.  If you do respond, PLEASE don't quote back this post!  I know what
I posted!!!
 
-- 
Are you interested in BUYING/SELLING/TRADING personally owned video games for:
          SEGA GENESIS, SEGA CD, SUPER NINTENDO, and ATARI JAGUAR???
      For a copy of my current list, or to be placed on my e-mail list,
           please leave E-Mail at -=+>  dw901@cleveland.Freenet.Edu

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Newsgroups: rec.games.vectrex
Path: csus.edu!csulb.edu!nic-nac.CSU.net!usc!howland.reston.ans.net!europa.eng.gtefsd.com!newsxfer.itd.umich.edu!zip.eecs.umich.edu!umn.edu!kksys.com!gk
From: gk@kksys.com (Greg Kemnitz)
Subject: Re: Woodward multicarts
Message-ID: <Cqyyq6.9xA@kksys.com>
Organization: K & K Systems
References: <2skccu$5nr@usenet.INS.CWRU.Edu> <2sktjk$gt9@organpipe.uug.arizona.edu> <2su4c9$23o@sundog.tiac.net>
Distribution: inet
Date: Mon, 6 Jun 1994 09:37:17 GMT
Lines: 54

Regarding the recent discussion about the Woodward all-in-1 game cartridges,
below is included the text of a message I just sent to Mark.  I'm hoping he
will respond to all of us who are attempting to wait patiently for the
cartridges.

I would appreciate any info anyone else reading this group has regarding the
status of the cartridges, and whether or not anyone has received their
cartridge so far.

==== included message follows ====

From: gk (Greg Kemnitz)
Subject: Vectrex cartridges
To: woodward@newbridge.com, mcrw@earth2.ocunix.on.ca
Date: Mon, 6 Jun 1994 04:29:34 -0500 (CDT)
Reply-To: gk@kksys.com

Mark -

It's been a long time since we last corresponded about the cartridges you
were going to be sending me.  We're way beyond the time you most recently
promised to send them, too.

What is happening?  I understand that unforseen problems occur, but it has
been way too long to keep relying on that explaination.  I appreciate that
you may have gotten into a commitment that has proven difficult to keep, but
I think we all deserve to know what is going on.

Would you please post a status update to the net, and send a copy to the
folks who have not yet received their cartridges (myself included)?

As a gesture of good faith, I think it would also be appropriate to post a
list of the names and email addresses of the folks who are waiting, along
with the date of their order, to give us an idea of how far down in the
queue we all are.  If -anyone- has been sent their cartridges, it would be
appropriate to list them as well, along with a note of the date their
cartridge was sent.

If you need help with the project, I know that there are others on the net
who would be willing to help put the cartridges together, or to assist in
debugging the design if that is the holdup.  All you need do is ask...

Also, if the design works on some revisions and not others, perhaps the
folks who have the revisions it works with would be willing to accept the
cartridge as currently designed, since it would likely never need to be used
with a system other than the one they have.

Please keep us all informed!

Thanks!
-- 
Greg Kemnitz / K and K Systems / PO Box 47804 / Plymouth, MN 55447-0804
Internet: gk@kksys.com  / Voice: +1 612 475 1527 / Fax: +1 612 449 0488
Alternate Internet: gk@kksys.mn.org   /   ICBM:  44 59 20 N, 93 28 22 W

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Date: Mon, 06 Jun 94 08:07:30 EST
Path: csus.edu!decwrl!portal.com!uunet!iat.holonet.net!ibbs.com!rabies
From: rabies@ibbs.com
Newsgroups: rec.games.vectrex
Organization: Infinity BBS - 714-898-3236
Message-ID: <4482KJGEYUUONJYYYW@ibbs.com>
Subject: Vectrex Programming
Lines: 3


Does anyone have a working interface/emulator for the Vectrex? I'd like
to program it, but there's no way I can build my own interface/emulator.

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!library.ucla.edu!agate!tcsi.tcs.com!mira!keith
From: keith@mira.tcs.com (Keith Jarett)
Newsgroups: rec.games.vectrex,rec.games.video.classic,rec.games.video.marketplace
Subject: Wanted: Space Wars cartridge for Vectrex
Date: 7 Jun 1994 15:54:20 GMT
Organization: Teknekron Communications Inc.
Lines: 17
Distribution: inet
Message-ID: <2t257c$apa@tcsi.tcs.com>
NNTP-Posting-Host: mira.tcs.com
Xref: csus.edu rec.games.vectrex:1744 rec.games.video.classic:7486 rec.games.video.marketplace:10688

I am looking for a Space Wars cartridge for Vectrex.  I do not need 
the box or overlay, since they aren't the part I lost!

I will pay cash or trade you any two of the following cartridges:

Spike
Heads-up (Soccer -- highly apropos to the World Cup playoffs)
Scramble
Blitz (football) 
Star Trek
Spinball

I will pay shipping in both directions.

keith@tcs.com
Keith Jarett


+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!decwrl!ames!elroy.jpl.nasa.gov!swrinde!howland.reston.ans.net!europa.eng.gtefsd.com!news.umbc.edu!haven.umd.edu!cville-srv.wam.umd.edu!glennj
From: glennj@wam.umd.edu (James Richard Glenn)
Newsgroups: rec.games.vectrex
Subject: Re: Woodward multicarts
Date: 7 Jun 1994 19:43:03 GMT
Organization: University of Maryland College Park
Lines: 5
Distribution: inet
Message-ID: <2t2ik7$goo@cville-srv.wam.umd.edu>
References: <2skccu$5nr@usenet.INS.CWRU.Edu> <2sktjk$gt9@organpipe.uug.arizona.edu> <2su4c9$23o@sundog.tiac.net>
NNTP-Posting-Host: rac1.wam.umd.edu
X-Newsreader: TIN [version 1.2 PL0]

Just to give all those who are waiting an idea of how things are going:
I ordered my multicart last July and got it a month ago.

--Jim Glenn                  glennj@cs.umd.edu


+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!library.ucla.edu!ihnp4.ucsd.edu!usc!math.ohio-state.edu!magnus.acs.ohio-state.edu!usenet.ins.cwru.edu!cleveland.Freenet.Edu!ah499
From: ah499@cleveland.Freenet.Edu (John Daniels)
Newsgroups: rec.games.vectrex
Subject: Re: Woodward multicarts
Date: 7 Jun 1994 21:05:23 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
Lines: 39
Distribution: inet
Message-ID: <2t2nel$f6r@usenet.INS.CWRU.Edu>
NNTP-Posting-Host: roo.ins.cwru.edu


I had no idea when I posted my initial query that it would precipitate such
an avalanche of postings.  

I recieved an email response a day or two after the post from Mark Woodward:

 >Date: Thu Jun  2 09:18:27 1994
 >From: woodward@Newbridge.COM (Mark Woodward)
 >Subject: Re: Woodward multicarts
 >To: ah499@cleveland.Freenet.Edu
 >Newsgroups:  rec.games.vectrex
 >
 >
 >My home address has been out for about a month but the Newbridge has
 >been the working (as far as I know). Did the mail bounce or just
 >disappear?
 >
 >Anyhow, the carts are being sent out as I do the mods to them. I'd have
 >to check my list to see if yours has gone already which is at home. You
 >should see it it a couple of weeks.
 >
 >Mark
 >
 >--
 > Mark C.R Woodward          woodward@newbridge.com [work]
 >                            mcrw@earth2.ocunix.on.ca [home]
 >Relax, Dont worry...  Load up Linux            Real computers dont run
 >MS-DOS
 >
 >-------------------------------


Nothing to worry about.

						PATIENT AND SATISFIED

						John Daniels
						ah499@cleveland.freenet.edu


+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Newsgroups: rec.games.vectrex
Path: csus.edu!csulb.edu!library.ucla.edu!europa.eng.gtefsd.com!howland.reston.ans.net!spool.mu.edu!umn.edu!kksys.com!gk
From: gk@kksys.com (Greg Kemnitz)
Subject: Re: Woodward multicarts
Message-ID: <Cr2IGo.B7A@kksys.com>
Organization: K & K Systems
Distribution: inet
Date: Wed, 8 Jun 1994 07:36:23 GMT
Lines: 40


A couple of days ago I posted a copy of my email to Mark Woodward asking for
a status update for those of us waiting on cartridges.  Here's his reply:

From: woodward@Newbridge.COM (Mark Woodward)
Subject: Re: Vectrex cartridges
Date: Mon, 6 Jun 1994 07:41:06 -0400 (EDT)

I know it has been an excessive amount of time since the carts were ordered.
The original orders must be almost a year now. Up until xmas I had an excuse
with the US/UK problem but that was fixed in January. At that point I
sent out a few carts to make sure I had really fixed the problem (testing
on two different machines did'nt seem like good coverage). It took about 4
weeks until they all had them and responded. That still leaves 3 months I've
wasted. However as you can see the time is 7:30 am. I was in here yesterday
and saturday. I've been swamped with work here and the wife has a list of
things for me to do around the house :>
All the carts that did'nt have the eproms soldered in before my fix have been
reprogrammed and sent out. I have to program the others in-vitro or pull them
out. Thats the part I've been procrastinating on. I did bring one into work
yesterday to try and patch (its a one byte fix) but the programmer did'nt want
to play. After sleeping on it I thought it might be due to the fact I have
pullups on the address lines, I've removed them and will try again today.
I've tried to post from Newbridge but they get lost, even posts to alt.test 
dont get answered. The sysadmin is blaiming our gateway (and firewall) but 
that was about a month ago and I havent tried since.
I'm going to be going to Santa Barbra next week and will mail the 5 carts
that are for that area. The rest will be done when I get back.
I'd have to check my list (at home) to see who I have already sent them to
but off the top of my head is Greg Woodcock and Walter Dao.

Sorry I have to run... work... sigh...
- -- 
 Mark C.R Woodward          woodward@newbridge.com [work]
                            mcrw@earth2.ocunix.on.ca [home]

-- 
Greg Kemnitz / K and K Systems / PO Box 47804 / Plymouth, MN 55447-0804
Internet: gk@kksys.com  / Voice: +1 612 475 1527 / Fax: +1 612 449 0488
Alternate Internet: gk@kksys.mn.org   /   ICBM:  44 59 20 N, 93 28 22 W

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Date: Wed, 08 Jun 94 21:48:10 EST
Path: csus.edu!csulb.edu!library.ucla.edu!agate!iat.holonet.net!ibbs.com!rabies
From: rabies@ibbs.com
Newsgroups: rec.games.vectrex
Organization: Infinity BBS - 714-898-3236
Message-ID: <29914OMCIAXNLQXLNNV@ibbs.com>
Subject: I feel really lucky!
Lines: 7


To all of you guys who've been bidding in the Woodcock auction...

You amaze me! I paid 50$ for a perfect Vectrex & 5 games WITH overlays!
I know a couple people who paid 20$ for similar deals.

Oh well.... it's going to be amusing watching how high those bids get!

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!decwrl!ames!pacbell.com!att-out!cbnewsd!cbnewsc!gw1!news.bu.edu!nntp-read!emerick
From: emerick@csa.bu.edu (Emerick Rogul)
Newsgroups: rec.games.vectrex
Subject: Re: I feel really lucky!
Date: 10 Jun 1994 02:16:05 GMT
Organization: Computer Science Department, Boston University, Boston, MA, USA
Lines: 19
Distribution: inet
Message-ID: <EMERICK.94Jun9221605@csa.bu.edu>
References: <29914OMCIAXNLQXLNNV@ibbs.com>
Reply-To: emerick@cs.bu.edu
NNTP-Posting-Host: csa.bu.edu
In-reply-to: rabies@ibbs.com's message of Wed, 08 Jun 94 21:48:10 EST


On Wed, 08 Jun 94 21:48:10 EST, rabies@ibbs.com said:


: To all of you guys who've been bidding in the Woodcock auction...

: You amaze me! I paid 50$ for a perfect Vectrex & 5 games WITH overlays!
: I know a couple people who paid 20$ for similar deals.

: Oh well.... it's going to be amusing watching how high those bids get!

Not half as amusing as someone who can't use a dollar sign correctly.

-emerick
--
Emerick Rogul                   =|=  Some mornings it just doesn't seem worth
emerick@cs.bu.edu               =|=  it to gnaw through the leather straps.
(617) 262-6745                  =|=  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Finger me for PGP decoder ring  =|=  ObShaggy: Zooooiks, Scoob!

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!wupost!psuvax1!news.ecn.bgu.edu!usenet.ins.cwru.edu!neoucom.edu!eff!news.duke.edu!news-feed-1.peachnet.edu!gatech!howland.reston.ans.net!spool.mu.edu!torn!falcon.ccs.uwo.ca!gaul.csd.uwo.ca!magundi
From: magundi@gaul.csd.uwo.ca (john macdonald)
Newsgroups: rec.games.vectrex,rec.games.video.classic,rec.games.video.marketplace,rec.games.video.arcade,rec.games.video.misc,alt.games.video.classic,misc.forsale
Subject: Vectrex cartridges for sale or trade
Date: 10 Jun 1994 13:56:19 GMT
Organization: The University of Western Ontario, London, Ont. Canada
Lines: 75
Distribution: inet
Message-ID: <2t9re3$hm9@falcon.ccs.uwo.ca>
NNTP-Posting-Host: asterix.gaul.csd.uwo.ca
Xref: csus.edu rec.games.vectrex:1750 rec.games.video.classic:7525 rec.games.video.marketplace:10780 rec.games.video.arcade:39401 rec.games.video.misc:16978 alt.games.video.classic:4512 misc.forsale:117406


I have these vectrex cartridges for sale.  All are brand new in boxes 
with overlays and instructions.


Armor..Attack	$15
Berzerk		$12
Blitz!		$12
Cosmic Chasm	$12
Rip Off		$35
Scramble	$12
Star Trek       $12


I also have a few cartridges that are used, without overlays or manuals.

Armor..Attack	$6	
Blitz		$6
Clean Sweep	$6	$4 damaged label
Cosmic Chasm	$6
Hyperchase	$6
Star Trek	$6
Scramble        $6
Solar Quest	$10



Shipping ( Post Office ) includes insurance.

1-2 	$5
3+	$6

I am open to trades of all kinds.

I am currently looking for the following vectrex stuff

Space Wars	manual, overlay, box
Star Castle	overlay
Heads up soccer	everything
Melody Master	box in perfect condition
Web Warp 	box    ( not web wars )
3D Narrow	box
3D Crazy	manual, box
3D minestorm	manual, box, cart
3D imager	box
Polar Rescue	everything

Multi cartridge
Joystick


I am also interested in amiga, mac and ibm hard/software as trades 
1.4M internal or external Mac Drive
2" 1M floppies
SIMM's ( 1 meg x 9, 4 meg x8 or 9)
SIMM's  72 pin 
Amiga 2.04 ROM and manual, ECS Denise, 2.0 RKM's, amax hardware
Amiga cards of all kinds
Amiga software.  Not interested in games.  Music software in particular.
MAC music software, midi interface
Hard drives  3.5" SCSI


john macdonald
magundi@uwo.ca
(519) 432-9697   feel free to leave a message on the machine, but
                 I can't really afford to call back long distance.



PS  If you responded to a previous posting in the last few months and did not get
a reply it was mostly like due to account and mail problems.  Sorry.




+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!library.ucla.edu!agate!tcsi.tcs.com!mira!keith
From: keith@mira.tcs.com (Keith Jarett)
Newsgroups: rec.games.vectrex,rec.games.video.classic,rec.games.video.marketplace
Subject: Improved offer: Wanted: Space Wars cartridge for Vectrex
Date: 10 Jun 1994 23:37:24 GMT
Organization: Teknekron Communications Inc.
Lines: 19
Distribution: inet
Message-ID: <2tatfk$fbi@tcsi.tcs.com>
References: <2t257c$apa@tcsi.tcs.com>
NNTP-Posting-Host: mira.tcs.com
Xref: csus.edu rec.games.vectrex:1751 rec.games.video.classic:7527 rec.games.video.marketplace:10791

I am looking for a Space Wars cartridge for Vectrex.  I do not need 
the box or overlay, since they aren't the part I lost!

I will pay cash or trade you any THREE of the following cartridges:

Spike
Heads-up (Soccer -- highly apropos to the World Cup playoffs)
Scramble
Blitz (football) 
Star Trek
Spinball

I will pay shipping in both directions.

keith@tcs.com
Keith Jarett




+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Date: Sun, 12 Jun 94 01:17:10 EST
Path: csus.edu!csulb.edu!library.ucla.edu!agate!iat.holonet.net!ibbs.com!rabies
From: rabies@ibbs.com
Newsgroups: rec.games.vectrex
Organization: Infinity BBS - 714-898-3236
Message-ID: <026026FLLQGQTNSGSFJC@ibbs.com>
Subject: Re my post about getting a vect for 50$...
Lines: 36



To the couple people who replied to my "I feel lucky..." message...


Here's a way to get a vectrex that worked for me, which almost
guarantees a cheap price. (Asides from going to the swapmeet every week
and hoping to find one, and hoping further still that the seller doesn't
know its "value"...)

I call a couple multi line BBSes locally. After finding a vectrex at a
swapmeet but not buying it because the guy want more than 125$ for it, I
became desperate and I resorted to simply asking everybody online I
could think of "Do you own a Vectrex?!"

I got several "NO, what is it?" but eventually (after a few days I
think?) I found someone who had one stored away in a closet. This person
had gotten one when the thing was still in stores, and eventually he put
it away and never touched it again (as usually happens with "toys"). I
made him an offer of 50$ and he agreed to sell it.

SO, what you have to do is find those people who have them, but do not
know there is a demand for them. Not everybody takes the time to sell
the things they don't use anymore, so chances are there's hundreds of
Vectrex's waiting to be adopted by someone who cares! (and sold by
people who don't know the value!)

I made 50$ my first bid (oh it had 5 games n overlays) but I probably
should have started at 20$?? Regardless, if you convince the person you
want it for the fun of it and not as a collector's item, you'll have no
problem getting a good price!

(So perhaps this method of finding one will work in Usenet areas that
have nothing to do with video games, such as REC.PETS.CATS or whatevere.

Rabies!

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!library.ucla.edu!ihnp4.ucsd.edu!swrinde!cs.utexas.edu!not-for-mail
From: STUBRADFOWC@MERCUR.USAO.EDU (Bill Bradford)
Newsgroups: rec.games.vectrex
Subject: I got a Vectrex - should I sell it?  If so, interested?
Date: 13 Jun 1994 12:10:09 -0500
Organization: UTexas Mail-to-News Gateway
Lines: 42
Sender: nobody@cs.utexas.edu
Distribution: inet
Message-ID: <940613120804.1adc@MERCUR.USAO.EDU>
NNTP-Posting-Host: news.cs.utexas.edu

I *just* got a Vectrex at a local secondhand store, after reading about
the machine in this newsgroup.  I had seen the machine at the store, and
decided to go give a try at haggling today.  I got it.  8-)

However, I don't have the money to buy one of the Multicarts, so I'm gonna
consider selling the unit.

A question:  (I'm a Vectrex newbie - about an hour, in fact)
	Is the text on the game title screens supposed to be italic?

Some minor things that seem to be wrong with it:

	1.  The joystick doesen't auto-center vertically 
	    (Works fine, however, it just doesen't spring back to 
	     the middle up/downwards, but does horizontally)
	2.  I guess there's supposed to be a latch to hold the joystick
	    onto the front of the machine when it's "folded up", but mine
	    doesen't.  You gotta hold the stick flat against the front of
	    the case.  It DOES have the little swivel-pins, however.

It's got a Scramble cart, no overlay, no manual (bought the machine 
with the cart sticking out of the side..)  Mine Storm works fine, as 
does Scramble.  
 
Only one joystick.

Serial #110009.

I'm not gonna tell what I got it for, but if you're interested in buying it
(or swapping PC hardware for it), let me know by private email.  If you've
got any suggestions, send those along to me or the group.  

I don't know at this point whether to keep it, or sell it to an interested
party.  I'm more into collecting Atari carts than other stuff (but I DONT
want offers of Atari stuff in trade).  
 
Thanks.
 
Bill Bradford
stubradfowc@mercur.usao.edu
(405) 224-9156 (college dorm room)


+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!decwrl!ames!agate!tcsi.tcs.com!mira!keith
From: keith@mira.tcs.com (Keith Jarett)
Newsgroups: rec.games.vectrex
Subject: Re: I got a Vectrex - should I sell it?  If so, interested?
Date: 13 Jun 1994 17:48:36 GMT
Organization: Teknekron Communications Inc.
Lines: 14
Distribution: inet
Message-ID: <2ti65k$6gj@tcsi.tcs.com>
References: <940613120804.1adc@MERCUR.USAO.EDU>
NNTP-Posting-Host: mira.tcs.com

In article <940613120804.1adc@MERCUR.USAO.EDU> STUBRADFOWC@MERCUR.USAO.EDU (Bill Bradford) writes:
>
>	1.  The joystick doesen't auto-center vertically 
>	    (Works fine, however, it just doesen't spring back to 
>	     the middle up/downwards, but does horizontally)

One of the centering springs is broken.  You need to open the 
controller (5 screw, I think, under the top label near the edges).
I used a spring from a toggle bolt (butterfly-like device used 
to attach to drywall) to fix one of mine many years ago.

keith@tcs.com
Keith Jarett


+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Newsgroups: rec.games.vectrex
Path: csus.edu!csulb.edu!nic-nac.CSU.net!usc!elroy.jpl.nasa.gov!swrinde!news.dell.com!tadpole.com!uunet!hearst.acc.Virginia.EDU!murdoch!poe.acc.Virginia.EDU!sjb5q
From: sjb5q@poe.acc.Virginia.EDU (Sol Joseph Bermann)
Subject: Help
Message-ID: <CrCKCs.HED@murdoch.acc.Virginia.EDU>
Sender: usenet@murdoch.acc.Virginia.EDU
Organization: uva
Date: Mon, 13 Jun 1994 17:53:16 GMT
Lines: 11

I am looking for RiK morgan's e-mail address.  In early May I
made a $9 bid for Solar Quest.  I have not been able to e-mail
him since to get his address so i can send him the money and
get the cart.  Rik, if you're out ther I still want the cart.,
please send me your address (e-mail and otherwise).  Any help
anyone can give in rectifying the matter will help.

Thanks, Sol Bermann (sjb5q@virginia.edu)
--
TREAD LIGHTLY IN YOUR DREAMS
THEY MIGHT COME TRUE FOR YOU TOMORROW

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Newsgroups: rec.games.vectrex
Path: csus.edu!csulb.edu!nic-nac.CSU.net!usc!howland.reston.ans.net!gatech!newsfeed.pitt.edu!uunet!newsflash.concordia.ca!sifon!clouso.crim.ca!comback!vectrex!drzob
From: drzob@vectrex.login.qc.ca (Denis Solaro)
Subject: Re: Re my post about getting a vect for 50$...
Message-ID: <1994Jun13.184522.5086@vectrex.login.qc.ca>
Organization: Compjutr Syntax Error
Date: Mon, 13 Jun 1994 18:45:22 GMT
References: <026026FLLQGQTNSGSFJC@ibbs.com>
X-Newsreader: TIN [version 1.2 PL2]
Lines: 32

rabies@ibbs.com wrote:


: To the couple people who replied to my "I feel lucky..." message...


: I call a couple multi line BBSes locally. After finding a vectrex at a
: swapmeet but not buying it because the guy want more than 125$ for it, I
: became desperate and I resorted to simply asking everybody online I
: could think of "Do you own a Vectrex?!"

: I got several "NO, what is it?" but eventually (after a few days I

That is true, never payed more than $45 for a Vectrex.  In fact local 
BBSes are a treasure chest.  Either they don't know what a vectrex is 
(because in 1982 they where not in their teens) either they know but are 
more "Bitmap kids" laughing at the idea of it, and might 
eventualy offer you "this piece of junk" for $30 thinking they ripped you 
off.  Same goes with those used scrap stores, you point out that 
the "buZZZZZZ" noise is too strong and the screen osciliating too much 
and that the tube will die very soon and you get it for around $30.  It 
works often.  The only bad place so far are Pawn Shops: 
"It's a collector's item, they sell for $250... This one here has no 
price, it's not for sale."  and all kind of usual bull**** they use.
Fortunately we are not many asking around for them, so price drops even 
when dealing with a "connaisseur" ( or "Sotheby's Expert" as I like to call 
them. )


--
                                     Denis Solaro -- drzob@vectrex.login.qc.ca


+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!library.ucla.edu!europa.eng.gtefsd.com!howland.reston.ans.net!spool.mu.edu!hri.com!ukma!mik.uky.edu!kenneth
From: kenneth@mik.uky.edu (kenneth e trainor)
Newsgroups: rec.games.vectrex
Subject: What was original retail?
Date: 14 Jun 94 04:18:31 GMT
Organization: University of Kentucky, Dept. of Math Sciences
Lines: 5
Distribution: inet
Message-ID: <kenneth.771567511@mik.uky.edu>
NNTP-Posting-Host: nx47.mik.uky.edu

What was the retail and/or selling price of a Vectrex twelve years
ago?
Thanks 
KT


+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!library.ucla.edu!agate!howland.reston.ans.net!usenet.ins.cwru.edu!cleveland.Freenet.Edu!dw901
From: dw901@cleveland.Freenet.Edu (Michael J. Novak Jr.)
Newsgroups: rec.games.vectrex
Subject: Re: What was original retail?
Date: 14 Jun 1994 07:11:08 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
Lines: 18
Distribution: inet
Message-ID: <2tjl6c$2ll@usenet.INS.CWRU.Edu>
NNTP-Posting-Host: piglet.ins.cwru.edu


According to the Digital Press price guide article on the Vectrex:

$200 in selected markets for Christmas 1982
$100 (down from $150) in 1983, as the V.G. market collapsed
$ 45 in 1984 fire sales, with games going for $5 to $10 (down from $35 in 1982)


Mike


P.S.  I don't have one yet, but I'm looking!

-- 
Are you interested in BUYING/SELLING/TRADING personally owned video games for:
          SEGA GENESIS, SEGA CD, SUPER NINTENDO, and ATARI JAGUAR???
      For a copy of my current list, or to be placed on my e-mail list,
           please leave E-Mail at -=+>  dw901@cleveland.Freenet.Edu

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Newsgroups: rec.games.vectrex
Path: csus.edu!csulb.edu!nic-nac.CSU.net!usc!howland.reston.ans.net!EU.net!uknet!cf-cm!thor.cf.ac.uk!wdrdsw
From: wdrdsw@thor.cf.ac.uk (David Wooding)
Subject: Screen Problems? Was: Re: I got a Vectrex - should I sell it?
Message-ID: <17334.9406141004@thor.cf.ac.uk>
Sender: wdrdsw@thor.cf.ac.uk (David Wooding)
Organization: University of Wales College at Cardiff
References: <940613120804.1adc@MERCUR.USAO.EDU>
Distribution: inet
Date: Tue, 14 Jun 94 11:04:03 +0100
X-Mailer: Cardiff Computing Maths PP Mail Open News Gateway
Lines: 19

STUBRADFOWC@MERCUR.USAO.EDU (Bill Bradford) writes:
|I *just* got a Vectrex at a local secondhand store, after reading about
|the machine in this newsgroup.  I had seen the machine at the store, and
|decided to go give a try at haggling today.  I got it.  8-)

|A question:  (I'm a Vectrex newbie - about an hour, in fact)
|	Is the text on the game title screens supposed to be italic?

Yes, I'd like to know about this. I seem to have some problems with text 
on different parts of the screen - some of it appears to be on a slant. 
It doesn't look too bad though, so I was wondering if it was normal....

The score in Minestorm is also on a slant. This can't be right, so I 
think I may need to adjust a pot or something inside the machine. Has 
anybody successfully done this?

Dave.



+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!library.ucla.edu!europa.eng.gtefsd.com!uhog.mit.edu!news.mtholyoke.edu!news.umass.edu!nic.umass.edu!k12.ucs.umass.edu!hanechak
From: hanechak@k12.ucs.umass.edu (Brian Hanechak (Chicopee HS))
Newsgroups: rec.games.vectrex
Subject: Re: What was original retail?
Date: 14 Jun 1994 15:27:47 GMT
Organization: University of Massachusetts K-12 Outreach
Lines: 10
Distribution: inet
Message-ID: <2tki9j$56p@nic.umass.edu>
References: <kenneth.771567511@mik.uky.edu>
NNTP-Posting-Host: k12.ucs.umass.edu
X-Newsreader: TIN [version 1.2 PL2]

kenneth e trainor (kenneth@mik.uky.edu) wrote:
: What was the retail and/or selling price of a Vectrex twelve years
: ago?

I think it came out at $200. and fairly soon dropped to $150.  Near the end,
Milton Bradley was selling them to their employees for about $100. to (get
this) GET RID of them!  If only they had them now...

--
 - Brian Hanechak                    (hanechak@k12.ucs.umass.edu)

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Newsgroups: rec.games.vectrex
Path: csus.edu!csulb.edu!library.ucla.edu!ihnp4.ucsd.edu!swrinde!cs.utexas.edu!math.ohio-state.edu!magnus.acs.ohio-state.edu!csn!news.den.mmc.com!news2!bns813.East.Sun.COM!waldmill
From: waldmill@bns813.East.Sun.COM (Mark Waldmiller ph2658)
Subject: Re: Screen Problems? Was: Re: I got a Vectrex - should I sell it?
Message-ID: <1994Jun14.171023.303@news2.den.mmc.com>
Sender: news@news2.den.mmc.com (News Admin)
Nntp-Posting-Host: 3.27.7.133
Organization: Martin Marietta Control Systems
References: <940613120804.1adc@MERCUR.USAO.EDU> <17334.9406141004@thor.cf.ac.uk>
Distribution: inet
Date: Tue, 14 Jun 1994 17:10:23 GMT
Lines: 23

In article <17334.9406141004@thor.cf.ac.uk>,
David Wooding <wdrdsw@thor.cf.ac.uk> wrote:
>STUBRADFOWC@MERCUR.USAO.EDU (Bill Bradford) writes:
>|A question:  (I'm a Vectrex newbie - about an hour, in fact)
>|	Is the text on the game title screens supposed to be italic?
>
>Yes, I'd like to know about this. I seem to have some problems with text 
>on different parts of the screen - some of it appears to be on a slant. 
>It doesn't look too bad though, so I was wondering if it was normal....
>
>The score in Minestorm is also on a slant. This can't be right, so I 
>think I may need to adjust a pot or something inside the machine. Has 
>anybody successfully done this?
>
>Dave.

Yes!  If I recall correctly, there are 2 pots on the digital board that
control the lettering.  One controls the slant and the other (I believe)
controls the brightness of the letters relative to the other graphics.
I don't remember if they are labeled as to which is which, but it will become
obvious when you tweak them.

-Mark

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!decwrl!ames!elroy.jpl.nasa.gov!usc!howland.reston.ans.net!gatech!udel!news2.sprintlink.net!news.sprintlink.net!nwnexus!krel.iea.com!comtch!pgage
From: pgage@comtch.iea.com (Peter Gage)
Newsgroups: rec.games.vectrex
Subject: Multicart
Date: 14 Jun 1994 18:40:59 GMT
Organization: CompuTech, Spokane WA
Lines: 9
Distribution: inet
Message-ID: <2tktjr$cg0@krel.iea.com>
NNTP-Posting-Host: comtch.iea.com
X-Newsreader: TIN [version 1.2 PL1]

I've heard mention of the multicart on this group. could someone please 
tell me the price of one and where available. Thankyou

p.s. concernig the person asking the original price: mine was $99.00 
brandnew around 82 or 83. Yes, the minstorm text is suppose to be in italics.


Peter Gage			pgage@iea.com


+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!decwrl!ames!pacbell.com!ihnp4.ucsd.edu!swrinde!cs.utexas.edu!chpc.utexas.edu!news.utdallas.edu!corpgate!crchh327.bnr.ca!woodcock
From: woodcock@bnr.ca (Gregg Woodcock)
Newsgroups: rec.games.vectrex
Subject: Re: Screen Problems? Was: Re: I got a Vectrex - should I sell it?
Date: 14 Jun 1994 20:34:37 GMT
Organization: Bell-Northern Research; Richardson, Texas, USA
Lines: 24
Distribution: inet
Message-ID: <2tl48t$6id@crchh327.bnr.ca>
References: <940613120804.1adc@MERCUR.USAO.EDU> <17334.9406141004@thor.cf.ac.uk> <1994Jun14.171023.303@news2.den.mmc.com>
Reply-To: woodcock@bnr.ca (Gregg Woodcock)
NNTP-Posting-Host: crchh75b.bnr.ca
X-Newsreader: TIN [version 1.2 PL2]

Mark Waldmiller ph2658 (waldmill@bns813.East.Sun.COM) wrote:
> Yes!  If I recall correctly, there are 2 pots on the digital board that
> control the lettering.  One controls the slant and the other (I believe)
> controls the brightness of the letters relative to the other graphics.
> I don't remember if they are labeled as to which is which, but it will become
> obvious when you tweak them.

This is wrong; one controls the extent of the lines; if you turn it
one way the maximum X value shrinks from the right edge and the
maximum Y value shrinks from the bottom edge.  Turn it the other way
and it does the opposite.  The other pot adjusts the angling of the
text but for some reason once your graphics get angly, you can never
get them back just right.  You can get the text in a certain area to
be straight but text in other areas may still be slanted.  I don't
know what causes this but it might be a good idea to replace the
electrolytics in the machine since they are probably to blame.  To
adjust the brightness, use the (exposed) pot in the center of the back
of the cabinet.
--
THANX...Gregg   day 214.684.7380  night UNLIST/PUBL   TEXAS NOT CANADA!
woodcock@bnr.ca  or  woodcock@nt.com  or  bn202@cleveland.freenet.edu
*CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE PRE-NINTENDO (ARCADE/HOME)*
"If you quote me on this I'll have to deny it; I won't remember because
I have such a bad memory.  Not only that, but my memory is *terrible*."

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!library.ucla.edu!ihnp4.ucsd.edu!ucsnews!ucssun1!paquet
From: paquet@ucssun1.sdsu.edu (T. Paquet)
Newsgroups: rec.games.vectrex
Subject: Help w/ Vectrex.
Date: 15 Jun 1994 10:41:24 GMT
Organization: San Diego State University Computing Services
Lines: 12
Distribution: inet
Message-ID: <2tmlsk$70m@gondor.sdsu.edu>
NNTP-Posting-Host: 130.191.1.100
X-Newsreader: TIN [version 1.2 PL0]


Well, I stumbled upon this group.  Anyways, question is, who wants a
vectrex?  I have an oldie stored away in my garage.  Played it for about 3
months and was ready to get the 3-D system (I think it was for it??) and
opted for a Nintendo I think.  Anyways, just wanted some help on either
pricing it, or selling it.  I'm amazed to see so many people stiffing
owners for a cheap buy...  I have about 10-15 games w/ overlays, and the
weird animation/draw program.  All works fine, including one joystick.... 
Feel free to email me, or drop me some feedback around these parts.... 
Looking forward to getting the scoop here...



+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!decwrl!ames!elroy.jpl.nasa.gov!swrinde!howland.reston.ans.net!usenet.ins.cwru.edu!news.ecn.bgu.edu!psuvax1!news.cc.swarthmore.edu!netnews.upenn.edu!news.amherst.edu!news.umass.edu!nic.umass.edu!k12.ucs.umass.edu!hanechak
From: hanechak@k12.ucs.umass.edu (Brian Hanechak (Chicopee HS))
Newsgroups: rec.games.vectrex
Subject: Re: Screen Problems? Was: Re: I got a Vectrex - should I sell it?
Date: 15 Jun 1994 12:49:54 GMT
Organization: University of Massachusetts K-12 Outreach
Lines: 11
Distribution: inet
Message-ID: <2tmtdi$n97@nic.umass.edu>
References: <940613120804.1adc@MERCUR.USAO.EDU> <17334.9406141004@thor.cf.ac.uk>
NNTP-Posting-Host: k12.ucs.umass.edu
X-Newsreader: TIN [version 1.2 PL2]

David Wooding (wdrdsw@thor.cf.ac.uk) wrote:

: The score in Minestorm is also on a slant. This can't be right, so I 
: think I may need to adjust a pot or something inside the machine. Has 
: anybody successfully done this?

I've noticed (or thought I did) that some game titles seem to slant more
than others, so I figured it was supposed to do that.

--
 - Brian Hanechak                    (hanechak@k12.ucs.umass.edu)

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!wupost!cs.utexas.edu!not-for-mail
From: STUBRADFOWC@MERCUR.USAO.EDU (Bill Bradford)
Newsgroups: rec.games.vectrex
Subject: Vectrex For Sale (with Scramble cart)
Date: 15 Jun 1994 13:52:55 -0500
Organization: UTexas Mail-to-News Gateway
Lines: 22
Sender: nobody@cs.utexas.edu
Distribution: inet
Message-ID: <940615135101.1f21@MERCUR.USAO.EDU>
NNTP-Posting-Host: news.cs.utexas.edu

Vectrex For Sale:

Unit, good condition, with Scramble cart.

No manuals or overlays (tho I do have the ASCII game manuals off
 the archive site)

1 joystick.  It doesen't vertically auto-center but does horizontally.
	works fine otherwise.

Latch on front of case to hold joystick "folded-up" missing.

I would keep this, but don't have the money to invest in a collection
of Vectrex games or a multicart.

The current offer I've recived is $75 + shipping.  If you would like
to top this offer, send me E-mail.  I'll post a message once a day 
till next Wednesday, telling of the highest bid (if it changes).

Bill Bradford
stubradfowc@mercur.usao.edu


+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Newsgroups: rec.games.vectrex
Path: csus.edu!csulb.edu!library.ucla.edu!europa.eng.gtefsd.com!howland.reston.ans.net!pipex!sunic!EU.net!uunet!mdisea!mothost!lmpsbbs!goforth
From: goforth@ssd.comm.mot.com (Dan Goforth)
Subject: Vectrex Cartridges
Organization: Motorola LMPS
Date: Wed, 15 Jun 1994 22:38:41 GMT
Message-ID: <1994Jun15.223841.7967@lmpsbbs.comm.mot.com>
Keywords: n
Sender: news@lmpsbbs.comm.mot.com (Net News)
Nntp-Posting-Host: 145.1.185.38
Lines: 26

To: magundi@gaul.csd.uwo.ca (John McDonald)

DG> I am interested in purchasing the following:
DG> NEW: Armor Attack $15, Blitz $12, Star Trek $12
DG> USED: Armor Attack $6, Blitz $6, Star Trek $6 (I like backups!!!)
DG>  For a total of $57.
 
JM> I can't seem to find the blitz! cartridge only.
JM> I have put aside new armor attack, blitz and Star Trek cartridges
JM> and used armor..attack and Star Trek.
JM> This would work out to a total of $51.
JM> If you want a second copy of Blitz ( new ) I would sell it for $9.  For
JM> a total of $60.
JM>Oops.
JM> I forgot about postage.
JM> In my posting I have that postage for one or two cartridges is 5
JM> 3 or more is $6.
JM> If it is anymore than that I pay the extra.
JM>  I prefer pre-payment in a US dollar money order.  US postal prefered.

Money order is on the way to you. Grand total of $70 US to cover
all the odds and ends. You may want to repost what you have left!

ciao for now,
Dan Goforth


+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Date: Thu, 16 Jun 94 04:13:52 EST
Path: csus.edu!csulb.edu!library.ucla.edu!agate!iat.holonet.net!tsf.com!gossamer
From: gossamer@tsf.com
Newsgroups: rec.games.vectrex
Organization: The Second Foundation BBS
Message-ID: <2496PIRKSEAGCJDNWW@tsf.com>
Subject: That annoying auction
Lines: 20


Has everyone else been thuroughly annoyed by the guy doing the auction?

It seems like every time I check my mail I've got 5 or 10 new "AUCTION
UPDATES", all of which babble on for pages.....

I requested that the guy drop me from his mailing list, as I did not
plan on buying anything from him and my request was ignored.

The guy is really getting on my nerves. The time I have to spend just to
get to my regular mail because of this loser drives me nuts!

__VERY__ Frustrated - Gossamer@tsf.com
---
 þ OLX 2.1 þ This tagline stolen by Off-Line Xpress!

   -------------------------------------------------------------------
   The Second Foundation BBS - Located at Terminus (Upstate New York)
   -------------------------------------------------------------------


+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!library.ucla.edu!ihnp4.ucsd.edu!swrinde!pipex!bnr.co.uk!corpgate!crchh327.bnr.ca!woodcock
From: woodcock@bnr.ca (Gregg Woodcock)
Newsgroups: rec.games.vectrex
Subject: Re: That annoying auction
Date: 16 Jun 1994 13:28:34 GMT
Organization: Bell-Northern Research; Richardson, Texas, USA
Lines: 16
Distribution: inet
Message-ID: <2tpk22$rjc@crchh327.bnr.ca>
References: <2496PIRKSEAGCJDNWW@tsf.com>
Reply-To: woodcock@bnr.ca (Gregg Woodcock)
NNTP-Posting-Host: crchh75b.bnr.ca
X-Newsreader: TIN [version 1.2 PL2]

gossamer@tsf.com wrote:
> I requested that the guy drop me from his mailing list, as I did not
> plan on buying anything from him and my request was ignored.

OBVIOUSLY your mail is not reaching me; why did you not try one of my
*3* alternative addresses?  A public posting has taken care of that
need but there is no need to be nasty about it.  If anyone else is
having this problem, try the other addressess, telephone, or as a last
resort, post; I'll see it.  The point is mute anyway since there will
only be 1 more mailing (maybe 2).
--
THANX...Gregg   day 214.684.7380  night UNLIST/PUBL   TEXAS NOT CANADA!
woodcock@bnr.ca  or  woodcock@nt.com  or  bn202@cleveland.freenet.edu
*CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE PRE-NINTENDO (ARCADE/HOME)*
"If you quote me on this I'll have to deny it; I won't remember because
I have such a bad memory.  Not only that, but my memory is *terrible*."

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!nic-nac.CSU.net!usc!howland.reston.ans.net!usenet.ins.cwru.edu!cleveland.Freenet.Edu!dw901
From: dw901@cleveland.Freenet.Edu (Michael J. Novak Jr.)
Newsgroups: rec.games.vectrex
Subject: video games FOR SALE/TRADE
Date: 16 Jun 1994 18:50:48 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
Lines: 34
Distribution: inet
Message-ID: <2tq6u9$iih@usenet.INS.CWRU.Edu>
NNTP-Posting-Host: roo.ins.cwru.edu


I have a large number of personally owned video games FOR SALE/TRADE for the
following systems:
 
        SEGA GENESIS
        SEGA CD
        SUPER NINTENDO
        ATARI JAGUAR
 
Please send e-mail if you would like to get a copy of the current list.  I
will not be posting it from now on at the request of my account manager
(despite the existence of similar messages).  If you request it, I will add
you to my e-mail list (which I have started).  I apologize for any
inconvenience which my posts may have caused anyone in the past.
 
 
     If interested leave E-Mail at -=+>  dw901@cleveland.Freenet.Edu
     or call (216) 843-8815, and leave a message (24 hours a day).     
     I ALSO BUY USED GAMES, SYSTEMS, AND ACCESSORIES!  TOP DOLLAR PAID!
 
     Michael J. Novak Jr.
 
 
 
P.S.  I am also interested in older systems and games.
 
P.S.S.  If you do respond, PLEASE don't quote back this post!  I know what
I posted!!!
 
-- 
Are you interested in BUYING/SELLING/TRADING personally owned video games for:
          SEGA GENESIS, SEGA CD, SUPER NINTENDO, and ATARI JAGUAR???
      For a copy of my current list, or to be placed on my e-mail list,
           please leave E-Mail at -=+>  dw901@cleveland.Freenet.Edu

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!nic-nac.CSU.net!usc!howland.reston.ans.net!swrinde!news.uh.edu!rosie.uh.edu!st27b
From: st27b@rosie.uh.edu (Dave Garcia)
Newsgroups: rec.games.vectrex
Subject: Multicart Request [monthly posting]
Date: 16 Jun 1994 16:01 CDT
Organization: University of Houston
Lines: 4
Distribution: world
Message-ID: <16JUN199416011293@rosie.uh.edu>
NNTP-Posting-Host: rosie.uh.edu
News-Software: VAX/VMS VNEWS 1.41    

Well, I'm making this an official Monthly posting.... I want a Multicart!
I've posted a few times and I've had no luck with any offers.  I do have
3 Original Carts, but I want more!  Someone, anyone..... Help me!
-dave 

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Newsgroups: rec.games.vectrex
Path: csus.edu!netcom.com!massystm
From: massystm@netcom.com (Thao Nguyen)
Subject: [Vectrex] Multi-games cartridge Project (complete collection)!
Message-ID: <massystmCrIG28.L93@netcom.com>
Organization: NETCOM On-line Communication Services (408 261-4700 guest)
Date: Thu, 16 Jun 1994 22:06:07 GMT
Lines: 16


Hello everyone,

I am thinking about doing a project for the dead Vectrex system - ONE SINGLE 
game cartridge which contains ALL games available up to date ! That would be an
awesome and ultimate game cart for the Vectrex system ever. 
ONE CART, ONE ROM CHIP, & ONE 8-PIN DIP SWITCH to select up to 256 games
(I don't think there are that many games for the system)
If you are interested in this project and would like to contribute your ideas
and time, let me know. 
It is quite possible, you know. NEVER under estimate the power of the mind.

				Thao N.
				massystm@netcom.com
		(Imagination is more important than knowledge. A. Einstein)


+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!library.ucla.edu!ihnp4.ucsd.edu!swrinde!cs.utexas.edu!howland.reston.ans.net!torn!newshost.uwo.ca!gaul.csd.uwo.ca!magundi
From: magundi@gaul.csd.uwo.ca (john macdonald)
Newsgroups: rec.games.vectrex
Subject: Re: That annoying auction
Date: 16 Jun 1994 20:29:19 GMT
Organization: Department of Computer Science, University of Western Ontario, London, Ontario, Canada
Lines: 6
Distribution: inet
Message-ID: <2tqcmv$9v5@falcon.ccs.uwo.ca>
References: <2496PIRKSEAGCJDNWW@tsf.com>
NNTP-Posting-Host: asterix.gaul.csd.uwo.ca

In article <2496PIRKSEAGCJDNWW@tsf.com>,  <gossamer@tsf.com> wrote:
>
>Has everyone else been thuroughly annoyed by the guy doing the auction?
>

Would you like some cheese with that whine?  :-)

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!decwrl!ames!elroy.jpl.nasa.gov!usc!howland.reston.ans.net!cs.utexas.edu!not-for-mail
From: STUBRADFOWC@MERCUR.USAO.EDU (Bill Bradford)
Newsgroups: rec.games.vectrex
Subject: Vectrex Sold!
Date: 17 Jun 1994 14:01:58 -0500
Organization: UTexas Mail-to-News Gateway
Lines: 6
Sender: nobody@cs.utexas.edu
Distribution: inet
Message-ID: <940617140012.218b@MERCUR.USAO.EDU>
NNTP-Posting-Host: news.cs.utexas.edu

The guy who offered me $75 for my Vectrex and Scramble cart, you've got
it.  However, I lost your email address!  Send me a note, and I'll give
you my address info.  
 
Bill Bradford
stubradfowc@mercur.usao.edu

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Newsgroups: rec.games.vectrex
Path: csus.edu!netcom.com!massystm
From: massystm@netcom.com (Thao Nguyen)
Subject: [Vectrex] Multi-games cart Tutorial
Message-ID: <massystmCrK5np.HpG@netcom.com>
Organization: NETCOM On-line Communication Services (408 261-4700 guest)
Date: Fri, 17 Jun 1994 20:16:37 GMT
Lines: 32


Hi everyone,

This tutorial is not designed for hardware/software engineers but the
average dummy who knows nothing, almost to nothing, something, or who
pretends to know something about how a game cart works with the system.
It is often too easy to go out and buy something, I have been bombarded
with comments about why I should start this project - such as " that is
not original, you are wasting time, someone already came up with it, even
with a menu driven cart" and on and on and on. But what does all that 
benefit the average Joe. Not a darn thing. He buys the cart, someone is
making a buck, then life moves along. I will show you in this project 
the basics of how ROM and processor work together, basically how to build
a multi-cart for yourself with less than $10 in parts, and hopefully along
the way, not only having fun, but above all learn something else new.
I've had such multi-cart over 10 years ago, even created myself carts for
Sega Master, Atari 400/800, NES, SNES, Genesis, Turbo Duo, SuperGrafx, and
even Neo.Geo, Game boy and Game Gear systems. All use high speed and large
EPROMs up to 16 Meg bit. It takes me no more than 5 minutes to read data
from a SNES cart and then store it on high density 3.5" floppy disks.
I have also a universal Genesis cart with 32M ROM and 32K RAM on board !
(one can save up to 4 different RPG games)
But before I begin, I would like to know how many of you really want to
learn something useful. The education is absolutely free. Drop me a line
to voice your opinion. Based on your response, I will then determine if it
is worth my time doing this.
					Regards,
					Thao N.
					massystm@netcom.com
		(A wish is only a wish, but dreams do come true for those
				who persist.)


+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Newsgroups: rec.games.vectrex
Path: csus.edu!csulb.edu!library.ucla.edu!ihnp4.ucsd.edu!pacbell.com!pixar!whorfin
From: whorfin@pixar.com (Rick Sayre)
Subject: Vectrex for sale
Message-ID: <1994Jun21.031010.20114@pixar.com>
Sender: news@pixar.com (Usenet Newsmaster)
Nntp-Posting-Host: tetsuo.pixar.com
Organization: Pixar -- Point Richmond, California
Date: Tue, 21 Jun 1994 03:10:10 GMT
Lines: 5

Please do not send email, this is posted for a friend without net access:

Vextrex for sale, good condition.  $50 if sold within the next two weeks and
you pick it up (Oakland, CA), $80/obo if shipped to you COD.  Call
Hannah at (510) 763-6494.

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!library.ucla.edu!agate!tcsi.tcs.com!mira!keith
From: keith@mira.tcs.com (Keith Jarett)
Newsgroups: rec.games.vectrex
Subject: Re: Vectrex for sale  --  GONE!
Date: 21 Jun 1994 06:18:08 GMT
Organization: Teknekron Communications Inc.
Lines: 13
Distribution: inet
Message-ID: <2u60n0$kp@tcsi.tcs.com>
References: <1994Jun21.031010.20114@pixar.com>
NNTP-Posting-Host: mira.tcs.com

In article <1994Jun21.031010.20114@pixar.com> whorfin@pixar.com (Rick Sayre) writes:
>
>Vextrex for sale, good condition.  $50 if sold within the next two weeks and
>you pick it up (Oakland, CA), $80/obo if shipped to you COD.  Call
>Hannah at (510) 763-6494.

Unfortunately, Hannah tells me that she gave the unit to a friend's 
son and just remembered this.  So we'll just have to go back to the 
flea markets and garage sales.

keith@tcs.com
Keith Jarett


+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Date: Wed, 22 Jun 94 01:17:04 EST
Path: csus.edu!csulb.edu!nic-nac.CSU.net!usc!howland.reston.ans.net!agate!iat.holonet.net!ibbs.com!rabies
From: rabies@ibbs.com
Newsgroups: rec.games.vectrex
Organization: Infinity BBS - 714-898-3236
Message-ID: <014000NVTVJDYFCENYAD@ibbs.com>
Subject: Re: That annoying auction
Lines: 17


HOw old was Woodcock's last message regarding the poerson who was
"ignored" when he/she requested to be dropped from the auction mailing
list?

I am starting to think that all messages should have a DATE included
within the content of the message. Reason being that I, as an internet
user through a host BBS seem to be reading messages that are very LATE
in their reception. For example, the Woodcock message I referred to
above, was dated June 21, which is the date this BBS RECEIVED it and not
the date it was originally sent out. The auction is OvER and done with
which only proves that message delivery is SLOW (for me). COuld we all
from now on include the date in our messages?!


Rabies
6/21/94

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Newsgroups: rec.games.vectrex
Subject: [Vectrex] Multi-games cart Tutorial
From: shain.klammer@canrem.com (Shain Klammer)
Path: csus.edu!wupost!math.ohio-state.edu!howland.reston.ans.net!gatech!newsfeed.pitt.edu!uunet!uunet.ca!uunet.ca!portnoy!canrem.com!shain.klammer
Distribution: world
Message-ID: <60.1949.4196.0N1A35D8@canrem.com>
References: <massystmCrK5np.HpG@netcom.com>
Date: Wed, 22 Jun 94 14:17:00 -0400
Organization: CRS Online  (Toronto, Ontario)
Lines: 8

        I for one would like to here your tutorial. I've got some
background in digital stuff and have been wanting to build some stuff
for my Vectrex (not to mention my GG and Genisis et. al.)...  At the
very least I'd be grateful if you'd email me your schematics....

Thanks...  /
           \hain
           /

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!decwrl!ames!pacbell.com!ihnp4.ucsd.edu!usc!cs.utexas.edu!not-for-mail
From: STUBRADFOWC@MERCUR.USAO.EDU (Bill Bradford)
Newsgroups: rec.games.vectrex
Subject: VECTREX for Sale/Trade:  Update
Date: 22 Jun 1994 18:46:13 -0500
Organization: UTexas Mail-to-News Gateway
Lines: 20
Sender: nobody@cs.utexas.edu
Distribution: inet
Message-ID: <940622184420.2955@MERCUR.USAO.EDU>
NNTP-Posting-Host: news.cs.utexas.edu

The current high offer for the Vectrex + Scramble cart is $50.
(I'm not gonna post the guys address, he knows what he offered me).
 
If you want to top that offer, or send me a list of items you'd like
to trade, mail to stubradfowc@mercur.usao.edu.  It's gonna go out
sometime next week (would have this week, but I had TESTS!), so get
your offers in soon.
 
Machine is in perfect condition, except for:
	1.  Joystick doesen't auto-center vertically (and I don't have
		the time to fix it)
	2.  Latch to hold joystick folded up on front of case is missing
	3.  No box, no original manuals (I *do* have all the stuff off the
		Vectrex archive site on 2 3.5" HD disks, tho) 

Serial #110009.
 
Bill Bradford
stubradfowc@mercur.usao.edu


+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!library.ucla.edu!ihnp4.ucsd.edu!ucsnews!ucssun1!paquet
From: paquet@ucssun1.sdsu.edu (T. Paquet)
Newsgroups: rec.games.vectrex
Subject: Vectrex FOR SALE!
Date: 23 Jun 1994 09:09:51 GMT
Organization: San Diego State University Computing Services
Lines: 43
Distribution: inet
Message-ID: <2ubjgv$qve@gondor.sdsu.edu>
NNTP-Posting-Host: 130.191.1.100
X-Newsreader: TIN [version 1.2 PL0]

Okay folks, after all your replies to my questions, here is the final 
sale package:

Vectrex System-
	Joystick 100% working.  (Buttons may be sticky if hit from the 
				 wrong angle)
	100% clear of defects screen
		Exactly what it says, no bend, no warp, no fuckup!

Carts:
	Blitz - w/ Man and Overlay
	WebWars - w/ Man and Overlay
	Spike - w/ Man and Overlay
	Star Trek - w/ Man and Overlay
	Berzerk - w/ Man and Overlay
	Mine Storm - (obviously) w/ Man and overlay to be found soon

Art Master - 
	Light Pen - 100% working cond.
	Art Master Cart - Still needs to be dug out of garage.

Well, I would piece the system out, but rather than fuck with 30+ replies 
a day to COD and all that, I will sell to the highest bidder.  No full 
blown auctions, just whoever mails me the highest price by June 30, 
1994.  If someone wants it that bad, take it.  The system is clean 
looking, and even *I* was suprised to find it so perfect.  The latch on 
front is good, the joystick centers itself *perfectly* and speaker sounds 
'normal' (not the hi-fi of any other system out... ;)  Anyways, follow-up 
if you want it, and that's that.  I guess I should warn, I've had offers 
of $ 150+ for completed 'not-found-yet' items, so....  Nothing under 100$ 
will even be considered.

--
-------------------------------------------------/-/-/-/-/-/------
| T. Paquet			| Feel free to finger me for     |
| (paquet@ucssun1.sdsu.edu)	| whatever....  Just ask first!  | 
| (tpaquet@ucsvax.sdsu.edu)	| *I ain't no bitch!*		 |
|-----------------------------------------------------------------
| Quote:  He who wisheth one day to fly, must first learn	 | 
|	  standing and walking and running and climbing and	 |
|	  dancing: --- one doth not fly into flying!		 |
|	  			-- Nietzsche			 |
------/-/-/-/-/---------------------------------------------------

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Newsgroups: rec.games.vectrex
Path: csus.edu!csulb.edu!library.ucla.edu!agate!howland.reston.ans.net!EU.net!uknet!cf-cm!thor.cf.ac.uk!wdrdsw
From: wdrdsw@thor.cf.ac.uk (David Wooding)
Subject: Re: VECTREX for Sale/Trade: Update
Message-ID: <19304.9406231052@thor.cf.ac.uk>
Sender: wdrdsw@thor.cf.ac.uk (David Wooding)
Organization: University of Wales College at Cardiff
References: <940622184420.2955@MERCUR.USAO.EDU>
Distribution: inet
Date: Thu, 23 Jun 94 11:52:13 +0100
X-Mailer: Cardiff Computing Maths PP Mail Open News Gateway
Lines: 16

Bill Bradford writes again:
|The current high offer for the Vectrex + Scramble cart is $50.
|(I'm not gonna post the guys address, he knows what he offered me).
etc

I think one post anouncing that you want to sell is sufficient. I agree 
with the guy who has got sick of this auction-house mentality.

Don't be greedy.

Dave.

P.S. It is also of little interest to those outside the States, so why 
not use Distribution: USA?



+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!cs.utexas.edu!not-for-mail
From: STUBRADFOWC@MERCUR.USAO.EDU (Bill Bradford)
Newsgroups: rec.games.vectrex
Subject: VECTREX SOLD
Date: 23 Jun 1994 10:50:13 -0500
Organization: UTexas Mail-to-News Gateway
Lines: 6
Sender: nobody@cs.utexas.edu
Distribution: inet
Message-ID: <940623104810.292f@MERCUR.USAO.EDU>
NNTP-Posting-Host: news.cs.utexas.edu

The VEXTREX + Scramble cart is sold for $75 to woodcock@bnr.ca.
 
Sorry for cutting the auction off short, but I got my credit card bill
in... 8-(
 
Bill

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!library.ucla.edu!galaxy.ucr.edu!ihnp4.ucsd.edu!swrinde!news.dell.com!tadpole.com!uunet!utcsri!newsflash.concordia.ca!canopus.cc.umanitoba.ca!umtetere
From: umtetere@news.cc.umanitoba.ca (James Andrews Teterenko)
Newsgroups: rec.games.vectrex
Subject: Re: VECTREX for Sale/Trade: Update
Date: 23 Jun 1994 18:07:56 GMT
Organization: The University of Manitoba
Lines: 25
Distribution: inet
Message-ID: <2ucj1s$nao@canopus.cc.umanitoba.ca>
References: <19304.9406231052@thor.cf.ac.uk>
NNTP-Posting-Host: pollux.cc.umanitoba.ca
X-Newsreader: Tin 1.1 PL5

David Wooding (wdrdsw@thor.cf.ac.uk) wrote:
: Bill Bradford writes again:
: |The current high offer for the Vectrex + Scramble cart is $50.
: |(I'm not gonna post the guys address, he knows what he offered me).
: etc
: 
: I think one post anouncing that you want to sell is sufficient. I agree 
: with the guy who has got sick of this auction-house mentality.

I know I personally like to know what the going rate is.  Having the
occasional update is fine.  Also, if someone really wanted it, then they
could know how much they would have to bid.

: P.S. It is also of little interest to those outside the States, so why 
: not use Distribution: USA?

What about Canada?  It is fairly easy to ship from USA to Canada.

							Later,
							James.

--
James Teterenko
umtetere@cc.umanitoba.ca
Winnipeg, MB  <-- now if you can't figure this out, don't bother!

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!uop!pacbell.com!ames!agate!howland.reston.ans.net!math.ohio-state.edu!jussieu.fr!univ-lyon1.fr!ghost.dsi.unimi.it!ghost.dsi.unimi.it!not-for-mail
From: santagos@c700-1.sm.dsi.unimi.it (carlo santagostino)
Newsgroups: rec.games.vectrex
Subject: Food form my Vectrex...
Date: 24 Jun 1994 16:43:46 +0200
Organization: Computer Science Dep. - Milan University
Lines: 11
Distribution: inet
Message-ID: <2uerf2$obu@c700-1.sm.dsi.unimi.it>
NNTP-Posting-Host: c700-1.sm.dsi.unimi.it

Hi all,
	I'm an happy owner of a glorious Vectrex and I was
very suprised to find a group about my ol' console.
Does anybody know if i can find games cartrige or files
explaining how to build eprom cartriges, or anything that
can revitalize my Vec?

thanks!

Carlo Santagostino
santagos@ghost.dsi.unimi.it

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Newsgroups: rec.games.vectrex
Path: csus.edu!csulb.edu!library.ucla.edu!europa.eng.gtefsd.com!newsxfer.itd.umich.edu!newsrelay.iastate.edu!vixen.cso.uiuc.edu!milo.mcs.anl.gov!phebos!hoffberg
From: hoffberg@phebos.aps.anl.gov (Mike Hoffberg)
Subject: VECTREX at CES
Message-ID: <Crwnor.9s1@mcs.anl.gov>
Sender: usenet@mcs.anl.gov
Organization: Argonne National Laboratory, Chicago Illinois
Date: Fri, 24 Jun 1994 14:17:14 GMT
Lines: 16

That's right, I saw a Vectrex at the Consumer Electronics Show
yesterday.

So it was not plugged in, and had nothing to do with the booth (3DO),
but it was there.  

All in all, there was nothing new at the show, except that Nintendo is
scraping the bottom of the barrel for games.  They are re-releasing
Super Punch-Out for the SNES.  It looked no better than the original.

MIKE
-- 
Michael Hoffberg               /.\ <Build APS> "Surprisingly tender and tasted
hoffberg@phebos.aps.anl.gov   // \\ Argonne     somewhat like chicken."
mike@anl.gov                 //_O_\\ National  
Standard Disclaimer Applies /__| |__\ Lab      Boola! Boola!

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!nic-nac.CSU.net!usc!sol.ctr.columbia.edu!news.kei.com!ssd.intel.com!chnews!ornews.intel.com!news.jf.intel.com!news.jf.intel.com!brianh
From: brianh@ichips.intel.com (Brian Holscher)
Newsgroups: rec.games.vectrex
Subject: Using Sega Controllers with Vectrex
Date: 25 Jun 1994 06:34:27 GMT
Organization: Intel Corp., Hillsboro, Oregon
Lines: 395
Distribution: world
Message-ID: <BRIANH.94Jun24233427@pdx031.all>
NNTP-Posting-Host: pdx031.intel.com

I finally got around to revising this.  

I saw a posting about making overlays for Vectrex.  If somebody will make
up a set for me, I'll trade a controller or an adaptor for them.

To Mr. Woodcock, feel free to include any of this in the Vectrex FAQ.

This post including schematics is copyright 1994 by Brian Holscher.
This information is free for distribution as long as its not used
for commercial purposes.
	

		Using Sega Controllers with Vectrex
			(Revision 2.0)

This Posting explains:

1.  How to convert a Sega Controller to work with Vectrex.
1.  How to make a Sega Controller to Vectrex Adaptor.
2.  Where to purchase a converted Sega Controller.
3.  Where to purchase a Sega to Vectrex controller adapter.


BACKGROUND

	Since my Vectrex controller is flaky, I bought a cheap Sega
Controller and converted it to work on the Vectrex.  From there I added
some nice features like autofire and re-programmable buttons.  I decided to
post schematics for those who want to make Vectrex controllers.  After
talking with others on the net, I decided to build a Sega to Vectrex
adapter.  This is a little harder than converting controllers, but I got
one to work.  This posting includes info and schematics for both.
 
	For those who don't want the hassle of making your own controllers,
I'm offering converted controllers and adapters for sale.  I'm also
offering a preprogrammed micro-controller for sale. 


LIMITATIONS

	The Sega Controller is a digital controller.  The Vectrex joystick
is an analog controller.  Games like Minestorm don't look at the analog
values of the joystick and only look to see what direction the joystick is
moved.  Games like Minestorm work with these converted Sega controllers.
Games like HyperChase look at how far the joystick moves in a direction and
are not fun to play with these converted controllers.  

The following games work with these converted controllers and adaptors:

Armor Attack
Bedlam
Bezerk
Blitz
Clean Sweep
Cosmic Chasm
Heads Up
Minestorm
Fortress of Narzod
Polar Rescue
Pole Position
Rip Off
Scramble
Solar Quest
Space War
Spike
SpinBall
Star Castle
Star Hawk
Star Trek
Web Wars

The following games do not work with these converted controllers and adaptors:
HyperChase


FEATURES

	This design incorporates a micro-controller for additional
functionality.  The micro-controller allows the user to program which Sega
Controller button maps to which Vectrex button.  This is useful since the
4th button (called Start) on the Sega Controller is a smaller and
inconveniently located since it is normally reserved for starting games on
Sega systems.  The micro-controller even allows reprogramming of the button
assignments in the middle of a game.  Another feature is auto-fire.  Any
button can be set to auto-fire.  This means that the micro-controller presses
the button over and over again instead of the player.


CONTROLLERS VRS ADAPTERS

	Adapters give you the advantage of using any Sega Controller with
Vectrex and still be able to use it on the Sega system.  If you don't have
a Sega controller, a converted controller is less cost than an adaptor plus
the cost of a Sega controller.  Another slight advantage is that the LED
thats informs the user during button reprogramming and auto-fire is easier
to see on a converted controller.  The micro-controller is optional if you
are converting your own Sega controller.  However, the micro-controller is
required for the adapter.


BUYING CONVERTED CONTROLLERS

	If your don't want to convert a controller or make an adapter
yourself, you can purchase them from me.  You can also purchase a
preprogrammed micro-controller from me.    

Source Code for Micro-controller ------- Free if you ask nicely.

Preprogrammed Micro-controller  -------- $20   
(The includes Xtal and Xtal capacitors)

Converted Sega Controller  ------------- $45

Sega to Vectrex Adaptor    ------------- $45

Shipping is included.  Send email to brianh@ichips.intel.com and we will
work out the details.


DOING IT YOURSELF

	First the Disclaimer.  I am not responsible for:
1. Any damage done to your Vectrex.
2. Any damage done to the Sega Controller.
3. Any errors in these instructions. 

I'm not going to give step by step instructions.  I'm going to assume that
the reader has some basic knowledge of electronics and can figure out what
to do with the schematics and info presented here.  I will, however, answer
questions if asked.

Now that I covered my backside, here is how to do it yourself:

CONVERTING A SEGA CONTROLLER

The micro-controller is optional.  If you don't care about button
re-programmability or auto-fire, then just connect the button to the
connector pins as shown.

Parts List:
1	PIC16C54-LP	Microcontroller - Optional
1	32.768 Khz	Crystal - Optional
2	15pf		Capacitor - Optional
4	3.3K		Resistor
4	10K		Resistor
1	470		Resistor

Schematic:


Direction Control:

                     +5V (Pin 7)
                      ^
                      |     10K
                   .__|__/\/\/\/\___.	
                 |                  |
Right Button    -|         3.3K     |
                 | ._____/\/\/\/\___| 
                                    |
                                    |
                                    |-------- X Direction
                           3.3K     |          (Pin 5)
                   ._____/\/\/\/\___|	
                 |                  | 
Left Button     -|                  |
                 | ._____/\/\/\/\___|
                      |    10K
                      |
                    -5V (Pin 9)



                     +5V (Pin 7)
                      ^
                      |    10K
                   .__|__/\/\/\/\___.	
                 |                  |
Up Button       -|         3.3K     |
                 | ._____/\/\/\/\___| 
                                    |
                                    |
                                    |-------- Y Direction
                           3.3K     |        (Pin 6)
                   ._____/\/\/\/\___|	
                 |                  | 
Down Button     -|                  |
                 | ._____/\/\/\/\___|
                      |    10K
                      |
                    -5V (Pin 9)


                   5V (Pin 7)
                    ^
                    |           
                    >                       Same for Button B,C, and Start
                    > 47K                   except: 
                    >                             Button B -> Pin 3
                 .__|_______ (Pin 2)              Button C -> Pin 4
               |                                  Button Start -> Pin 1
Button A      -|
               | .___                       47K not critical. 
                     |                      Anything from 1K to 100K 
                     |                      should work.  The controller
                    GND (Pin 8)             should already have something
                                            connected.

Micro-controller Option:


                                               +5V (Pin 7)
                                                ^ 
                         _______                | 
      15 pF         16  |       | 14  |---------|
   |---||---------|-----|       |-----|         |
   |        Xtal | |    |       | 4   |         <
   |  32.768 kHz | |    |       |-----|         < 470 Ohms
   |             | | 15 |       |               <
   |---||---------|-----|   P   | 1             |
   |  15 pF             |   I   |--------|<-----| 
   |                  5 |   C   |        LED
   |--------------------|   1   |
  GND (Pin 8)           |   6   |
                     13 |   C   | 6
from Button A  ---------|   5   |----- Pin 1            
                     12 |   4   | 7
from Button B  ---------|   -   |----- Pin 2    
                     11 |   L   | 8
from Button C  ---------|   P   |----- Pin 3        
                     10 |       | 9
from Button Start  -----|       |----- Pin 4
                        |_______|


Notes:

1.  Pins listed are those of the 9 pin connector.

2.  I personally used a controller made by QuickShot since it was only
$12.87 at K-mart.  I've seen ones made by Sega for about $15.  Depending
upon which brand and type, the might be minor differences between these
instructions and your controller.

3.  On the Sega circuit board, you will need to remove the IC, pull-up
resistors for directions.  Leave the pull-up resistors for the buttons.

4.  Normally, pressing the direction pad on a Sega controller grounds that
direction input.  You will need to cut traces on the Sega circuit board to
isolate the UP and RIGHT ground from the the LEFT and DOWN ground.  You
will also need to isolate these two grounds from the button ground.  This
is because instead of grounding UP and RIGHT, you will need to connect it
to 5V.  Also, instead of grounding LEFT and DOWN, you will need to connect
it to -5V.

5.  Thanks to David Vanderbyl for his suggestion of using 3.3K resistors
instead of a pots.


MAKING AN ADAPTOR

	An adaptor allows a Sega Controller to be used without modification
with the Vectrex.  A micro-controller is used to decode the output of the
Sega controller.  Sega multiplexes LEFT, RIGHT, and the buttons on only 4
lines.  Since the Vectrex needs negative voltage for Left and Down, two
Optoisolators are used to switch the negative voltage.  

Parts List:
1	PIC16C54-LP	Microcontroller
2	NTE3084		Photo-Darlington Optoisolator 	
2	3906 		PNP Transistor
1	32.768 Khz	Crystal
6	1K		Resistor
2	2.2K		Resistor
4	10K		Resistor
1	470		Resistor
2	15pf		Capacitor
1	9 pin Male	Subminiature D connector
1	9 pin Female	Subminiature D Connector
	

Schematic:


Direction Control:

                              +5V (Vectrex 7)
                                 ^
                                 |     10K
                               __|___/\/\/\/\___.	
                    1K      | /                 |
Right from PIC __/\/\/\/\___|V PNP              |
                            |\ 3906    2.2K     |
                              |______/\/\/\/\___| 
                                                |
                  +5V                           |
                   ^                            |
                   |                            |------- X Direction
                   < 1K                         |        (Vectrex 5)
                   <                    1K      |
                   < 1 ._______. 5 ._/\/\/\/\___|
                   |___|       |___|            |
                       |  NTE  |                |
Left from PIC _________| 3084  |___.    10K     |
                     2 |_______| 4 |__/\/\/\/\__|
                                   |
                                   |    
                                   |
                               -5V (Vectrex 9)



                              +5V (Vectrex 7)
                                 ^
                                 |     10K
                               __|___/\/\/\/\___.	
                    1K      | /                 |
Up from Sega  ___/\/\/\/\___|V PNP              |
   (Sega 1)                 |\ 3906    2.2K     |
                              |______/\/\/\/\___| 
                                                |
                  +5V                           |
                   ^                            |
                   |                            |------- Y Direction
                   < 1K                         |        (Vectrex 6)
                   <                    1K      |
                   < 1 ._______. 5 ._/\/\/\/\___|
                   |___|       |___|            |
                       |  NTE  |                |
Down from Sega ________| 3084  |___.    10K     |
    (Sega 2)         2 |_______| 4 |__/\/\/\/\__|
                                   |
                                   |    
                                   |
         +5V                     -5V (Vectrex 9)
          ^
          |
Sega 5 ___|

Sega 8 ___ Gnd


Micro-controller:

                                               +5V (Vectrex 7)
                                                ^ 
                         _______                | 
      15 pF         16  |       | 14  |---------|
   |---||---------|-----|       |-----|         |
   |        Xtal | |    |       | 4   |         <
   |  32.768 kHz | |    |       |-----|         < 470 Ohms
   |             | | 15 |       |               <
   |---||---------|-----|       | 18            |
   |  15 pF             |       |--------|<-----| 
   |                  5 |   P   |        LED
   |--------------------|   I   | 1 
  GND (Vectrex 8)       |   C   |------- Left Output
                        |   1   | 
          Sega        2 |   6   | 2 
         Select  -------|   C   |------- Right Output
        (Sega 7)        |   5   |
                        |   4   |
                     17 |   -   | 6
    Sega 9  ------------|   L   |----- Vectrex 1            
                     12 |   P   | 7
    Sega 6  ------------|       |----- Vectrex 2    
                     11 |       | 8
    Sega 4  ------------|       |----- Vectrex 3        
                     10 |       | 9
    Sega 3  ------------|       |----- Vectrex 4
                        |_______|


Notes:

1.  Pins listed as Sega refer to the 9 pin male connector that the Sega
Controller plugs into.  Pins listed as Vectrex refer to the 9 pin female
connector that plugs in the Vectrex.

2.  Any Photo-Darlington Output Optoisolator should work.  Digi-Key
4N31IS-ND will work.  You can also get two optoisolators in one package.

Thats all.  
Enjoy!


Brian Holscher
brianh@ichips.intel.com








+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Newsgroups: rec.games.vectrex,rec.games.video.marketplace,rec.games.video.classic,uk.forsale,uk.misc
Path: csus.edu!wupost!howland.reston.ans.net!pipex!uknet!bcc.ac.uk!news
From: ucjtrjf@ucl.ac.uk (Jonny Farringdon)
Subject: Vectrex F&GWO For Sale UK
Sender: news@ucl.ac.uk (Usenet News System)
Message-ID: <1994Jun27.093146.25669@ucl.ac.uk>
Date: Mon, 27 Jun 1994 09:31:46 GMT
Reply-To: ucjtrjf@ucl.ac.uk
Organization: Psychology Dept. University College London.
Keywords: vectrex uk sale 
Followup-To: rec.games.vectrex
Lines: 37
Xref: csus.edu rec.games.vectrex:1788 rec.games.video.marketplace:11228 rec.games.video.classic:7753 uk.forsale:649 uk.misc:36629

I've a Vectrex, plus 3 games for sale. In good working order. I'm
in  the London/Kent area, and will ship at your expense and risk.
If you're near by then come and have a test flight.


Vectrex 602 8100 02 console.  Serial No. 005906A.  Model No. 3000 UI-UK.

I=Instructions, O=Overlay, c=PhotoCopy ;-(

The overlay copy is in balck&white (photocopied onto assotate). There is a
PostScript version of the overlays on the vectrex ftp site (see FAQ).

602(UK_Index)72

y   VT 3000     Minestorm (built-in game; Asteroids clone)    [4K] Ic O
y   VT 3303     Clean Sweep (PacMan clone)                    [4K] Ic O  (8122)
y   VT 3305     Bedlam (Tempest clone)                        [4K] Ic O  (8134)
y   VT 3306     Spike (It talks!  Originally called Buster?)  [8K] Ic Oc (8137)
						      Spike has no case!

Owners manual (copy).

In case you didn't know, there is a vectrex Usenet group, and  an
ftp  site  with  the binaries of all the games, technical manuals
&c. So you can burn your own EPROMs,  and  every  now  and  again
someone makes a batch of multi-carts with every game on it.

This isn't quite an auction, but I'm open to offers. If you  make
a reasonable one we'll take it from there. Cheers, Jonny.

--
Dept of Psychology, UCL,            (+44) 71 387 7050 x5418
London. UK. WC1E 6BT                (+44) 71 380 7777 direct tone-dial 5418
                                    (+44) 71 436 4276 Fax
j.farringdon@psychol.ucl.ac.uk      ucjtrjf@ucl.ac.uk



+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!decwrl!ames!elroy.jpl.nasa.gov!usc!howland.reston.ans.net!europa.eng.gtefsd.com!newsxfer.itd.umich.edu!zip.eecs.umich.edu!panix!not-for-mail
From: davegan@panix.com (David Stein)
Newsgroups: rec.games.vectrex
Subject: Was this ever sold in NYC?
Date: 29 Jun 1994 14:20:34 -0400
Organization: PANIX Public Access Internet and Unix, NYC
Lines: 11
Distribution: usa
Message-ID: <2use1i$rkm@panix.com>
NNTP-Posting-Host: panix.com

I am wondering if anyone recalls whether this system was sold in NYC or 
on the east coast.  I was an avid vidoegame player at the time this 
system was introduced, and do not recall ever seeing on in New York.  
Also, it seems every time I see one posted for sale it is on the West 
Coast or the south, never from the Northeast.

Just wondering.

Thanks,
Dave


+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!nic-nac.CSU.net!usc!cs.utexas.edu!convex!news.onramp.net!news.sprintlink.net!news.clark.net!ty
From: ty@clark.net (Ty Liotta)
Newsgroups: rec.games.vectrex
Subject: Re: Was this ever sold in NYC?
Date: 30 Jun 1994 04:46:56 GMT
Organization: Clark Internet Services, Inc., Ellicott City, MD USA
Lines: 5
Distribution: usa
Message-ID: <2utio0$908@clarknet.clark.net>
References: <2use1i$rkm@panix.com>
NNTP-Posting-Host: clark.net
Mime-Version: 1.0
Content-Type: text/plain; charset=US-ASCII
Content-Transfer-Encoding: 7bit
X-Newsreader: TIN [version 1.2 PL2]

	I live near Washington DC and it was sold around here. I don't 
see why it wouldn't have been sold in New York...

		-Ty


+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!decwrl!ames!sgiblab!uhog.mit.edu!news.kei.com!eff!news.umbc.edu!umbc2.umbc.edu!noel
From: noel@umbc2.umbc.edu (Noel Tominack, ACS, X3861)
Newsgroups: rec.games.vectrex
Subject: RE: Was this ever sold in NYC?
Date: 30 JUN 94 13:54:21 GMT
Organization: University of Maryland Baltimore County
Lines: 27
Distribution: inet
Message-ID: <30JUN94.13542178@umbc2.umbc.edu>
References: <2use1i$rkm@panix.com>
NNTP-Posting-Host: umbc2.umbc.edu

In a previous article, davegan@panix.com (David Stein) wrote:

>I am wondering if anyone recalls whether this system was sold in NYC or 
>on the east coast.  I was an avid vidoegame player at the time this 
>system was introduced, and do not recall ever seeing on in New York.  

A freind of mine who lived in NYC at the time Vectrex was released tells
me it did came out, and remembers looking at it on display at FAO 
Schwartz and drooling over it (lucky him, I only got to see them in 
Sears Christmas "Wish Book" catalogs).


>Also, it seems every time I see one posted for sale it is on the West 
>Coast or the south, never from the Northeast.
> 

I bought two at flea markets down here--one in a New Jersey flea market
(though it looks like the sellers had travelled a lot) and one in Maryland
that the lady said she purchased new from the Video Store she used to work 
for.

__________________________________________ 
* Noel J. Tominack (noel@umbc2.umbc.edu)  | 
* University of Maryland Baltimore County | 
* All opinions are mine mine mine! 	  |
* ________________________________________|


+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Newsgroups: rec.games.vectrex
Path: csus.edu!netcom.com!n1ist
From: n1ist@netcom.com (Michael L. Ardai)
Subject: Re: Was this ever sold in NYC?
Message-ID: <n1istCs7tyw.2r3@netcom.com>
Organization: Utopia Planetia Shipyards - Mars
References: <2use1i$rkm@panix.com> <2utio0$908@clarknet.clark.net>
Distribution: usa
Date: Thu, 30 Jun 1994 15:06:32 GMT
Lines: 11

Sure was... I got mine at Crazy Eddie's on 57th St way back when.

/mike




-- 
\|/     Michael L. Ardai     N1IST             Teradyne ATB, Boston MA
-*- -------------------------------------------------------------------------
/|\     ardai@maven.dnet.teradyne.com          n1ist@netcom.com

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Path: csus.edu!csulb.edu!library.ucla.edu!europa.eng.gtefsd.com!ulowell!cs.uml.edu!rbarbaga
From: rbarbaga@cs.uml.edu (Ralph Barbagallo)
Newsgroups: rec.games.vectrex
Subject: Re: Was this ever sold in NYC?
Date: 1 Jul 1994 03:36:54 GMT
Organization: UMass-Lowell Computer Science
Lines: 10
Distribution: inet
Message-ID: <2v030m$scf@ulowell.uml.edu>
References: <2use1i$rkm@panix.com> <30JUN94.13542178@umbc2.umbc.edu>
NNTP-Posting-Host: cs.uml.edu

	Oh, the Vectrex was sold in the Northeast. I remember playing the
Vectrex for hours at SEARS where they had a kiosk set up.  Loved that
Minestorm.  Finally bought one 10 years later. :)


-- 
Ralph A. Barbagallo III --- rbarbaga@cs.uml.edu --- Only AMIGA makes it
					            Possible...
R.I.P. Jay Miner: June 20th 1994  Father of the 2600, Atari 8bit, Amiga
-=-=-=-=-=-=-=-=-=COMMODORE DIED FOR OUR SINS-=-=-=-=-=-=-=-=-=-=-=-=-=-

+ - - - - Next Article - - - - - - - - - - - - - - - - - - - - - - - - +

Newsgroups: rec.games.vectrex
Path: csus.edu!netcom.com!bwright
From: bwright@netcom.com (Bruce Wright)
Subject: I have one!!!!
Message-ID: <bwrightCs8x06.7vr@netcom.com>
Organization: NETCOM On-line Communication Services (408 261-4700 guest)
X-Newsreader: TIN [version 1.2 PL1]
Date: Fri, 1 Jul 1994 05:09:42 GMT
Lines: 24

Thanks to Keith, I have a Vectrex of my very own, now!

GREAT GAMES!  Nothing like nostalgia to make you young again.

So, now I'm looking to get my favorite games of that era.

Namely:
StarCastle
Rip-Off
Berserk

I would also like Polar Rescue and Web Wars/warp.

And whatever else people think are cool.

Also, overlays.  I'm looking for them for Scramble, Star Trek and 
Minestorm.

Thanks!

-Bruce

BTW: Are we called Vectrekkies or Vectrekkers? ;-)


+ - - - - End of Archive File - - - - - - - - - - - - - - - - - - - - +

